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SubscribeThe redshift dependence of the inferred $H_0$ in a local void solution to the Hubble tension
Galaxy number counts suggest that we are located within the Gpc-scale KBC void. The Hubble tension might arise due to gravitationally driven outflow from this void, as explored in detail by Haslbauer et al. We explore how the impact of the void on redshift decays at large distances. We define H_0(z) as the present expansion rate H_0 that would be inferred from observations in a narrow redshift range centred on z. We find H_0(z) in three different ways, all of which give similar results. We then compare these results with the observations of Jia et al., who were careful to minimise the impact of correlations between H_0 measurements from data in different redshift bins. We find reasonable agreement with their results for the Gaussian and Exponential void underdensity profiles, although the agreement is less good in the Maxwell-Boltzmann case. The latter profile causes severe disagreement with the observed bulk flow curve at z < 0.1 (Mazurenko et al.), so the tension with higher redshift data further highlights that the deepest part of the KBC void is probably near its centre. The observations show a decline of H_0(z) towards the background Planck value in qualitative agreement with the considered models, even if we use a larger void. The good overall agreement with the recent results of Jia et al. suggests that the local supervoid evident from the galaxy luminosity density out to a Gpc might also solve the Hubble tension while retaining a low background H_0 consistent with Planck data, assuming enhanced structure formation on >100 Mpc scales.
First Light and Reionisation Epoch Simulations (FLARES) X: Environmental Galaxy Bias and Survey Variance at High Redshift
Upcoming deep galaxy surveys with JWST will probe galaxy evolution during the epoch of reionisation (EoR, 5leq zleq10) over relatively compact areas (e.g. sim 300\,arcmin^2 for the JADES GTO survey). It is therefore imperative that we understand the degree of survey variance, to evaluate how representative the galaxy populations in these studies will be. We use the First Light And Reionisation Epoch Simulations (FLARES) to measure the galaxy bias of various tracers over an unprecedentedly large range in overdensity for a hydrodynamic simulation, and use these relations to assess the impact of bias and clustering on survey variance in the EoR. Star formation is highly biased relative to the underlying dark matter distribution, with the mean ratio of the stellar to dark matter density varying by a factor of 100 between regions of low and high matter overdensity (smoothed on a scale of 14,h^{-1}cMpc). This is reflected in the galaxy distribution --the most massive galaxies are found solely in regions of high overdensity. As a consequence of the above, galaxies in the EoR are highly clustered, which can lead to large variance in survey number counts. For mean number counts Nlesssim 100 (1000), in a unit redshift slice of angular area 300\,arcmin^2 (1.4\,deg^2), the 2-sigma range in N is roughly a factor of four (two). We present relations between the expected variance and survey area for different survey geometries; these relations will be of use to observers wishing to understand the impact of survey variance on their results.
Optimised angular power spectra for spectroscopic galaxy surveys
The angular power spectrum is a gauge-independent observable that is in principle the natural tool for analysing galaxy number counts. In practice, the problem is that the computational requirements for next-generation spectroscopic surveys such as Euclid and the Square Kilometre Array are currently unfeasible. We propose a new method to save computational time for spectroscopic angular power spectra. This hybrid method is modelled on the Fourier power spectrum approach of treating relatively thick redshift bins (redshift width ~0.1) as separate surveys. In the hybrid method, each thick bin is further subdivided into thin bins (redshift width ~0.01); all the correlations within each thick bin are computed, while cross-bin correlations beyond the thick bins are neglected. Constraints on cosmological parameters from the hybrid method are comparable to those from the standard galaxy power spectrum analysis - but they have the advantage that cosmic evolution, wide-angle and lensing effects are naturally included, while no Alcock-Paczynski correction is needed. The hybrid method delivers much tighter constraints than a 2D tomographic approach that is typical for photometric surveys, which considers only thick bins and the correlations between them. Furthermore, for standard cosmological parameters our method is not biased by neglecting the effects of lensing on number counts, while the tomographic method is strongly biased.
Chain of Code: Reasoning with a Language Model-Augmented Code Emulator
Code provides a general syntactic structure to build complex programs and perform precise computations when paired with a code interpreter - we hypothesize that language models (LMs) can leverage code-writing to improve Chain of Thought reasoning not only for logic and arithmetic tasks, but also for semantic ones (and in particular, those that are a mix of both). For example, consider prompting an LM to write code that counts the number of times it detects sarcasm in an essay: the LM may struggle to write an implementation for "detect_sarcasm(string)" that can be executed by the interpreter (handling the edge cases would be insurmountable). However, LMs may still produce a valid solution if they not only write code, but also selectively "emulate" the interpreter by generating the expected output of "detect_sarcasm(string)". In this work, we propose Chain of Code (CoC), a simple yet surprisingly effective extension that improves LM code-driven reasoning. The key idea is to encourage LMs to format semantic sub-tasks in a program as flexible pseudocode that the interpreter can explicitly catch undefined behaviors and hand off to simulate with an LM (as an "LMulator"). Experiments demonstrate that Chain of Code outperforms Chain of Thought and other baselines across a variety of benchmarks; on BIG-Bench Hard, Chain of Code achieves 84%, a gain of 12% over Chain of Thought. In a nutshell, CoC broadens the scope of reasoning questions that LMs can answer by "thinking in code".
Tokenization counts: the impact of tokenization on arithmetic in frontier LLMs
Tokenization, the division of input text into input tokens, is an often overlooked aspect of the large language model (LLM) pipeline and could be the source of useful or harmful inductive biases. Historically, LLMs have relied on byte pair encoding, without care to specific input domains. With the increased use of LLMs for reasoning, various number-specific tokenization schemes have been adopted, with popular models like LLaMa and PaLM opting for single-digit tokenization while GPT-3.5 and GPT-4 have separate tokens for each 1-, 2-, and 3-digit numbers. In this work, we study the effect this choice has on numerical reasoning through the use of arithmetic tasks. We consider left-to-right and right-to-left tokenization for GPT-3.5 and -4, finding that right-to-left tokenization (enforced by comma separating numbers at inference time) leads to largely improved performance. Furthermore, we find that model errors when using standard left-to-right tokenization follow stereotyped error patterns, suggesting that model computations are systematic rather than approximate. We show that the model is able to convert between tokenizations easily, thus allowing chain-of-thought-inspired approaches to recover performance on left-to-right tokenized inputs. We also find the gap between tokenization directions decreases when models are scaled, possibly indicating that larger models are better able to override this tokenization-dependent inductive bias. In summary, our work performs the first study of how number tokenization choices lead to differences in model performance on arithmetic tasks, accompanied by a thorough analysis of error patterns. We hope this work inspires practitioners to more carefully ablate number tokenization-related choices when working towards general models of numerical reasoning.
