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SubscribeUnite and Conquer: Cross Dataset Multimodal Synthesis using Diffusion Models
Generating photos satisfying multiple constraints find broad utility in the content creation industry. A key hurdle to accomplishing this task is the need for paired data consisting of all modalities (i.e., constraints) and their corresponding output. Moreover, existing methods need retraining using paired data across all modalities to introduce a new condition. This paper proposes a solution to this problem based on denoising diffusion probabilistic models (DDPMs). Our motivation for choosing diffusion models over other generative models comes from the flexible internal structure of diffusion models. Since each sampling step in the DDPM follows a Gaussian distribution, we show that there exists a closed-form solution for generating an image given various constraints. Our method can unite multiple diffusion models trained on multiple sub-tasks and conquer the combined task through our proposed sampling strategy. We also introduce a novel reliability parameter that allows using different off-the-shelf diffusion models trained across various datasets during sampling time alone to guide it to the desired outcome satisfying multiple constraints. We perform experiments on various standard multimodal tasks to demonstrate the effectiveness of our approach. More details can be found in https://nithin-gk.github.io/projectpages/Multidiff/index.html
ShaLa: Multimodal Shared Latent Space Modelling
This paper presents a novel generative framework for learning shared latent representations across multimodal data. Many advanced multimodal methods focus on capturing all combinations of modality-specific details across inputs, which can inadvertently obscure the high-level semantic concepts that are shared across modalities. Notably, Multimodal VAEs with low-dimensional latent variables are designed to capture shared representations, enabling various tasks such as joint multimodal synthesis and cross-modal inference. However, multimodal VAEs often struggle to design expressive joint variational posteriors and suffer from low-quality synthesis. In this work, ShaLa addresses these challenges by integrating a novel architectural inference model and a second-stage expressive diffusion prior, which not only facilitates effective inference of shared latent representation but also significantly improves the quality of downstream multimodal synthesis. We validate ShaLa extensively across multiple benchmarks, demonstrating superior coherence and synthesis quality compared to state-of-the-art multimodal VAEs. Furthermore, ShaLa scales to many more modalities while prior multimodal VAEs have fallen short in capturing the increasing complexity of the shared latent space.
Faces that Speak: Jointly Synthesising Talking Face and Speech from Text
The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the main challenges of each task: (1) generating a range of head poses representative of real-world scenarios, and (2) ensuring voice consistency despite variations in facial motion for the same identity. To tackle these issues, we introduce a motion sampler based on conditional flow matching, which is capable of high-quality motion code generation in an efficient way. Moreover, we introduce a novel conditioning method for the TTS system, which utilises motion-removed features from the TFG model to yield uniform speech outputs. Our extensive experiments demonstrate that our method effectively creates natural-looking talking faces and speech that accurately match the input text. To our knowledge, this is the first effort to build a multimodal synthesis system that can generalise to unseen identities.
seg2med: a segmentation-based medical image generation framework using denoising diffusion probabilistic models
In this study, we present seg2med, an advanced medical image synthesis framework that uses Denoising Diffusion Probabilistic Models (DDPM) to generate high-quality synthetic medical images conditioned on anatomical masks from TotalSegmentator. The framework synthesizes CT and MR images from segmentation masks derived from real patient data and XCAT digital phantoms, achieving a Structural Similarity Index Measure (SSIM) of 0.94 +/- 0.02 for CT and 0.89 +/- 0.04 for MR images compared to ground-truth images of real patients. It also achieves a Feature Similarity Index Measure (FSIM) of 0.78 +/- 0.04 for CT images from XCAT. The generative quality is further supported by a Fr\'echet Inception Distance (FID) of 3.62 for CT image generation. Additionally, seg2med can generate paired CT and MR images with consistent anatomical structures and convert images between CT and MR modalities, achieving SSIM values of 0.91 +/- 0.03 for MR-to-CT and 0.77 +/- 0.04 for CT-to-MR conversion. Despite the limitations of incomplete anatomical details in segmentation masks, the framework shows strong performance in cross-modality synthesis and multimodal imaging. seg2med also demonstrates high anatomical fidelity in CT synthesis, achieving a mean Dice coefficient greater than 0.90 for 11 abdominal organs and greater than 0.80 for 34 organs out of 59 in 58 test cases. The highest Dice of 0.96 +/- 0.01 was recorded for the right scapula. Leveraging the TotalSegmentator toolkit, seg2med enables segmentation mask generation across diverse datasets, supporting applications in clinical imaging, data augmentation, multimodal synthesis, and diagnostic algorithm development.
Let's Go Real Talk: Spoken Dialogue Model for Face-to-Face Conversation
In this paper, we introduce a novel Face-to-Face spoken dialogue model. It processes audio-visual speech from user input and generates audio-visual speech as the response, marking the initial step towards creating an avatar chatbot system without relying on intermediate text. To this end, we newly introduce MultiDialog, the first large-scale multimodal (i.e., audio and visual) spoken dialogue corpus containing 340 hours of approximately 9,000 dialogues, recorded based on the open domain dialogue dataset, TopicalChat. The MultiDialog contains parallel audio-visual recordings of conversation partners acting according to the given script with emotion annotations, which we expect to open up research opportunities in multimodal synthesis. Our Face-to-Face spoken dialogue model incorporates a textually pretrained large language model and adapts it into the audio-visual spoken dialogue domain by incorporating speech-text joint pretraining. Through extensive experiments, we validate the effectiveness of our model in facilitating a face-to-face conversation. Demo and data are available at https://multidialog.github.io and https://huggingface.co/datasets/IVLLab/MultiDialog, respectively.
Multimodal Image Synthesis and Editing: The Generative AI Era
As information exists in various modalities in real world, effective interaction and fusion among multimodal information plays a key role for the creation and perception of multimodal data in computer vision and deep learning research. With superb power in modeling the interaction among multimodal information, multimodal image synthesis and editing has become a hot research topic in recent years. Instead of providing explicit guidance for network training, multimodal guidance offers intuitive and flexible means for image synthesis and editing. On the other hand, this field is also facing several challenges in alignment of multimodal features, synthesis of high-resolution images, faithful evaluation metrics, etc. In this survey, we comprehensively contextualize the advance of the recent multimodal image synthesis and editing and formulate taxonomies according to data modalities and model types. We start with an introduction to different guidance modalities in image synthesis and editing, and then describe multimodal image synthesis and editing approaches extensively according to their model types. After that, we describe benchmark datasets and evaluation metrics as well as corresponding experimental results. Finally, we provide insights about the current research challenges and possible directions for future research. A project associated with this survey is available at https://github.com/fnzhan/Generative-AI.
Extremely Simple Multimodal Outlier Synthesis for Out-of-Distribution Detection and Segmentation
Out-of-distribution (OOD) detection and segmentation are crucial for deploying machine learning models in safety-critical applications such as autonomous driving and robot-assisted surgery. While prior research has primarily focused on unimodal image data, real-world applications are inherently multimodal, requiring the integration of multiple modalities for improved OOD detection. A key challenge is the lack of supervision signals from unknown data, leading to overconfident predictions on OOD samples. To address this challenge, we propose Feature Mixing, an extremely simple and fast method for multimodal outlier synthesis with theoretical support, which can be further optimized to help the model better distinguish between in-distribution (ID) and OOD data. Feature Mixing is modality-agnostic and applicable to various modality combinations. Additionally, we introduce CARLA-OOD, a novel multimodal dataset for OOD segmentation, featuring synthetic OOD objects across diverse scenes and weather conditions. Extensive experiments on SemanticKITTI, nuScenes, CARLA-OOD datasets, and the MultiOOD benchmark demonstrate that Feature Mixing achieves state-of-the-art performance with a 10 times to 370 times speedup. Our source code and dataset will be available at https://github.com/mona4399/FeatureMixing.
