Swift MLX Support

#22
by VincentGOURBIN - opened

I've started to implement LTX 2.3 with Swift MLX for inference here https://github.com/VincentGourbin/ltx-video-swift-mlx
at this stage I've got most of the common use case (text 2 video, image 2 video, video 2 video, audio support, on the fly quantization).
feel free to use it ;)

Lightricks org

That's amazing! Thanks for sharing!

I made this software with LTX 2.3 : Fluxforge Studio https://apps.apple.com/fr/app/fluxforge-studio/id6758351212?mt=12

This is great, thank you! But why does it require MacOS 26.2? I'm still on 15.7.4 Sequoia because of some issues with the latest liquid glass

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