Every Shot Counts: Using Exemplars for Repetition Counting in Videos
Video repetition counting infers the number of repetitions of recurring actions or motion within a video. We propose an exemplar-based approach that discovers visual correspondence of video exemplars across repetitions within target videos. Our proposed Every Shot Counts (ESCounts) model is an attention-based encoder-decoder that encodes videos of varying lengths alongside exemplars from the same and different videos. In training, ESCounts regresses locations of high correspondence to the exemplars within the video. In tandem, our method learns a latent that encodes representations of general repetitive motions, which we use for exemplar-free, zero-shot inference. Extensive experiments over commonly used datasets (RepCount, Countix, and UCFRep) showcase ESCounts obtaining state-of-the-art performance across all three datasets. Detailed ablations further demonstrate the effectiveness of our method.
Make It Count: Text-to-Image Generation with an Accurate Number of Objects
Despite the unprecedented success of text-to-image diffusion models, controlling the number of depicted objects using text is surprisingly hard. This is important for various applications from technical documents, to children's books to illustrating cooking recipes. Generating object-correct counts is fundamentally challenging because the generative model needs to keep a sense of separate identity for every instance of the object, even if several objects look identical or overlap, and then carry out a global computation implicitly during generation. It is still unknown if such representations exist. To address count-correct generation, we first identify features within the diffusion model that can carry the object identity information. We then use them to separate and count instances of objects during the denoising process and detect over-generation and under-generation. We fix the latter by training a model that predicts both the shape and location of a missing object, based on the layout of existing ones, and show how it can be used to guide denoising with correct object count. Our approach, CountGen, does not depend on external source to determine object layout, but rather uses the prior from the diffusion model itself, creating prompt-dependent and seed-dependent layouts. Evaluated on two benchmark datasets, we find that CountGen strongly outperforms the count-accuracy of existing baselines.
CAMEO: Correspondence-Attention Alignment for Multi-View Diffusion Models
Multi-view diffusion models have recently emerged as a powerful paradigm for novel view synthesis, yet the underlying mechanism that enables their view-consistency remains unclear. In this work, we first verify that the attention maps of these models acquire geometric correspondence throughout training, attending to the geometrically corresponding regions across reference and target views for view-consistent generation. However, this correspondence signal remains incomplete, with its accuracy degrading under large viewpoint changes. Building on these findings, we introduce CAMEO, a simple yet effective training technique that directly supervises attention maps using geometric correspondence to enhance both the training efficiency and generation quality of multi-view diffusion models. Notably, supervising a single attention layer is sufficient to guide the model toward learning precise correspondences, thereby preserving the geometry and structure of reference images, accelerating convergence, and improving novel view synthesis performance. CAMEO reduces the number of training iterations required for convergence by half while achieving superior performance at the same iteration counts. We further demonstrate that CAMEO is model-agnostic and can be applied to any multi-view diffusion model.
Complexity of counting points on curves and the factor $P_1(T)$ of the zeta function of surfaces
This article concerns the computational complexity of a fundamental problem in number theory: counting points on curves and surfaces over finite fields. There is no subexponential-time algorithm known and it is unclear if it can be NP-hard. Given a curve, we present the first efficient Arthur-Merlin protocol to certify its point-count, its Jacobian group structure, and its Hasse-Weil zeta function. We extend this result to a smooth projective surface to certify the factor P_{1}(T), corresponding to the first Betti number, of the zeta function; by using the counting oracle. We give the first algorithm to compute P_{1}(T) that is poly(log q)-time if the degree D of the input surface is fixed; and in quantum poly(Dlog q)-time in general. Our technique in the curve case, is to sample hash functions using the Weil and Riemann-Roch bounds, to certify the group order of its Jacobian. For higher dimension varieties, we first reduce to the case of a surface, which is fibred as a Lefschetz pencil of hyperplane sections over P^{1}. The formalism of vanishing cycles, and the inherent big monodromy, enable us to prove an effective version of Deligne's `theoreme du pgcd' using the hard-Lefschetz theorem and an equidistribution result due to Katz. These reduce our investigations to that of computing the zeta function of a curve, defined over a finite field extension F_{Q}/F_{q} of poly-bounded degree. This explicitization of the theory yields the first nontrivial upper bounds on the computational complexity.
Predicting the duration of traffic incidents for Sydney greater metropolitan area using machine learning methods
This research presents a comprehensive approach to predicting the duration of traffic incidents and classifying them as short-term or long-term across the Sydney Metropolitan Area. Leveraging a dataset that encompasses detailed records of traffic incidents, road network characteristics, and socio-economic indicators, we train and evaluate a variety of advanced machine learning models including Gradient Boosted Decision Trees (GBDT), Random Forest, LightGBM, and XGBoost. The models are assessed using Root Mean Square Error (RMSE) for regression tasks and F1 score for classification tasks. Our experimental results demonstrate that XGBoost and LightGBM outperform conventional models with XGBoost achieving the lowest RMSE of 33.7 for predicting incident duration and highest classification F1 score of 0.62 for a 30-minute duration threshold. For classification, the 30-minute threshold balances performance with 70.84% short-term duration classification accuracy and 62.72% long-term duration classification accuracy. Feature importance analysis, employing both tree split counts and SHAP values, identifies the number of affected lanes, traffic volume, and types of primary and secondary vehicles as the most influential features. The proposed methodology not only achieves high predictive accuracy but also provides stakeholders with vital insights into factors contributing to incident durations. These insights enable more informed decision-making for traffic management and response strategies. The code is available by the link: https://github.com/Future-Mobility-Lab/SydneyIncidents
Multi-Decoder DPRNN: High Accuracy Source Counting and Separation
We propose an end-to-end trainable approach to single-channel speech separation with unknown number of speakers. Our approach extends the MulCat source separation backbone with additional output heads: a count-head to infer the number of speakers, and decoder-heads for reconstructing the original signals. Beyond the model, we also propose a metric on how to evaluate source separation with variable number of speakers. Specifically, we cleared up the issue on how to evaluate the quality when the ground-truth hasmore or less speakers than the ones predicted by the model. We evaluate our approach on the WSJ0-mix datasets, with mixtures up to five speakers. We demonstrate that our approach outperforms state-of-the-art in counting the number of speakers and remains competitive in quality of reconstructed signals.