Img-Diff: Contrastive Data Synthesis for Multimodal Large Language Models
High-performance Multimodal Large Language Models (MLLMs) rely heavily on data quality. This study introduces a novel dataset named Img-Diff, designed to enhance fine-grained image recognition in MLLMs by leveraging insights from contrastive learning and image difference captioning. By analyzing object differences between similar images, we challenge models to identify both matching and distinct components. We utilize the Stable-Diffusion-XL model and advanced image editing techniques to create pairs of similar images that highlight object replacements. Our methodology includes a Difference Area Generator for object differences identifying, followed by a Difference Captions Generator for detailed difference descriptions. The result is a relatively small but high-quality dataset of "object replacement" samples. We use the the proposed dataset to fine-tune state-of-the-art (SOTA) MLLMs such as MGM-7B, yielding comprehensive improvements of performance scores over SOTA models that trained with larger-scale datasets, in numerous image difference and Visual Question Answering tasks. For instance, our trained models notably surpass the SOTA models GPT-4V and Gemini on the MMVP benchmark. Besides, we investigate alternative methods for generating image difference data through "object removal" and conduct thorough evaluation to confirm the dataset's diversity, quality, and robustness, presenting several insights on synthesis of such contrastive dataset. To encourage further research and advance the field of multimodal data synthesis and enhancement of MLLMs' fundamental capabilities for image understanding, we release our codes and dataset at https://github.com/modelscope/data-juicer/tree/ImgDiff.
Unicorn: Text-Only Data Synthesis for Vision Language Model Training
Training vision-language models (VLMs) typically requires large-scale, high-quality image-text pairs, but collecting or synthesizing such data is costly. In contrast, text data is abundant and inexpensive, prompting the question: can high-quality multimodal training data be synthesized purely from text? To tackle this, we propose a cross-integrated three-stage multimodal data synthesis framework, which generates two datasets: Unicorn-1.2M and Unicorn-471K-Instruction. In Stage 1: Diverse Caption Data Synthesis, we construct 1.2M semantically diverse high-quality captions by expanding sparse caption seeds using large language models (LLMs). In Stage 2: Instruction-Tuning Data Generation, we further process 471K captions into multi-turn instruction-tuning tasks to support complex reasoning. Finally, in Stage 3: Modality Representation Transfer, these textual captions representations are transformed into visual representations, resulting in diverse synthetic image representations. This three-stage process enables us to construct Unicorn-1.2M for pretraining and Unicorn-471K-Instruction for instruction-tuning, without relying on real images. By eliminating the dependency on real images while maintaining data quality and diversity, our framework offers a cost-effective and scalable solution for VLMs training. Code is available at https://github.com/Yu-xm/Unicorn.git.
Martian World Models: Controllable Video Synthesis with Physically Accurate 3D Reconstructions
Synthesizing realistic Martian landscape videos is crucial for mission rehearsal and robotic simulation. However, this task poses unique challenges due to the scarcity of high-quality Martian data and the significant domain gap between Martian and terrestrial imagery. To address these challenges, we propose a holistic solution composed of two key components: 1) A data curation pipeline Multimodal Mars Synthesis (M3arsSynth), which reconstructs 3D Martian environments from real stereo navigation images, sourced from NASA's Planetary Data System (PDS), and renders high-fidelity multiview 3D video sequences. 2) A Martian terrain video generator, MarsGen, which synthesizes novel videos visually realistic and geometrically consistent with the 3D structure encoded in the data. Our M3arsSynth engine spans a wide range of Martian terrains and acquisition dates, enabling the generation of physically accurate 3D surface models at metric-scale resolution. MarsGen, fine-tuned on M3arsSynth data, synthesizes videos conditioned on an initial image frame and, optionally, camera trajectories or textual prompts, allowing for video generation in novel environments. Experimental results show that our approach outperforms video synthesis models trained on terrestrial datasets, achieving superior visual fidelity and 3D structural consistency.
MoGIC: Boosting Motion Generation via Intention Understanding and Visual Context
Existing text-driven motion generation methods often treat synthesis as a bidirectional mapping between language and motion, but remain limited in capturing the causal logic of action execution and the human intentions that drive behavior. The absence of visual grounding further restricts precision and personalization, as language alone cannot specify fine-grained spatiotemporal details. We propose MoGIC, a unified framework that integrates intention modeling and visual priors into multimodal motion synthesis. By jointly optimizing multimodal-conditioned motion generation and intention prediction, MoGIC uncovers latent human goals, leverages visual priors to enhance generation, and exhibits versatile multimodal generative capability. We further introduce a mixture-of-attention mechanism with adaptive scope to enable effective local alignment between conditional tokens and motion subsequences. To support this paradigm, we curate Mo440H, a 440-hour benchmark from 21 high-quality motion datasets. Experiments show that after finetuning, MoGIC reduces FID by 38.6\% on HumanML3D and 34.6\% on Mo440H, surpasses LLM-based methods in motion captioning with a lightweight text head, and further enables intention prediction and vision-conditioned generation, advancing controllable motion synthesis and intention understanding. The code is available at https://github.com/JunyuShi02/MoGIC
Discrete Contrastive Diffusion for Cross-Modal Music and Image Generation
Diffusion probabilistic models (DPMs) have become a popular approach to conditional generation, due to their promising results and support for cross-modal synthesis. A key desideratum in conditional synthesis is to achieve high correspondence between the conditioning input and generated output. Most existing methods learn such relationships implicitly, by incorporating the prior into the variational lower bound. In this work, we take a different route -- we explicitly enhance input-output connections by maximizing their mutual information. To this end, we introduce a Conditional Discrete Contrastive Diffusion (CDCD) loss and design two contrastive diffusion mechanisms to effectively incorporate it into the denoising process, combining the diffusion training and contrastive learning for the first time by connecting it with the conventional variational objectives. We demonstrate the efficacy of our approach in evaluations with diverse multimodal conditional synthesis tasks: dance-to-music generation, text-to-image synthesis, as well as class-conditioned image synthesis. On each, we enhance the input-output correspondence and achieve higher or competitive general synthesis quality. Furthermore, the proposed approach improves the convergence of diffusion models, reducing the number of required diffusion steps by more than 35% on two benchmarks, significantly increasing the inference speed.
WeThink: Toward General-purpose Vision-Language Reasoning via Reinforcement Learning
Building on the success of text-based reasoning models like DeepSeek-R1, extending these capabilities to multimodal reasoning holds great promise. While recent works have attempted to adapt DeepSeek-R1-style reinforcement learning (RL) training paradigms to multimodal large language models (MLLM), focusing on domain-specific tasks like math and visual perception, a critical question remains: How can we achieve the general-purpose visual-language reasoning through RL? To address this challenge, we make three key efforts: (1) A novel Scalable Multimodal QA Synthesis pipeline that autonomously generates context-aware, reasoning-centric question-answer (QA) pairs directly from the given images. (2) The open-source WeThink dataset containing over 120K multimodal QA pairs with annotated reasoning paths, curated from 18 diverse dataset sources and covering various question domains. (3) A comprehensive exploration of RL on our dataset, incorporating a hybrid reward mechanism that combines rule-based verification with model-based assessment to optimize RL training efficiency across various task domains. Across 14 diverse MLLM benchmarks, we demonstrate that our WeThink dataset significantly enhances performance, from mathematical reasoning to diverse general multimodal tasks. Moreover, we show that our automated data pipeline can continuously increase data diversity to further improve model performance.