Faster MoE LLM Inference for Extremely Large Models
Sparse Mixture of Experts (MoE) large language models (LLMs) are gradually becoming the mainstream approach for ultra-large-scale models. Existing optimization efforts for MoE models have focused primarily on coarse-grained MoE architectures. With the emergence of DeepSeek Models, fine-grained MoE models are gaining popularity, yet research on them remains limited. Therefore, we want to discuss the efficiency dynamic under different service loads. Additionally, fine-grained models allow deployers to reduce the number of routed experts, both activated counts and total counts, raising the question of how this reduction affects the trade-off between MoE efficiency and performance. Our findings indicate that while deploying MoE models presents greater challenges, it also offers significant optimization opportunities. Reducing the number of activated experts can lead to substantial efficiency improvements in certain scenarios, with only minor performance degradation. Reducing the total number of experts provides limited efficiency gains but results in severe performance degradation. Our method can increase throughput by at least 10\% without any performance degradation. Overall, we conclude that MoE inference optimization remains an area with substantial potential for exploration and improvement.
Relative Oscillation Theory for Jacobi Matrices
We develop relative oscillation theory for Jacobi matrices which, rather than counting the number of eigenvalues of one single matrix, counts the difference between the number of eigenvalues of two different matrices. This is done by replacing nodes of solutions associated with one matrix by weighted nodes of Wronskians of solutions of two different matrices.
Efficient Multi-Source Knowledge Transfer by Model Merging
While transfer learning is an advantageous strategy, it overlooks the opportunity to leverage knowledge from numerous available models online. Addressing this multi-source transfer learning problem is a promising path to boost adaptability and cut re-training costs. However, existing approaches are inherently coarse-grained, lacking the necessary precision for granular knowledge extraction and the aggregation efficiency required to fuse knowledge from either a large number of source models or those with high parameter counts. We address these limitations by leveraging Singular Value Decomposition (SVD) to first decompose each source model into its elementary, rank-one components. A subsequent aggregation stage then selects only the most salient components from all sources, thereby overcoming the previous efficiency and precision limitations. To best preserve and leverage the synthesized knowledge base, our method adapts to the target task by fine-tuning only the principal singular values of the merged matrix. In essence, this process only recalibrates the importance of top SVD components. The proposed framework allows for efficient transfer learning, is robust to perturbations both at the input level and in the parameter space (e.g., noisy or pruned sources), and scales well computationally.
CountCLIP -- [Re] Teaching CLIP to Count to Ten
Large vision-language models (VLMs) are shown to learn rich joint image-text representations enabling high performances in relevant downstream tasks. However, they fail to showcase their quantitative understanding of objects, and they lack good counting-aware representation. This paper conducts a reproducibility study of 'Teaching CLIP to Count to Ten' (Paiss et al., 2023), which presents a method to finetune a CLIP model (Radford et al., 2021) to improve zero-shot counting accuracy in an image while maintaining the performance for zero-shot classification by introducing a counting-contrastive loss term. We improve the model's performance on a smaller subset of their training data with lower computational resources. We verify these claims by reproducing their study with our own code. The implementation can be found at https://github.com/SforAiDl/CountCLIP.
Learning To Count Everything
Existing works on visual counting primarily focus on one specific category at a time, such as people, animals, and cells. In this paper, we are interested in counting everything, that is to count objects from any category given only a few annotated instances from that category. To this end, we pose counting as a few-shot regression task. To tackle this task, we present a novel method that takes a query image together with a few exemplar objects from the query image and predicts a density map for the presence of all objects of interest in the query image. We also present a novel adaptation strategy to adapt our network to any novel visual category at test time, using only a few exemplar objects from the novel category. We also introduce a dataset of 147 object categories containing over 6000 images that are suitable for the few-shot counting task. The images are annotated with two types of annotation, dots and bounding boxes, and they can be used for developing few-shot counting models. Experiments on this dataset shows that our method outperforms several state-of-the-art object detectors and few-shot counting approaches. Our code and dataset can be found at https://github.com/cvlab-stonybrook/LearningToCountEverything.
An Aggregated Multicolumn Dilated Convolution Network for Perspective-Free Counting
We propose the use of dilated filters to construct an aggregation module in a multicolumn convolutional neural network for perspective-free counting. Counting is a common problem in computer vision (e.g. traffic on the street or pedestrians in a crowd). Modern approaches to the counting problem involve the production of a density map via regression whose integral is equal to the number of objects in the image. However, objects in the image can occur at different scales (e.g. due to perspective effects) which can make it difficult for a learning agent to learn the proper density map. While the use of multiple columns to extract multiscale information from images has been shown before, our approach aggregates the multiscale information gathered by the multicolumn convolutional neural network to improve performance. Our experiments show that our proposed network outperforms the state-of-the-art on many benchmark datasets, and also that using our aggregation module in combination with a higher number of columns is beneficial for multiscale counting.
CounTR: Transformer-based Generalised Visual Counting
In this paper, we consider the problem of generalised visual object counting, with the goal of developing a computational model for counting the number of objects from arbitrary semantic categories, using arbitrary number of "exemplars", i.e. zero-shot or few-shot counting. To this end, we make the following four contributions: (1) We introduce a novel transformer-based architecture for generalised visual object counting, termed as Counting Transformer (CounTR), which explicitly capture the similarity between image patches or with given "exemplars" with the attention mechanism;(2) We adopt a two-stage training regime, that first pre-trains the model with self-supervised learning, and followed by supervised fine-tuning;(3) We propose a simple, scalable pipeline for synthesizing training images with a large number of instances or that from different semantic categories, explicitly forcing the model to make use of the given "exemplars";(4) We conduct thorough ablation studies on the large-scale counting benchmark, e.g. FSC-147, and demonstrate state-of-the-art performance on both zero and few-shot settings.
CountGD: Multi-Modal Open-World Counting
The goal of this paper is to improve the generality and accuracy of open-vocabulary object counting in images. To improve the generality, we repurpose an open-vocabulary detection foundation model (GroundingDINO) for the counting task, and also extend its capabilities by introducing modules to enable specifying the target object to count by visual exemplars. In turn, these new capabilities - being able to specify the target object by multi-modalites (text and exemplars) - lead to an improvement in counting accuracy. We make three contributions: First, we introduce the first open-world counting model, CountGD, where the prompt can be specified by a text description or visual exemplars or both; Second, we show that the performance of the model significantly improves the state of the art on multiple counting benchmarks - when using text only, CountGD is comparable to or outperforms all previous text-only works, and when using both text and visual exemplars, we outperform all previous models; Third, we carry out a preliminary study into different interactions between the text and visual exemplar prompts, including the cases where they reinforce each other and where one restricts the other. The code and an app to test the model are available at https://www.robots.ox.ac.uk/~vgg/research/countgd/.
Iterative Object Count Optimization for Text-to-image Diffusion Models
We address a persistent challenge in text-to-image models: accurately generating a specified number of objects. Current models, which learn from image-text pairs, inherently struggle with counting, as training data cannot depict every possible number of objects for any given object. To solve this, we propose optimizing the generated image based on a counting loss derived from a counting model that aggregates an object\'s potential. Employing an out-of-the-box counting model is challenging for two reasons: first, the model requires a scaling hyperparameter for the potential aggregation that varies depending on the viewpoint of the objects, and second, classifier guidance techniques require modified models that operate on noisy intermediate diffusion steps. To address these challenges, we propose an iterated online training mode that improves the accuracy of inferred images while altering the text conditioning embedding and dynamically adjusting hyperparameters. Our method offers three key advantages: (i) it can consider non-derivable counting techniques based on detection models, (ii) it is a zero-shot plug-and-play solution facilitating rapid changes to the counting techniques and image generation methods, and (iii) the optimized counting token can be reused to generate accurate images without additional optimization. We evaluate the generation of various objects and show significant improvements in accuracy. The project page is available at https://ozzafar.github.io/count_token.
AFreeCA: Annotation-Free Counting for All
Object counting methods typically rely on manually annotated datasets. The cost of creating such datasets has restricted the versatility of these networks to count objects from specific classes (such as humans or penguins), and counting objects from diverse categories remains a challenge. The availability of robust text-to-image latent diffusion models (LDMs) raises the question of whether these models can be utilized to generate counting datasets. However, LDMs struggle to create images with an exact number of objects based solely on text prompts but they can be used to offer a dependable sorting signal by adding and removing objects within an image. Leveraging this data, we initially introduce an unsupervised sorting methodology to learn object-related features that are subsequently refined and anchored for counting purposes using counting data generated by LDMs. Further, we present a density classifier-guided method for dividing an image into patches containing objects that can be reliably counted. Consequently, we can generate counting data for any type of object and count them in an unsupervised manner. Our approach outperforms other unsupervised and few-shot alternatives and is not restricted to specific object classes for which counting data is available. Code to be released upon acceptance.
TallyQA: Answering Complex Counting Questions
Most counting questions in visual question answering (VQA) datasets are simple and require no more than object detection. Here, we study algorithms for complex counting questions that involve relationships between objects, attribute identification, reasoning, and more. To do this, we created TallyQA, the world's largest dataset for open-ended counting. We propose a new algorithm for counting that uses relation networks with region proposals. Our method lets relation networks be efficiently used with high-resolution imagery. It yields state-of-the-art results compared to baseline and recent systems on both TallyQA and the HowMany-QA benchmark.
YOLO-Count: Differentiable Object Counting for Text-to-Image Generation
We propose YOLO-Count, a differentiable open-vocabulary object counting model that tackles both general counting challenges and enables precise quantity control for text-to-image (T2I) generation. A core contribution is the 'cardinality' map, a novel regression target that accounts for variations in object size and spatial distribution. Leveraging representation alignment and a hybrid strong-weak supervision scheme, YOLO-Count bridges the gap between open-vocabulary counting and T2I generation control. Its fully differentiable architecture facilitates gradient-based optimization, enabling accurate object count estimation and fine-grained guidance for generative models. Extensive experiments demonstrate that YOLO-Count achieves state-of-the-art counting accuracy while providing robust and effective quantity control for T2I systems.
Teaching CLIP to Count to Ten
Large vision-language models (VLMs), such as CLIP, learn rich joint image-text representations, facilitating advances in numerous downstream tasks, including zero-shot classification and text-to-image generation. Nevertheless, existing VLMs exhibit a prominent well-documented limitation - they fail to encapsulate compositional concepts such as counting. We introduce a simple yet effective method to improve the quantitative understanding of VLMs, while maintaining their overall performance on common benchmarks. Specifically, we propose a new counting-contrastive loss used to finetune a pre-trained VLM in tandem with its original objective. Our counting loss is deployed over automatically-created counterfactual examples, each consisting of an image and a caption containing an incorrect object count. For example, an image depicting three dogs is paired with the caption "Six dogs playing in the yard". Our loss encourages discrimination between the correct caption and its counterfactual variant which serves as a hard negative example. To the best of our knowledge, this work is the first to extend CLIP's capabilities to object counting. Furthermore, we introduce "CountBench" - a new image-text counting benchmark for evaluating a model's understanding of object counting. We demonstrate a significant improvement over state-of-the-art baseline models on this task. Finally, we leverage our count-aware CLIP model for image retrieval and text-conditioned image generation, demonstrating that our model can produce specific counts of objects more reliably than existing ones.
ABC Easy as 123: A Blind Counter for Exemplar-Free Multi-Class Class-agnostic Counting
Class-agnostic counting methods enumerate objects of an arbitrary class, providing tremendous utility in many fields. Prior works have limited usefulness as they require either a set of examples of the type to be counted or that the query image contains only a single type of object. A significant factor in these shortcomings is the lack of a dataset to properly address counting in settings with more than one kind of object present. To address these issues, we propose the first Multi-class, Class-Agnostic Counting dataset (MCAC) and A Blind Counter (ABC123), a method that can count multiple types of objects simultaneously without using examples of type during training or inference. ABC123 introduces a new paradigm where instead of requiring exemplars to guide the enumeration, examples are found after the counting stage to help a user understand the generated outputs. We show that ABC123 outperforms contemporary methods on MCAC without needing human in-the-loop annotations. We also show that this performance transfers to FSC-147, the standard class-agnostic counting dataset. MCAC is available at MCAC.active.vision and ABC123 is available at ABC123.active.vision.
AV-Reasoner: Improving and Benchmarking Clue-Grounded Audio-Visual Counting for MLLMs
Despite progress in video understanding, current MLLMs struggle with counting tasks. Existing benchmarks are limited by short videos, close-set queries, lack of clue annotations, and weak multimodal coverage. In this paper, we introduce CG-AV-Counting, a manually-annotated clue-grounded counting benchmark with 1,027 multimodal questions and 5,845 annotated clues over 497 long videos. It supports both black-box and white-box evaluation, serving as a comprehensive testbed for both end-to-end and reasoning-based counting. To explore ways to improve model's counting capability, we propose AV-Reasoner, a model trained with GRPO and curriculum learning to generalize counting ability from related tasks. AV-Reasoner achieves state-of-the-art results across multiple benchmarks, demonstrating the effectiveness of reinforcement learning. However, experiments show that on out-of-domain benchmarks, reasoning in the language space fails to bring performance gains. The code and benchmark have been realeased on https://av-reasoner.github.io.