Playable Game Generation
In recent years, Artificial Intelligence Generated Content (AIGC) has advanced from text-to-image generation to text-to-video and multimodal video synthesis. However, generating playable games presents significant challenges due to the stringent requirements for real-time interaction, high visual quality, and accurate simulation of game mechanics. Existing approaches often fall short, either lacking real-time capabilities or failing to accurately simulate interactive mechanics. To tackle the playability issue, we propose a novel method called PlayGen, which encompasses game data generation, an autoregressive DiT-based diffusion model, and a comprehensive playability-based evaluation framework. Validated on well-known 2D and 3D games, PlayGen achieves real-time interaction, ensures sufficient visual quality, and provides accurate interactive mechanics simulation. Notably, these results are sustained even after over 1000 frames of gameplay on an NVIDIA RTX 2060 GPU. Our code is publicly available: https://github.com/GreatX3/Playable-Game-Generation. Our playable demo generated by AI is: http://124.156.151.207.
Parallelly Tempered Generative Adversarial Networks
A generative adversarial network (GAN) has been a representative backbone model in generative artificial intelligence (AI) because of its powerful performance in capturing intricate data-generating processes. However, the GAN training is well-known for its notorious training instability, usually characterized by the occurrence of mode collapse. Through the lens of gradients' variance, this work particularly analyzes the training instability and inefficiency in the presence of mode collapse by linking it to multimodality in the target distribution. To ease the raised training issues from severe multimodality, we introduce a novel GAN training framework that leverages a series of tempered distributions produced via convex interpolation. With our newly developed GAN objective function, the generator can learn all the tempered distributions simultaneously, conceptually resonating with the parallel tempering in Statistics. Our simulation studies demonstrate the superiority of our approach over existing popular training strategies in both image and tabular data synthesis. We theoretically analyze that such significant improvement can arise from reducing the variance of gradient estimates by using the tempered distributions. Finally, we further develop a variant of the proposed framework aimed at generating fair synthetic data which is one of the growing interests in the field of trustworthy AI.
MMoT: Mixture-of-Modality-Tokens Transformer for Composed Multimodal Conditional Image Synthesis
Existing multimodal conditional image synthesis (MCIS) methods generate images conditioned on any combinations of various modalities that require all of them must be exactly conformed, hindering the synthesis controllability and leaving the potential of cross-modality under-exploited. To this end, we propose to generate images conditioned on the compositions of multimodal control signals, where modalities are imperfectly complementary, i.e., composed multimodal conditional image synthesis (CMCIS). Specifically, we observe two challenging issues of the proposed CMCIS task, i.e., the modality coordination problem and the modality imbalance problem. To tackle these issues, we introduce a Mixture-of-Modality-Tokens Transformer (MMoT) that adaptively fuses fine-grained multimodal control signals, a multimodal balanced training loss to stabilize the optimization of each modality, and a multimodal sampling guidance to balance the strength of each modality control signal. Comprehensive experimental results demonstrate that MMoT achieves superior performance on both unimodal conditional image synthesis (UCIS) and MCIS tasks with high-quality and faithful image synthesis on complex multimodal conditions. The project website is available at https://jabir-zheng.github.io/MMoT.
FM2DS: Few-Shot Multimodal Multihop Data Synthesis with Knowledge Distillation for Question Answering
Multimodal multihop question answering is a complex task that requires reasoning over multiple sources of information, such as images and text, to answer questions. While there has been significant progress in visual question answering, the multihop setting remains unexplored due to the lack of high-quality datasets. Current methods focus on single-hop question answering or a single modality, which makes them unsuitable for real-world scenarios such as analyzing multimodal educational materials, summarizing lengthy academic articles, or interpreting scientific studies that combine charts, images, and text. To address this gap, we propose a novel methodology, introducing the first framework for creating a high-quality dataset that enables training models for multimodal multihop question answering. Our approach consists of a 5-stage pipeline that involves acquiring relevant multimodal documents from Wikipedia, synthetically generating high-level questions and answers, and validating them through rigorous criteria to ensure quality data. We evaluate our methodology by training models on our synthesized dataset and testing on two benchmarks, our results demonstrate that, with an equal sample size, models trained on our synthesized data outperform those trained on human-collected data by 1.9 in exact match (EM) on average. We believe our data synthesis method will serve as a strong foundation for training and evaluating multimodal multihop question answering models.
A Unified Framework for Multimodal, Multi-Part Human Motion Synthesis
The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of these techniques in practical scenarios. In this paper, we introduce a cohesive and scalable approach that consolidates multimodal (text, music, speech) and multi-part (hand, torso) human motion generation. Our methodology unfolds in several steps: We begin by quantizing the motions of diverse body parts into separate codebooks tailored to their respective domains. Next, we harness the robust capabilities of pre-trained models to transcode multimodal signals into a shared latent space. We then translate these signals into discrete motion tokens by iteratively predicting subsequent tokens to form a complete sequence. Finally, we reconstruct the continuous actual motion from this tokenized sequence. Our method frames the multimodal motion generation challenge as a token prediction task, drawing from specialized codebooks based on the modality of the control signal. This approach is inherently scalable, allowing for the easy integration of new modalities. Extensive experiments demonstrated the effectiveness of our design, emphasizing its potential for broad application.
FashionSD-X: Multimodal Fashion Garment Synthesis using Latent Diffusion
The rapid evolution of the fashion industry increasingly intersects with technological advancements, particularly through the integration of generative AI. This study introduces a novel generative pipeline designed to transform the fashion design process by employing latent diffusion models. Utilizing ControlNet and LoRA fine-tuning, our approach generates high-quality images from multimodal inputs such as text and sketches. We leverage and enhance state-of-the-art virtual try-on datasets, including Multimodal Dress Code and VITON-HD, by integrating sketch data. Our evaluation, utilizing metrics like FID, CLIP Score, and KID, demonstrates that our model significantly outperforms traditional stable diffusion models. The results not only highlight the effectiveness of our model in generating fashion-appropriate outputs but also underscore the potential of diffusion models in revolutionizing fashion design workflows. This research paves the way for more interactive, personalized, and technologically enriched methodologies in fashion design and representation, bridging the gap between creative vision and practical application.
Explorer: Scaling Exploration-driven Web Trajectory Synthesis for Multimodal Web Agents
Recent success in large multimodal models (LMMs) has sparked promising applications of agents capable of autonomously completing complex web tasks. While open-source LMM agents have made significant advances in offline evaluation benchmarks, their performance still falls substantially short of human-level capabilities in more realistic online settings. A key bottleneck is the lack of diverse and large-scale trajectory-level datasets across various domains, which are expensive to collect. In this paper, we address this challenge by developing a scalable recipe to synthesize the largest and most diverse trajectory-level dataset to date, containing over 94K successful multimodal web trajectories, spanning 49K unique URLs, 720K screenshots, and 33M web elements. In particular, we leverage extensive web exploration and refinement to obtain diverse task intents. The average cost is 28 cents per successful trajectory, making it affordable to a wide range of users in the community. Leveraging this dataset, we train Explorer, a multimodal web agent, and demonstrate strong performance on both offline and online web agent benchmarks such as Mind2Web-Live, Multimodal-Mind2Web, and MiniWob++. Additionally, our experiments highlight data scaling as a key driver for improving web agent capabilities. We hope this study makes state-of-the-art LMM-based agent research at a larger scale more accessible.