CLIP-EBC: CLIP Can Count Accurately through Enhanced Blockwise Classification
The CLIP (Contrastive Language-Image Pretraining) model has exhibited outstanding performance in recognition problems, such as zero-shot image classification and object detection. However, its ability to count remains understudied due to the inherent challenges of transforming counting--a regression task--into a recognition task. In this paper, we investigate CLIP's potential in counting, focusing specifically on estimating crowd sizes. Existing classification-based crowd-counting methods have encountered issues, including inappropriate discretization strategies, which impede the application of CLIP and result in suboptimal performance. To address these challenges, we propose the Enhanced Blockwise Classification (EBC) framework. In contrast to previous methods, EBC relies on integer-valued bins that facilitate the learning of robust decision boundaries. Within our model-agnostic EBC framework, we introduce CLIP-EBC, the first fully CLIP-based crowd-counting model capable of generating density maps. Comprehensive evaluations across diverse crowd-counting datasets demonstrate the state-of-the-art performance of our methods. Particularly, EBC can improve existing models by up to 76.9%. Moreover, our CLIP-EBC model surpasses current crowd-counting methods, achieving mean absolute errors of 55.0 and 6.3 on ShanghaiTech part A and part B datasets, respectively. The code will be made publicly available.
Under-Counted Tensor Completion with Neural Incorporation of Attributes
Systematic under-counting effects are observed in data collected across many disciplines, e.g., epidemiology and ecology. Under-counted tensor completion (UC-TC) is well-motivated for many data analytics tasks, e.g., inferring the case numbers of infectious diseases at unobserved locations from under-counted case numbers in neighboring regions. However, existing methods for similar problems often lack supports in theory, making it hard to understand the underlying principles and conditions beyond empirical successes. In this work, a low-rank Poisson tensor model with an expressive unknown nonlinear side information extractor is proposed for under-counted multi-aspect data. A joint low-rank tensor completion and neural network learning algorithm is designed to recover the model. Moreover, the UC-TC formulation is supported by theoretical analysis showing that the fully counted entries of the tensor and each entry's under-counting probability can be provably recovered from partial observations -- under reasonable conditions. To our best knowledge, the result is the first to offer theoretical supports for under-counted multi-aspect data completion. Simulations and real-data experiments corroborate the theoretical claims.
Zero-shot Object Counting with Good Exemplars
Zero-shot object counting (ZOC) aims to enumerate objects in images using only the names of object classes during testing, without the need for manual annotations. However, a critical challenge in current ZOC methods lies in their inability to identify high-quality exemplars effectively. This deficiency hampers scalability across diverse classes and undermines the development of strong visual associations between the identified classes and image content. To this end, we propose the Visual Association-based Zero-shot Object Counting (VA-Count) framework. VA-Count consists of an Exemplar Enhancement Module (EEM) and a Noise Suppression Module (NSM) that synergistically refine the process of class exemplar identification while minimizing the consequences of incorrect object identification. The EEM utilizes advanced vision-language pretaining models to discover potential exemplars, ensuring the framework's adaptability to various classes. Meanwhile, the NSM employs contrastive learning to differentiate between optimal and suboptimal exemplar pairs, reducing the negative effects of erroneous exemplars. VA-Count demonstrates its effectiveness and scalability in zero-shot contexts with superior performance on two object counting datasets.
OmniCount: Multi-label Object Counting with Semantic-Geometric Priors
Object counting is pivotal for understanding the composition of scenes. Previously, this task was dominated by class-specific methods, which have gradually evolved into more adaptable class-agnostic strategies. However, these strategies come with their own set of limitations, such as the need for manual exemplar input and multiple passes for multiple categories, resulting in significant inefficiencies. This paper introduces a new, more practical approach enabling simultaneous counting of multiple object categories using an open vocabulary framework. Our solution, OmniCount, stands out by using semantic and geometric insights from pre-trained models to count multiple categories of objects as specified by users, all without additional training. OmniCount distinguishes itself by generating precise object masks and leveraging point prompts via the Segment Anything Model for efficient counting. To evaluate OmniCount, we created the OmniCount-191 benchmark, a first-of-its-kind dataset with multi-label object counts, including points, bounding boxes, and VQA annotations. Our comprehensive evaluation in OmniCount-191, alongside other leading benchmarks, demonstrates OmniCount's exceptional performance, significantly outpacing existing solutions and heralding a new era in object counting technology.
Interactive Class-Agnostic Object Counting
We propose a novel framework for interactive class-agnostic object counting, where a human user can interactively provide feedback to improve the accuracy of a counter. Our framework consists of two main components: a user-friendly visualizer to gather feedback and an efficient mechanism to incorporate it. In each iteration, we produce a density map to show the current prediction result, and we segment it into non-overlapping regions with an easily verifiable number of objects. The user can provide feedback by selecting a region with obvious counting errors and specifying the range for the estimated number of objects within it. To improve the counting result, we develop a novel adaptation loss to force the visual counter to output the predicted count within the user-specified range. For effective and efficient adaptation, we propose a refinement module that can be used with any density-based visual counter, and only the parameters in the refinement module will be updated during adaptation. Our experiments on two challenging class-agnostic object counting benchmarks, FSCD-LVIS and FSC-147, show that our method can reduce the mean absolute error of multiple state-of-the-art visual counters by roughly 30% to 40% with minimal user input. Our project can be found at https://yifehuang97.github.io/ICACountProjectPage/.
Counting Guidance for High Fidelity Text-to-Image Synthesis
Recently, there have been significant improvements in the quality and performance of text-to-image generation, largely due to the impressive results attained by diffusion models. However, text-to-image diffusion models sometimes struggle to create high-fidelity content for the given input prompt. One specific issue is their difficulty in generating the precise number of objects specified in the text prompt. For example, when provided with the prompt "five apples and ten lemons on a table," images generated by diffusion models often contain an incorrect number of objects. In this paper, we present a method to improve diffusion models so that they accurately produce the correct object count based on the input prompt. We adopt a counting network that performs reference-less class-agnostic counting for any given image. We calculate the gradients of the counting network and refine the predicted noise for each step. To address the presence of multiple types of objects in the prompt, we utilize novel attention map guidance to obtain high-quality masks for each object. Finally, we guide the denoising process using the calculated gradients for each object. Through extensive experiments and evaluation, we demonstrate that the proposed method significantly enhances the fidelity of diffusion models with respect to object count. Code is available at https://github.com/furiosa-ai/counting-guidance.
ARC Sort: Enhanced and Time Efficient Sorting Algorithm
This paper discusses about a sorting algorithm which uses the concept of buckets where each bucket represents a certain number of digits. A two dimensional data structure is used where one dimension represents buckets i. e; number of digits and each bucket's corresponding dimensions represents the input numbers that belong to that bucket. Each bucket is then individually sorted. Since every preceding bucket elements will always be smaller than the succeeding buckets no comparison between them is required. By doing this we can significantly reduced the time complexity of any sorting algorithm used to sort the given set of inputs.
CountQA: How Well Do MLLMs Count in the Wild?
Multimodal Large Language Models (MLLMs) demonstrate remarkable fluency in understanding visual scenes, yet they exhibit a critical lack in a fundamental cognitive skill: object counting. This blind spot severely limits their reliability in real-world applications. To date, this capability has been largely unevaluated in complex scenarios, as existing benchmarks either feature sparse object densities or are confined to specific visual domains, failing to test models under realistic conditions. Addressing this gap, we introduce CountQA, a challenging new benchmark designed to probe this deficiency. Comprising over 1,500 question-answer pairs, CountQA features real-world images with high object density, clutter, and occlusion. We investigate this weakness by evaluating 15 prominent MLLMs on the CountQA benchmark and reveal that the top-performing model achieves a mere 42.9% accuracy, with performance declining as object counts rise. By providing a dedicated benchmark to diagnose and rectify this core weakness, CountQA paves the way for a new generation of MLLMs that are not only descriptively fluent but also numerically grounded and spatially aware. We will open-source the dataset and code upon paper acceptance to foster further research.
TransRAC: Encoding Multi-scale Temporal Correlation with Transformers for Repetitive Action Counting
Counting repetitive actions are widely seen in human activities such as physical exercise. Existing methods focus on performing repetitive action counting in short videos, which is tough for dealing with longer videos in more realistic scenarios. In the data-driven era, the degradation of such generalization capability is mainly attributed to the lack of long video datasets. To complement this margin, we introduce a new large-scale repetitive action counting dataset covering a wide variety of video lengths, along with more realistic situations where action interruption or action inconsistencies occur in the video. Besides, we also provide a fine-grained annotation of the action cycles instead of just counting annotation along with a numerical value. Such a dataset contains 1,451 videos with about 20,000 annotations, which is more challenging. For repetitive action counting towards more realistic scenarios, we further propose encoding multi-scale temporal correlation with transformers that can take into account both performance and efficiency. Furthermore, with the help of fine-grained annotation of action cycles, we propose a density map regression-based method to predict the action period, which yields better performance with sufficient interpretability. Our proposed method outperforms state-of-the-art methods on all datasets and also achieves better performance on the unseen dataset without fine-tuning. The dataset and code are available.
D2D: Detector-to-Differentiable Critic for Improved Numeracy in Text-to-Image Generation
Text-to-image (T2I) diffusion models have achieved strong performance in semantic alignment, yet they still struggle with generating the correct number of objects specified in prompts. Existing approaches typically incorporate auxiliary counting networks as external critics to enhance numeracy. However, since these critics must provide gradient guidance during generation, they are restricted to regression-based models that are inherently differentiable, thus excluding detector-based models with superior counting ability, whose count-via-enumeration nature is non-differentiable. To overcome this limitation, we propose Detector-to-Differentiable (D2D), a novel framework that transforms non-differentiable detection models into differentiable critics, thereby leveraging their superior counting ability to guide numeracy generation. Specifically, we design custom activation functions to convert detector logits into soft binary indicators, which are then used to optimize the noise prior at inference time with pre-trained T2I models. Our extensive experiments on SDXL-Turbo, SD-Turbo, and Pixart-DMD across four benchmarks of varying complexity (low-density, high-density, and multi-object scenarios) demonstrate consistent and substantial improvements in object counting accuracy (e.g., boosting up to 13.7% on D2D-Small, a 400-prompt, low-density benchmark), with minimal degradation in overall image quality and computational overhead.
Race and ethnicity data for first, middle, and last names
We provide the largest compiled publicly available dictionaries of first, middle, and last names for the purpose of imputing race and ethnicity using, for example, Bayesian Improved Surname Geocoding (BISG). The dictionaries are based on the voter files of six Southern states that collect self-reported racial data upon voter registration. Our data cover a much larger scope of names than any comparable dataset, containing roughly one million first names, 1.1 million middle names, and 1.4 million surnames. Individuals are categorized into five mutually exclusive racial and ethnic groups -- White, Black, Hispanic, Asian, and Other -- and racial/ethnic counts by name are provided for every name in each dictionary. Counts can then be normalized row-wise or column-wise to obtain conditional probabilities of race given name or name given race. These conditional probabilities can then be deployed for imputation in a data analytic task for which ground truth racial and ethnic data is not available.
Counting Ability of Large Language Models and Impact of Tokenization
Transformers, the backbone of modern large language models (LLMs), face inherent architectural limitations that impede their reasoning capabilities. Unlike recurrent networks, Transformers lack recurrent connections, confining them to constant-depth computation. This restriction places them in the complexity class TC^0, making them theoretically incapable of solving tasks that demand increasingly deep reasoning as input length grows. Counting, a fundamental component of many reasoning tasks, also requires reasoning depth to grow linearly to be performed inductively. While previous studies have established the upper limits of counting ability in Transformer-based expert models (i.e., models specifically trained for counting tasks), these findings do not directly extend to general-purpose LLMs due to differences in reasoning mechanisms. Recent work has highlighted how Chain of Thought (CoT) reasoning can help alleviate some of the architectural limitations of Transformers in counting tasks. However, little attention has been paid to the role of tokenization in these models. Unlike expert models that often use character-level tokenization, LLMs typically rely on byte-level (BPE) tokenizers, which fundamentally alters the way reasoning is processed. Our work investigates the impact of tokenization on the counting abilities of LLMs, uncovering substantial performance variations based on input tokenization differences. We provide both theoretical and experimental analyses, offering insights into how tokenization choices can undermine models' theoretical computability, thereby inspiring the design of new tokenization methods to enhance reasoning in LLMs.