Parametric-ControlNet: Multimodal Control in Foundation Models for Precise Engineering Design Synthesis
This paper introduces a generative model designed for multimodal control over text-to-image foundation generative AI models such as Stable Diffusion, specifically tailored for engineering design synthesis. Our model proposes parametric, image, and text control modalities to enhance design precision and diversity. Firstly, it handles both partial and complete parametric inputs using a diffusion model that acts as a design autocomplete co-pilot, coupled with a parametric encoder to process the information. Secondly, the model utilizes assembly graphs to systematically assemble input component images, which are then processed through a component encoder to capture essential visual data. Thirdly, textual descriptions are integrated via CLIP encoding, ensuring a comprehensive interpretation of design intent. These diverse inputs are synthesized through a multimodal fusion technique, creating a joint embedding that acts as the input to a module inspired by ControlNet. This integration allows the model to apply robust multimodal control to foundation models, facilitating the generation of complex and precise engineering designs. This approach broadens the capabilities of AI-driven design tools and demonstrates significant advancements in precise control based on diverse data modalities for enhanced design generation.
Oasis: One Image is All You Need for Multimodal Instruction Data Synthesis
The success of multi-modal large language models (MLLMs) has been largely attributed to the large-scale training data. However, the training data of many MLLMs is unavailable due to privacy concerns. The expensive and labor-intensive process of collecting multi-modal data further exacerbates the problem. Is it possible to synthesize multi-modal training data automatically without compromising diversity and quality? In this paper, we propose a new method, Oasis, to synthesize high-quality multi-modal data with only images. Oasis breaks through traditional methods by prompting only images to the MLLMs, thus extending the data diversity by a large margin. Our method features a delicate quality control method which ensures the data quality. We collected over 500k data and conducted incremental experiments on LLaVA-NeXT. Extensive experiments demonstrate that our method can significantly improve the performance of MLLMs. The image-based synthesis also allows us to focus on the specific-domain ability of MLLMs. Code and data will be publicly available.
UMETTS: A Unified Framework for Emotional Text-to-Speech Synthesis with Multimodal Prompts
Emotional Text-to-Speech (E-TTS) synthesis has garnered significant attention in recent years due to its potential to revolutionize human-computer interaction. However, current E-TTS approaches often struggle to capture the intricacies of human emotions, primarily relying on oversimplified emotional labels or single-modality input. In this paper, we introduce the Unified Multimodal Prompt-Induced Emotional Text-to-Speech System (UMETTS), a novel framework that leverages emotional cues from multiple modalities to generate highly expressive and emotionally resonant speech. The core of UMETTS consists of two key components: the Emotion Prompt Alignment Module (EP-Align) and the Emotion Embedding-Induced TTS Module (EMI-TTS). (1) EP-Align employs contrastive learning to align emotional features across text, audio, and visual modalities, ensuring a coherent fusion of multimodal information. (2) Subsequently, EMI-TTS integrates the aligned emotional embeddings with state-of-the-art TTS models to synthesize speech that accurately reflects the intended emotions. Extensive evaluations show that UMETTS achieves significant improvements in emotion accuracy and speech naturalness, outperforming traditional E-TTS methods on both objective and subjective metrics.
Code2Logic: Game-Code-Driven Data Synthesis for Enhancing VLMs General Reasoning
Visual-language Chain-of-Thought (CoT) data resources are relatively scarce compared to text-only counterparts, limiting the improvement of reasoning capabilities in Vision Language Models (VLMs). However, high-quality vision-language reasoning data is expensive and labor-intensive to annotate. To address this issue, we leverage a promising resource: game code, which naturally contains logical structures and state transition processes. Therefore, we propose Code2Logic, a novel game-code-driven approach for multimodal reasoning data synthesis. Our approach leverages Large Language Models (LLMs) to adapt game code, enabling automatic acquisition of reasoning processes and results through code execution. Using the Code2Logic approach, we developed the GameQA dataset to train and evaluate VLMs. GameQA is cost-effective and scalable to produce, challenging for state-of-the-art models, and diverse with 30 games and 158 tasks. Surprisingly, despite training solely on game data, VLMs demonstrated out of domain generalization, specifically Qwen2.5-VL-7B improving performance by 2.33\% across 7 diverse vision-language benchmarks. Our code and dataset are available at https://github.com/tongjingqi/Code2Logic.
Captain Cinema: Towards Short Movie Generation
We present Captain Cinema, a generation framework for short movie generation. Given a detailed textual description of a movie storyline, our approach firstly generates a sequence of keyframes that outline the entire narrative, which ensures long-range coherence in both the storyline and visual appearance (e.g., scenes and characters). We refer to this step as top-down keyframe planning. These keyframes then serve as conditioning signals for a video synthesis model, which supports long context learning, to produce the spatio-temporal dynamics between them. This step is referred to as bottom-up video synthesis. To support stable and efficient generation of multi-scene long narrative cinematic works, we introduce an interleaved training strategy for Multimodal Diffusion Transformers (MM-DiT), specifically adapted for long-context video data. Our model is trained on a specially curated cinematic dataset consisting of interleaved data pairs. Our experiments demonstrate that Captain Cinema performs favorably in the automated creation of visually coherent and narrative consistent short movies in high quality and efficiency. Project page: https://thecinema.ai
RoboCodeX: Multimodal Code Generation for Robotic Behavior Synthesis
Robotic behavior synthesis, the problem of understanding multimodal inputs and generating precise physical control for robots, is an important part of Embodied AI. Despite successes in applying multimodal large language models for high-level understanding, it remains challenging to translate these conceptual understandings into detailed robotic actions while achieving generalization across various scenarios. In this paper, we propose a tree-structured multimodal code generation framework for generalized robotic behavior synthesis, termed RoboCodeX. RoboCodeX decomposes high-level human instructions into multiple object-centric manipulation units consisting of physical preferences such as affordance and safety constraints, and applies code generation to introduce generalization ability across various robotics platforms. To further enhance the capability to map conceptual and perceptual understanding into control commands, a specialized multimodal reasoning dataset is collected for pre-training and an iterative self-updating methodology is introduced for supervised fine-tuning. Extensive experiments demonstrate that RoboCodeX achieves state-of-the-art performance in both simulators and real robots on four different kinds of manipulation tasks and one navigation task.
MIDAS: Multimodal Interactive Digital-human Synthesis via Real-time Autoregressive Video Generation
Recently, interactive digital human video generation has attracted widespread attention and achieved remarkable progress. However, building such a practical system that can interact with diverse input signals in real time remains challenging to existing methods, which often struggle with high latency, heavy computational cost, and limited controllability. In this work, we introduce an autoregressive video generation framework that enables interactive multimodal control and low-latency extrapolation in a streaming manner. With minimal modifications to a standard large language model (LLM), our framework accepts multimodal condition encodings including audio, pose, and text, and outputs spatially and semantically coherent representations to guide the denoising process of a diffusion head. To support this, we construct a large-scale dialogue dataset of approximately 20,000 hours from multiple sources, providing rich conversational scenarios for training. We further introduce a deep compression autoencoder with up to 64times reduction ratio, which effectively alleviates the long-horizon inference burden of the autoregressive model. Extensive experiments on duplex conversation, multilingual human synthesis, and interactive world model highlight the advantages of our approach in low latency, high efficiency, and fine-grained multimodal controllability.
Training Multimodal Large Reasoning Models Needs Better Thoughts: A Three-Stage Framework for Long Chain-of-Thought Synthesis and Selection
Large Reasoning Models (LRMs) have demonstrated remarkable performance on complex reasoning tasks through long Chain-of-Thought (CoT) reasoning. Extending these successes to multimodal reasoning remains challenging due to the increased complexity of integrating diverse input modalities and the scarcity of high-quality long CoT training data. Existing multimodal datasets and CoT synthesis methods still suffer from limited reasoning depth, modality conversion errors, and rigid generation pipelines, hindering model performance and stability. To this end, in this paper, we propose SynSelect, a novel three-stage Synthesis-Selection framework for generating high-quality long CoT data tailored to multimodal reasoning tasks. Specifically, SynSelect first leverages multiple heterogeneous multimodal LRMs to produce diverse candidate CoTs, and then applies both instance and batch level selection to filter high-quality CoTs that can effectively enhance the model's reasoning capabilities. Extensive experiments on multiple multimodal benchmarks demonstrate that models supervised fine-tuned on SynSelect-generated data significantly outperform baselines and achieve further improvements after reinforcement learning post-training. Our results validate SynSelect as an effective approach for advancing multimodal LRMs reasoning capabilities.
CAD-GPT: Synthesising CAD Construction Sequence with Spatial Reasoning-Enhanced Multimodal LLMs
Computer-aided design (CAD) significantly enhances the efficiency, accuracy, and innovation of design processes by enabling precise 2D and 3D modeling, extensive analysis, and optimization. Existing methods for creating CAD models rely on latent vectors or point clouds, which are difficult to obtain and costly to store. Recent advances in Multimodal Large Language Models (MLLMs) have inspired researchers to use natural language instructions and images for CAD model construction. However, these models still struggle with inferring accurate 3D spatial location and orientation, leading to inaccuracies in determining the spatial 3D starting points and extrusion directions for constructing geometries. This work introduces CAD-GPT, a CAD synthesis method with spatial reasoning-enhanced MLLM that takes either a single image or a textual description as input. To achieve precise spatial inference, our approach introduces a 3D Modeling Spatial Mechanism. This method maps 3D spatial positions and 3D sketch plane rotation angles into a 1D linguistic feature space using a specialized spatial unfolding mechanism, while discretizing 2D sketch coordinates into an appropriate planar space to enable precise determination of spatial starting position, sketch orientation, and 2D sketch coordinate translations. Extensive experiments demonstrate that CAD-GPT consistently outperforms existing state-of-the-art methods in CAD model synthesis, both quantitatively and qualitatively.
VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis
We propose VLOGGER, a method for audio-driven human video generation from a single input image of a person, which builds on the success of recent generative diffusion models. Our method consists of 1) a stochastic human-to-3d-motion diffusion model, and 2) a novel diffusion-based architecture that augments text-to-image models with both spatial and temporal controls. This supports the generation of high quality video of variable length, easily controllable through high-level representations of human faces and bodies. In contrast to previous work, our method does not require training for each person, does not rely on face detection and cropping, generates the complete image (not just the face or the lips), and considers a broad spectrum of scenarios (e.g. visible torso or diverse subject identities) that are critical to correctly synthesize humans who communicate. We also curate MENTOR, a new and diverse dataset with 3d pose and expression annotations, one order of magnitude larger than previous ones (800,000 identities) and with dynamic gestures, on which we train and ablate our main technical contributions. VLOGGER outperforms state-of-the-art methods in three public benchmarks, considering image quality, identity preservation and temporal consistency while also generating upper-body gestures. We analyze the performance of VLOGGER with respect to multiple diversity metrics, showing that our architectural choices and the use of MENTOR benefit training a fair and unbiased model at scale. Finally we show applications in video editing and personalization.
CreativeSynth: Creative Blending and Synthesis of Visual Arts based on Multimodal Diffusion
Large-scale text-to-image generative models have made impressive strides, showcasing their ability to synthesize a vast array of high-quality images. However, adapting these models for artistic image editing presents two significant challenges. Firstly, users struggle to craft textual prompts that meticulously detail visual elements of the input image. Secondly, prevalent models, when effecting modifications in specific zones, frequently disrupt the overall artistic style, complicating the attainment of cohesive and aesthetically unified artworks. To surmount these obstacles, we build the innovative unified framework CreativeSynth, which is based on a diffusion model with the ability to coordinate multimodal inputs and multitask in the field of artistic image generation. By integrating multimodal features with customized attention mechanisms, CreativeSynth facilitates the importation of real-world semantic content into the domain of art through inversion and real-time style transfer. This allows for the precise manipulation of image style and content while maintaining the integrity of the original model parameters. Rigorous qualitative and quantitative evaluations underscore that CreativeSynth excels in enhancing artistic images' fidelity and preserves their innate aesthetic essence. By bridging the gap between generative models and artistic finesse, CreativeSynth becomes a custom digital palette.
Synthesis of discrete-continuous quantum circuits with multimodal diffusion models
Efficiently compiling quantum operations remains a major bottleneck in scaling quantum computing. Today's state-of-the-art methods achieve low compilation error by combining search algorithms with gradient-based parameter optimization, but they incur long runtimes and require multiple calls to quantum hardware or expensive classical simulations, making their scaling prohibitive. Recently, machine-learning models have emerged as an alternative, though they are currently restricted to discrete gate sets. Here, we introduce a multimodal denoising diffusion model that simultaneously generates a circuit's structure and its continuous parameters for compiling a target unitary. It leverages two independent diffusion processes, one for discrete gate selection and one for parameter prediction. We benchmark the model over different experiments, analyzing the method's accuracy across varying qubit counts, circuit depths, and proportions of parameterized gates. Finally, by exploiting its rapid circuit generation, we create large datasets of circuits for particular operations and use these to extract valuable heuristics that can help us discover new insights into quantum circuit synthesis.
SyncFusion: Multimodal Onset-synchronized Video-to-Audio Foley Synthesis
Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio with video. In some cases, environmental recordings from video shoots are available, which can aid in the process. However, in video games and animations, no reference audio exists, requiring manual annotation of event timings from the video. We propose a system to extract repetitive actions onsets from a video, which are then used - in conjunction with audio or textual embeddings - to condition a diffusion model trained to generate a new synchronized sound effects audio track. In this way, we leave complete creative control to the sound designer while removing the burden of synchronization with video. Furthermore, editing the onset track or changing the conditioning embedding requires much less effort than editing the audio track itself, simplifying the sonification process. We provide sound examples, source code, and pretrained models to faciliate reproducibility
MegaPairs: Massive Data Synthesis For Universal Multimodal Retrieval
Despite the rapidly growing demand for multimodal retrieval, progress in this field remains severely constrained by a lack of training data. In this paper, we introduce MegaPairs, a novel data synthesis method that leverages vision language models (VLMs) and open-domain images, together with a massive synthetic dataset generated from this method. Our empirical analysis shows that MegaPairs generates high-quality data, enabling the multimodal retriever to significantly outperform the baseline model trained on 70times more data from existing datasets. Moreover, since MegaPairs solely relies on general image corpora and open-source VLMs, it can be easily scaled up, enabling continuous improvements in retrieval performance. In this stage, we produced more than 26 million training instances and trained several models of varying sizes using this data. These new models achieve state-of-the-art zero-shot performance across 4 popular composed image retrieval (CIR) benchmarks and the highest overall performance on the 36 datasets provided by MMEB. They also demonstrate notable performance improvements with additional downstream fine-tuning. Our produced dataset, well-trained models, and data synthesis pipeline will be made publicly available to facilitate the future development of this field.
Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesis
We propose to synthesize high-quality and synchronized audio, given video and optional text conditions, using a novel multimodal joint training framework MMAudio. In contrast to single-modality training conditioned on (limited) video data only, MMAudio is jointly trained with larger-scale, readily available text-audio data to learn to generate semantically aligned high-quality audio samples. Additionally, we improve audio-visual synchrony with a conditional synchronization module that aligns video conditions with audio latents at the frame level. Trained with a flow matching objective, MMAudio achieves new video-to-audio state-of-the-art among public models in terms of audio quality, semantic alignment, and audio-visual synchronization, while having a low inference time (1.23s to generate an 8s clip) and just 157M parameters. MMAudio also achieves surprisingly competitive performance in text-to-audio generation, showing that joint training does not hinder single-modality performance. Code and demo are available at: https://hkchengrex.github.io/MMAudio
Fake it to make it: Using synthetic data to remedy the data shortage in joint multimodal speech-and-gesture synthesis
Although humans engaged in face-to-face conversation simultaneously communicate both verbally and non-verbally, methods for joint and unified synthesis of speech audio and co-speech 3D gesture motion from text are a new and emerging field. These technologies hold great promise for more human-like, efficient, expressive, and robust synthetic communication, but are currently held back by the lack of suitably large datasets, as existing methods are trained on parallel data from all constituent modalities. Inspired by student-teacher methods, we propose a straightforward solution to the data shortage, by simply synthesising additional training material. Specifically, we use unimodal synthesis models trained on large datasets to create multimodal (but synthetic) parallel training data, and then pre-train a joint synthesis model on that material. In addition, we propose a new synthesis architecture that adds better and more controllable prosody modelling to the state-of-the-art method in the field. Our results confirm that pre-training on large amounts of synthetic data improves the quality of both the speech and the motion synthesised by the multimodal model, with the proposed architecture yielding further benefits when pre-trained on the synthetic data. See https://shivammehta25.github.io/MAGI/ for example output.
Kling-Avatar: Grounding Multimodal Instructions for Cascaded Long-Duration Avatar Animation Synthesis
Recent advances in audio-driven avatar video generation have significantly enhanced audio-visual realism. However, existing methods treat instruction conditioning merely as low-level tracking driven by acoustic or visual cues, without modeling the communicative purpose conveyed by the instructions. This limitation compromises their narrative coherence and character expressiveness. To bridge this gap, we introduce Kling-Avatar, a novel cascaded framework that unifies multimodal instruction understanding with photorealistic portrait generation. Our approach adopts a two-stage pipeline. In the first stage, we design a multimodal large language model (MLLM) director that produces a blueprint video conditioned on diverse instruction signals, thereby governing high-level semantics such as character motion and emotions. In the second stage, guided by blueprint keyframes, we generate multiple sub-clips in parallel using a first-last frame strategy. This global-to-local framework preserves fine-grained details while faithfully encoding the high-level intent behind multimodal instructions. Our parallel architecture also enables fast and stable generation of long-duration videos, making it suitable for real-world applications such as digital human livestreaming and vlogging. To comprehensively evaluate our method, we construct a benchmark of 375 curated samples covering diverse instructions and challenging scenarios. Extensive experiments demonstrate that Kling-Avatar is capable of generating vivid, fluent, long-duration videos at up to 1080p and 48 fps, achieving superior performance in lip synchronization accuracy, emotion and dynamic expressiveness, instruction controllability, identity preservation, and cross-domain generalization. These results establish Kling-Avatar as a new benchmark for semantically grounded, high-fidelity audio-driven avatar synthesis.
E-MMDiT: Revisiting Multimodal Diffusion Transformer Design for Fast Image Synthesis under Limited Resources
Diffusion models have shown strong capabilities in generating high-quality images from text prompts. However, these models often require large-scale training data and significant computational resources to train, or suffer from heavy structure with high latency. To this end, we propose Efficient Multimodal Diffusion Transformer (E-MMDiT), an efficient and lightweight multimodal diffusion model with only 304M parameters for fast image synthesis requiring low training resources. We provide an easily reproducible baseline with competitive results. Our model for 512px generation, trained with only 25M public data in 1.5 days on a single node of 8 AMD MI300X GPUs, achieves 0.66 on GenEval and easily reaches to 0.72 with some post-training techniques such as GRPO. Our design philosophy centers on token reduction as the computational cost scales significantly with the token count. We adopt a highly compressive visual tokenizer to produce a more compact representation and propose a novel multi-path compression module for further compression of tokens. To enhance our design, we introduce Position Reinforcement, which strengthens positional information to maintain spatial coherence, and Alternating Subregion Attention (ASA), which performs attention within subregions to further reduce computational cost. In addition, we propose AdaLN-affine, an efficient lightweight module for computing modulation parameters in transformer blocks. Our code is available at https://github.com/AMD-AGI/Nitro-E and we hope E-MMDiT serves as a strong and practical baseline for future research and contributes to democratization of generative AI models.
StyleFusion TTS: Multimodal Style-control and Enhanced Feature Fusion for Zero-shot Text-to-speech Synthesis
We introduce StyleFusion-TTS, a prompt and/or audio referenced, style and speaker-controllable, zero-shot text-to-speech (TTS) synthesis system designed to enhance the editability and naturalness of current research literature. We propose a general front-end encoder as a compact and effective module to utilize multimodal inputs including text prompts, audio references, and speaker timbre references in a fully zero-shot manner and produce disentangled style and speaker control embeddings. Our novel approach also leverages a hierarchical conformer structure for the fusion of style and speaker control embeddings, aiming to achieve optimal feature fusion within the current advanced TTS architecture. StyleFusion-TTS is evaluated through multiple metrics, both subjectively and objectively. The system shows promising performance across our evaluations, suggesting its potential to contribute to the advancement of the field of zero-shot text-to-speech synthesis.
PRIMT: Preference-based Reinforcement Learning with Multimodal Feedback and Trajectory Synthesis from Foundation Models
Preference-based reinforcement learning (PbRL) has emerged as a promising paradigm for teaching robots complex behaviors without reward engineering. However, its effectiveness is often limited by two critical challenges: the reliance on extensive human input and the inherent difficulties in resolving query ambiguity and credit assignment during reward learning. In this paper, we introduce PRIMT, a PbRL framework designed to overcome these challenges by leveraging foundation models (FMs) for multimodal synthetic feedback and trajectory synthesis. Unlike prior approaches that rely on single-modality FM evaluations, PRIMT employs a hierarchical neuro-symbolic fusion strategy, integrating the complementary strengths of large language models and vision-language models in evaluating robot behaviors for more reliable and comprehensive feedback. PRIMT also incorporates foresight trajectory generation, which reduces early-stage query ambiguity by warm-starting the trajectory buffer with bootstrapped samples, and hindsight trajectory augmentation, which enables counterfactual reasoning with a causal auxiliary loss to improve credit assignment. We evaluate PRIMT on 2 locomotion and 6 manipulation tasks on various benchmarks, demonstrating superior performance over FM-based and scripted baselines.