Improving Contrastive Learning for Referring Expression Counting
Object counting has progressed from class-specific models, which count only known categories, to class-agnostic models that generalize to unseen categories. The next challenge is Referring Expression Counting (REC), where the goal is to count objects based on fine-grained attributes and contextual differences. Existing methods struggle with distinguishing visually similar objects that belong to the same category but correspond to different referring expressions. To address this, we propose C-REX, a novel contrastive learning framework, based on supervised contrastive learning, designed to enhance discriminative representation learning. Unlike prior works, C-REX operates entirely within the image space, avoiding the misalignment issues of image-text contrastive learning, thus providing a more stable contrastive signal. It also guarantees a significantly larger pool of negative samples, leading to improved robustness in the learned representations. Moreover, we showcase that our framework is versatile and generic enough to be applied to other similar tasks like class-agnostic counting. To support our approach, we analyze the key components of sota detection-based models and identify that detecting object centroids instead of bounding boxes is the key common factor behind their success in counting tasks. We use this insight to design a simple yet effective detection-based baseline to build upon. Our experiments show that C-REX achieves state-of-the-art results in REC, outperforming previous methods by more than 22\% in MAE and more than 10\% in RMSE, while also demonstrating strong performance in class-agnostic counting. Code is available at https://github.com/cvlab-stonybrook/c-rex.
Point, Segment and Count: A Generalized Framework for Object Counting
Class-agnostic object counting aims to count all objects in an image with respect to example boxes or class names, a.k.a few-shot and zero-shot counting. In this paper, we propose a generalized framework for both few-shot and zero-shot object counting based on detection. Our framework combines the superior advantages of two foundation models without compromising their zero-shot capability: (i) SAM to segment all possible objects as mask proposals, and (ii) CLIP to classify proposals to obtain accurate object counts. However, this strategy meets the obstacles of efficiency overhead and the small crowded objects that cannot be localized and distinguished. To address these issues, our framework, termed PseCo, follows three steps: point, segment, and count. Specifically, we first propose a class-agnostic object localization to provide accurate but least point prompts for SAM, which consequently not only reduces computation costs but also avoids missing small objects. Furthermore, we propose a generalized object classification that leverages CLIP image/text embeddings as the classifier, following a hierarchical knowledge distillation to obtain discriminative classifications among hierarchical mask proposals. Extensive experimental results on FSC-147, COCO, and LVIS demonstrate that PseCo achieves state-of-the-art performance in both few-shot/zero-shot object counting/detection. Code: https://github.com/Hzzone/PseCo
A Novel Unified Architecture for Low-Shot Counting by Detection and Segmentation
Low-shot object counters estimate the number of objects in an image using few or no annotated exemplars. Objects are localized by matching them to prototypes, which are constructed by unsupervised image-wide object appearance aggregation. Due to potentially diverse object appearances, the existing approaches often lead to overgeneralization and false positive detections. Furthermore, the best-performing methods train object localization by a surrogate loss, that predicts a unit Gaussian at each object center. This loss is sensitive to annotation error, hyperparameters and does not directly optimize the detection task, leading to suboptimal counts. We introduce GeCo, a novel low-shot counter that achieves accurate object detection, segmentation, and count estimation in a unified architecture. GeCo robustly generalizes the prototypes across objects appearances through a novel dense object query formulation. In addition, a novel counting loss is proposed, that directly optimizes the detection task and avoids the issues of the standard surrogate loss. GeCo surpasses the leading few-shot detection-based counters by sim25\% in the total count MAE, achieves superior detection accuracy and sets a new solid state-of-the-art result across all low-shot counting setups.
TasselNetV4: A vision foundation model for cross-scene, cross-scale, and cross-species plant counting
Accurate plant counting provides valuable information for agriculture such as crop yield prediction, plant density assessment, and phenotype quantification. Vision-based approaches are currently the mainstream solution. Prior art typically uses a detection or a regression model to count a specific plant. However, plants have biodiversity, and new cultivars are increasingly bred each year. It is almost impossible to exhaust and build all species-dependent counting models. Inspired by class-agnostic counting (CAC) in computer vision, we argue that it is time to rethink the problem formulation of plant counting, from what plants to count to how to count plants. In contrast to most daily objects with spatial and temporal invariance, plants are dynamic, changing with time and space. Their non-rigid structure often leads to worse performance than counting rigid instances like heads and cars such that current CAC and open-world detection models are suboptimal to count plants. In this work, we inherit the vein of the TasselNet plant counting model and introduce a new extension, TasselNetV4, shifting from species-specific counting to cross-species counting. TasselNetV4 marries the local counting idea of TasselNet with the extract-and-match paradigm in CAC. It builds upon a plain vision transformer and incorporates novel multi-branch box-aware local counters used to enhance cross-scale robustness. Two challenging datasets, PAC-105 and PAC-Somalia, are harvested. Extensive experiments against state-of-the-art CAC models show that TasselNetV4 achieves not only superior counting performance but also high efficiency.Our results indicate that TasselNetV4 emerges to be a vision foundation model for cross-scene, cross-scale, and cross-species plant counting.
Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning
We propose a new method for count-based exploration in high-dimensional state spaces. Unlike previous work which relies on density models, we show that counts can be derived by averaging samples from the Rademacher distribution (or coin flips). This insight is used to set up a simple supervised learning objective which, when optimized, yields a state's visitation count. We show that our method is significantly more effective at deducing ground-truth visitation counts than previous work; when used as an exploration bonus for a model-free reinforcement learning algorithm, it outperforms existing approaches on most of 9 challenging exploration tasks, including the Atari game Montezuma's Revenge.
CountingDINO: A Training-free Pipeline for Class-Agnostic Counting using Unsupervised Backbones
Class-agnostic counting (CAC) aims to estimate the number of objects in images without being restricted to predefined categories. However, while current exemplar-based CAC methods offer flexibility at inference time, they still rely heavily on labeled data for training, which limits scalability and generalization to many downstream use cases. In this paper, we introduce CountingDINO, the first training-free exemplar-based CAC framework that exploits a fully unsupervised feature extractor. Specifically, our approach employs self-supervised vision-only backbones to extract object-aware features, and it eliminates the need for annotated data throughout the entire proposed pipeline. At inference time, we extract latent object prototypes via ROI-Align from DINO features and use them as convolutional kernels to generate similarity maps. These are then transformed into density maps through a simple yet effective normalization scheme. We evaluate our approach on the FSC-147 benchmark, where we consistently outperform a baseline based on an SOTA unsupervised object detector under the same label- and training-free setting. Additionally, we achieve competitive results -- and in some cases surpass -- training-free methods that rely on supervised backbones, non-training-free unsupervised methods, as well as several fully supervised SOTA approaches. This demonstrates that label- and training-free CAC can be both scalable and effective. Code: https://lorebianchi98.github.io/CountingDINO/.
Text-to-Image Diffusion Models Cannot Count, and Prompt Refinement Cannot Help
Generative modeling is widely regarded as one of the most essential problems in today's AI community, with text-to-image generation having gained unprecedented real-world impacts. Among various approaches, diffusion models have achieved remarkable success and have become the de facto solution for text-to-image generation. However, despite their impressive performance, these models exhibit fundamental limitations in adhering to numerical constraints in user instructions, frequently generating images with an incorrect number of objects. While several prior works have mentioned this issue, a comprehensive and rigorous evaluation of this limitation remains lacking. To address this gap, we introduce T2ICountBench, a novel benchmark designed to rigorously evaluate the counting ability of state-of-the-art text-to-image diffusion models. Our benchmark encompasses a diverse set of generative models, including both open-source and private systems. It explicitly isolates counting performance from other capabilities, provides structured difficulty levels, and incorporates human evaluations to ensure high reliability. Extensive evaluations with T2ICountBench reveal that all state-of-the-art diffusion models fail to generate the correct number of objects, with accuracy dropping significantly as the number of objects increases. Additionally, an exploratory study on prompt refinement demonstrates that such simple interventions generally do not improve counting accuracy. Our findings highlight the inherent challenges in numerical understanding within diffusion models and point to promising directions for future improvements.
Distribution Matching for Crowd Counting
In crowd counting, each training image contains multiple people, where each person is annotated by a dot. Existing crowd counting methods need to use a Gaussian to smooth each annotated dot or to estimate the likelihood of every pixel given the annotated point. In this paper, we show that imposing Gaussians to annotations hurts generalization performance. Instead, we propose to use Distribution Matching for crowd COUNTing (DM-Count). In DM-Count, we use Optimal Transport (OT) to measure the similarity between the normalized predicted density map and the normalized ground truth density map. To stabilize OT computation, we include a Total Variation loss in our model. We show that the generalization error bound of DM-Count is tighter than that of the Gaussian smoothed methods. In terms of Mean Absolute Error, DM-Count outperforms the previous state-of-the-art methods by a large margin on two large-scale counting datasets, UCF-QNRF and NWPU, and achieves the state-of-the-art results on the ShanghaiTech and UCF-CC50 datasets. DM-Count reduced the error of the state-of-the-art published result by approximately 16%. Code is available at https://github.com/cvlab-stonybrook/DM-Count.
LLM The Genius Paradox: A Linguistic and Math Expert's Struggle with Simple Word-based Counting Problems
Interestingly, LLMs yet struggle with some basic tasks that humans find trivial to handle, e.g., counting the number of character r's in the word "strawberry". There are several popular conjectures (e.g., tokenization, architecture and training data) regarding the reason for deficiency of LLMs in simple word-based counting problems, sharing the similar belief that such failure stems from model pretraining hence probably inevitable during deployment. In this paper, we carefully design multiple evaluation settings to investigate validity of prevalent conjectures. Meanwhile, we measure transferability of advanced mathematical and coding reasoning capabilities from specialized LLMs to simple counting tasks. Although specialized LLMs suffer from counting problems as well, we find conjectures about inherent deficiency of LLMs invalid and further seek opportunities to elicit knowledge and capabilities from LLMs that are beneficial to counting tasks. Compared with strategies such as finetuning and in-context learning that are commonly adopted to enhance performance on new or challenging tasks, we show that engaging reasoning is the most robust and efficient way to help LLMs better perceive tasks with more accurate responses. We hope our conjecture validation design could provide insights into the study of future critical failure modes of LLMs. Based on challenges in transferring advanced capabilities to much simpler tasks, we call for more attention to model capability acquisition and evaluation. We also highlight the importance of cultivating consciousness of "reasoning before responding" during model pretraining.
Negative binomial regression and inference using a pre-trained transformer
Negative binomial regression is essential for analyzing over-dispersed count data in in comparative studies, but parameter estimation becomes computationally challenging in large screens requiring millions of comparisons. We investigate using a pre-trained transformer to produce estimates of negative binomial regression parameters from observed count data, trained through synthetic data generation to learn to invert the process of generating counts from parameters. The transformer method achieved better parameter accuracy than maximum likelihood optimization while being 20 times faster. However, comparisons unexpectedly revealed that method of moment estimates performed as well as maximum likelihood optimization in accuracy, while being 1,000 times faster and producing better-calibrated and more powerful tests, making it the most efficient solution for this application.
When Counting Meets HMER: Counting-Aware Network for Handwritten Mathematical Expression Recognition
Recently, most handwritten mathematical expression recognition (HMER) methods adopt the encoder-decoder networks, which directly predict the markup sequences from formula images with the attention mechanism. However, such methods may fail to accurately read formulas with complicated structure or generate long markup sequences, as the attention results are often inaccurate due to the large variance of writing styles or spatial layouts. To alleviate this problem, we propose an unconventional network for HMER named Counting-Aware Network (CAN), which jointly optimizes two tasks: HMER and symbol counting. Specifically, we design a weakly-supervised counting module that can predict the number of each symbol class without the symbol-level position annotations, and then plug it into a typical attention-based encoder-decoder model for HMER. Experiments on the benchmark datasets for HMER validate that both joint optimization and counting results are beneficial for correcting the prediction errors of encoder-decoder models, and CAN consistently outperforms the state-of-the-art methods. In particular, compared with an encoder-decoder model for HMER, the extra time cost caused by the proposed counting module is marginal. The source code is available at https://github.com/LBH1024/CAN.
T-Rex: Counting by Visual Prompting
We introduce T-Rex, an interactive object counting model designed to first detect and then count any objects. We formulate object counting as an open-set object detection task with the integration of visual prompts. Users can specify the objects of interest by marking points or boxes on a reference image, and T-Rex then detects all objects with a similar pattern. Guided by the visual feedback from T-Rex, users can also interactively refine the counting results by prompting on missing or falsely-detected objects. T-Rex has achieved state-of-the-art performance on several class-agnostic counting benchmarks. To further exploit its potential, we established a new counting benchmark encompassing diverse scenarios and challenges. Both quantitative and qualitative results show that T-Rex possesses exceptional zero-shot counting capabilities. We also present various practical application scenarios for T-Rex, illustrating its potential in the realm of visual prompting.