DreamOmni2: Multimodal Instruction-based Editing and Generation
Recent advancements in instruction-based image editing and subject-driven generation have garnered significant attention, yet both tasks still face limitations in meeting practical user needs. Instruction-based editing relies solely on language instructions, which often fail to capture specific editing details, making reference images necessary. Meanwhile, subject-driven generation is limited to combining concrete objects or people, overlooking broader, abstract concepts. To address these challenges, we propose two novel tasks: multimodal instruction-based editing and generation. These tasks support both text and image instructions and extend the scope to include both concrete and abstract concepts, greatly enhancing their practical applications. We introduce DreamOmni2, tackling two primary challenges: data creation and model framework design. Our data synthesis pipeline consists of three steps: (1) using a feature mixing method to create extraction data for both abstract and concrete concepts, (2) generating multimodal instruction-based editing training data using the editing and extraction models, and (3) further applying the extraction model to create training data for multimodal instruction-based editing. For the framework, to handle multi-image input, we propose an index encoding and position encoding shift scheme, which helps the model distinguish images and avoid pixel confusion. Additionally, we introduce joint training with the VLM and our generation/editing model to better process complex instructions. In addition, we have proposed comprehensive benchmarks for these two new tasks to drive their development. Experiments show that DreamOmni2 has achieved impressive results. Models and codes will be released.
Multimodal Latent Language Modeling with Next-Token Diffusion
Multimodal generative models require a unified approach to handle both discrete data (e.g., text and code) and continuous data (e.g., image, audio, video). In this work, we propose Latent Language Modeling (LatentLM), which seamlessly integrates continuous and discrete data using causal Transformers. Specifically, we employ a variational autoencoder (VAE) to represent continuous data as latent vectors and introduce next-token diffusion for autoregressive generation of these vectors. Additionally, we develop sigma-VAE to address the challenges of variance collapse, which is crucial for autoregressive modeling. Extensive experiments demonstrate the effectiveness of LatentLM across various modalities. In image generation, LatentLM surpasses Diffusion Transformers in both performance and scalability. When integrated into multimodal large language models, LatentLM provides a general-purpose interface that unifies multimodal generation and understanding. Experimental results show that LatentLM achieves favorable performance compared to Transfusion and vector quantized models in the setting of scaling up training tokens. In text-to-speech synthesis, LatentLM outperforms the state-of-the-art VALL-E 2 model in speaker similarity and robustness, while requiring 10x fewer decoding steps. The results establish LatentLM as a highly effective and scalable approach to advance large multimodal models.
Generalizable Geometric Image Caption Synthesis
Multimodal large language models have various practical applications that demand strong reasoning abilities. Despite recent advancements, these models still struggle to solve complex geometric problems. A key challenge stems from the lack of high-quality image-text pair datasets for understanding geometric images. Furthermore, most template-based data synthesis pipelines typically fail to generalize to questions beyond their predefined templates. In this paper, we bridge this gap by introducing a complementary process of Reinforcement Learning with Verifiable Rewards (RLVR) into the data generation pipeline. By adopting RLVR to refine captions for geometric images synthesized from 50 basic geometric relations and using reward signals derived from mathematical problem-solving tasks, our pipeline successfully captures the key features of geometry problem-solving. This enables better task generalization and yields non-trivial improvements. Furthermore, even in out-of-distribution scenarios, the generated dataset enhances the general reasoning capabilities of multimodal large language models, yielding accuracy improvements of 2.8%-4.8% in statistics, arithmetic, algebraic, and numerical tasks with non-geometric input images of MathVista and MathVerse, along with 2.4%-3.9% improvements in Art, Design, Tech, and Engineering tasks in MMMU.
Program Synthesis Benchmark for Visual Programming in XLogoOnline Environment
Large language and multimodal models have shown remarkable successes on various benchmarks focused on specific skills such as general-purpose programming, natural language understanding, math word problem-solving, and visual question answering. However, it is unclear how well these models perform on tasks that require a combination of these skills. In this paper, we curate a novel program synthesis benchmark based on the XLogoOnline visual programming environment. The benchmark comprises 85 real-world tasks from the Mini-level of the XLogoOnline environment, each requiring a combination of different skills such as spatial planning, basic programming, and logical reasoning. Our evaluation shows that current state-of-the-art models like GPT-4V and Llama3-70B struggle to solve these tasks, achieving only 20% and 2.35% success rates. Next, we develop a fine-tuning pipeline to boost the performance of models by leveraging a large-scale synthetic training dataset with over 80000 tasks. Moreover, we showcase how emulator-driven feedback can be used to design a curriculum over training data distribution. We showcase that a fine-tuned Llama3-8B drastically outperforms GPT-4V and Llama3-70B models, and provide an in-depth analysis of the models' expertise across different skill dimensions. We will publicly release the benchmark for future research on program synthesis in visual programming.
Image Generation with Multimodal Priors using Denoising Diffusion Probabilistic Models
Image synthesis under multi-modal priors is a useful and challenging task that has received increasing attention in recent years. A major challenge in using generative models to accomplish this task is the lack of paired data containing all modalities (i.e. priors) and corresponding outputs. In recent work, a variational auto-encoder (VAE) model was trained in a weakly supervised manner to address this challenge. Since the generative power of VAEs is usually limited, it is difficult for this method to synthesize images belonging to complex distributions. To this end, we propose a solution based on a denoising diffusion probabilistic models to synthesise images under multi-model priors. Based on the fact that the distribution over each time step in the diffusion model is Gaussian, in this work we show that there exists a closed-form expression to the generate the image corresponds to the given modalities. The proposed solution does not require explicit retraining for all modalities and can leverage the outputs of individual modalities to generate realistic images according to different constraints. We conduct studies on two real-world datasets to demonstrate the effectiveness of our approach
NÜWA: Visual Synthesis Pre-training for Neural visUal World creAtion
This paper presents a unified multimodal pre-trained model called N\"UWA that can generate new or manipulate existing visual data (i.e., images and videos) for various visual synthesis tasks. To cover language, image, and video at the same time for different scenarios, a 3D transformer encoder-decoder framework is designed, which can not only deal with videos as 3D data but also adapt to texts and images as 1D and 2D data, respectively. A 3D Nearby Attention (3DNA) mechanism is also proposed to consider the nature of the visual data and reduce the computational complexity. We evaluate N\"UWA on 8 downstream tasks. Compared to several strong baselines, N\"UWA achieves state-of-the-art results on text-to-image generation, text-to-video generation, video prediction, etc. Furthermore, it also shows surprisingly good zero-shot capabilities on text-guided image and video manipulation tasks. Project repo is https://github.com/microsoft/NUWA.
MM-HELIX: Boosting Multimodal Long-Chain Reflective Reasoning with Holistic Platform and Adaptive Hybrid Policy Optimization
While current Multimodal Large Language Models (MLLMs) have demonstrated proficiency in reasoning tasks such as mathematics and logic, their capacity for long-chain reflective reasoning, a prerequisite for solving complex real-world problems, remains largely underexplored. In this work, we first conduct an extensive empirical investigation to evaluate this capability. Leveraging a carefully designed data synthesis engine, we construct MM-HELIX, a multimodal benchmark consisting 1,260 samples of 42 challenging synthetic tasks that require iterative thinking and backtracking. Empirical results on this benchmark reveal that existing MLLMs exhibit significant performance deficits in long-chain reflective reasoning. To address this limitation, we generate post-training data and further explore learning paradigms for exploiting such data. We first develop the Step-Elicited Response Generation pipeline to create MM-HELIX-100K, a large-scale dataset of 100k high-quality, reflective reasoning traces for instruction-tuning stage. Given that standard Reinforcement Learning fails on complex tasks due to sparse reward signals and catastrophic forgetting after Supervised Fine-Tuning, we propose Adaptive Hybrid Policy Optimization (AHPO), a novel training strategy that dynamically unifies offline supervision and online optimization into a single stage. This strategy enables the model to learn from expert data when rewards are sparse and conduct independent exploration once proficient. When applied to the Qwen2.5-VL-7B baseline, our method achieves a +18.6\% accuracy improvement on MM-HELIX benchmark and demonstrates strong generalization with a +5.7\% average performance gain on general mathematic and logic tasks. Our work demonstrate that reflective reasoning in MLLMs can be effectively learned and generalized, paving the way for developing more capable MLLMs.
On Domain-Specific Post-Training for Multimodal Large Language Models
Recent years have witnessed the rapid development of general multimodal large language models (MLLMs). However, adapting general MLLMs to specific domains, such as scientific fields and industrial applications, remains less explored. This paper systematically investigates domain adaptation of MLLMs through post-training, focusing on data synthesis, training pipelines, and task evaluation. (1) Data Synthesis: Using open-source models, we develop a visual instruction synthesizer that effectively generates diverse visual instruction tasks from domain-specific image-caption pairs. Our synthetic tasks surpass those generated by manual rules, GPT-4, and GPT-4V in enhancing the domain-specific performance of MLLMs. (2) Training Pipeline: While the two-stage training--initially on image-caption pairs followed by visual instruction tasks--is commonly adopted for developing general MLLMs, we apply a single-stage training pipeline to enhance task diversity for domain-specific post-training. (3) Task Evaluation: We conduct experiments in two domains, biomedicine and food, by post-training MLLMs of different sources and scales (e.g., Qwen2-VL-2B, LLaVA-v1.6-8B, Llama-3.2-11B), and then evaluating MLLM performance on various domain-specific tasks. To support further research in MLLM domain adaptation, we will open-source our implementations.
mmE5: Improving Multimodal Multilingual Embeddings via High-quality Synthetic Data
Multimodal embedding models have gained significant attention for their ability to map data from different modalities, such as text and images, into a unified representation space. However, the limited labeled multimodal data often hinders embedding performance. Recent approaches have leveraged data synthesis to address this problem, yet the quality of synthetic data remains a critical bottleneck. In this work, we identify three criteria for high-quality synthetic multimodal data. First, broad scope ensures that the generated data covers diverse tasks and modalities, making it applicable to various downstream scenarios. Second, robust cross-modal alignment makes different modalities semantically consistent. Third, high fidelity ensures that the synthetic data maintains realistic details to enhance its reliability. Guided by these principles, we synthesize datasets that: (1) cover a wide range of tasks, modality combinations, and languages, (2) are generated via a deep thinking process within a single pass of a multimodal large language model, and (3) incorporate real-world images with accurate and relevant texts, ensuring fidelity through self-evaluation and refinement. Leveraging these high-quality synthetic and labeled datasets, we train a multimodal multilingual E5 model mmE5. Extensive experiments demonstrate that mmE5 achieves state-of-the-art performance on the MMEB Benchmark and superior multilingual performance on the XTD benchmark. Our codes, datasets and models are released in https://github.com/haon-chen/mmE5.
Text-Augmented Multimodal LLMs for Chemical Reaction Condition Recommendation
High-throughput reaction condition (RC) screening is fundamental to chemical synthesis. However, current RC screening suffers from laborious and costly trial-and-error workflows. Traditional computer-aided synthesis planning (CASP) tools fail to find suitable RCs due to data sparsity and inadequate reaction representations. Nowadays, large language models (LLMs) are capable of tackling chemistry-related problems, such as molecule design, and chemical logic Q\&A tasks. However, LLMs have not yet achieved accurate predictions of chemical reaction conditions. Here, we present MM-RCR, a text-augmented multimodal LLM that learns a unified reaction representation from SMILES, reaction graphs, and textual corpus for chemical reaction recommendation (RCR). To train MM-RCR, we construct 1.2 million pair-wised Q\&A instruction datasets. Our experimental results demonstrate that MM-RCR achieves state-of-the-art performance on two open benchmark datasets and exhibits strong generalization capabilities on out-of-domain (OOD) and High-Throughput Experimentation (HTE) datasets. MM-RCR has the potential to accelerate high-throughput condition screening in chemical synthesis.
Interpretable graph-based models on multimodal biomedical data integration: A technical review and benchmarking
Integrating heterogeneous biomedical data including imaging, omics, and clinical records supports accurate diagnosis and personalised care. Graph-based models fuse such non-Euclidean data by capturing spatial and relational structure, yet clinical uptake requires regulator-ready interpretability. We present the first technical survey of interpretable graph based models for multimodal biomedical data, covering 26 studies published between Jan 2019 and Sep 2024. Most target disease classification, notably cancer and rely on static graphs from simple similarity measures, while graph-native explainers are rare; post-hoc methods adapted from non-graph domains such as gradient saliency, and SHAP predominate. We group existing approaches into four interpretability families, outline trends such as graph-in-graph hierarchies, knowledge-graph edges, and dynamic topology learning, and perform a practical benchmark. Using an Alzheimer disease cohort, we compare Sensitivity Analysis, Gradient Saliency, SHAP and Graph Masking. SHAP and Sensitivity Analysis recover the broadest set of known AD pathways and Gene-Ontology terms, whereas Gradient Saliency and Graph Masking surface complementary metabolic and transport signatures. Permutation tests show all four beat random gene sets, but with distinct trade-offs: SHAP and Graph Masking offer deeper biology at higher compute cost, while Gradient Saliency and Sensitivity Analysis are quicker though coarser. We also provide a step-by-step flowchart covering graph construction, explainer choice and resource budgeting to help researchers balance transparency and performance. This review synthesises the state of interpretable graph learning for multimodal medicine, benchmarks leading techniques, and charts future directions, from advanced XAI tools to under-studied diseases, serving as a concise reference for method developers and translational scientists.
VisualWebInstruct: Scaling up Multimodal Instruction Data through Web Search
Vision-Language Models have made significant progress on many perception-focused tasks, however, their progress on reasoning-focused tasks seem to be limited due to the lack of high-quality and diverse training data. In this work, we aim to address the scarcity issue of reasoning-focused multimodal datasets. We propose VisualWebInstruct - a novel approach that leverages search engine to create a diverse, and high-quality dataset spanning multiple disciplines like math, physics, finance, chemistry, etc. Starting with meticulously selected 30,000 seed images, we employ Google Image search to identify websites containing similar images. We collect and process the HTMLs from over 700K unique URL sources. Through a pipeline of content extraction, filtering and synthesis, we build a dataset of approximately 900K question-answer pairs, with 40% being visual QA pairs and the rest as text QA pairs. Models fine-tuned on VisualWebInstruct demonstrate significant performance gains: (1) training from Llava-OV-mid shows 10-20% absolute point gains across benchmarks, (2) training from MAmmoTH-VL shows 5% absoluate gain. Our best model MAmmoTH-VL2 shows state-of-the-art performance within the 10B parameter class on MMMU-Pro-std (40.7%), MathVerse (42.6%), and DynaMath (55.7%). These remarkable results highlight the effectiveness of our dataset in enhancing VLMs' reasoning capabilities for complex multimodal tasks.
Enhancing Cognition and Explainability of Multimodal Foundation Models with Self-Synthesized Data
Large multimodal models (LMMs) have shown impressive capabilities in a wide range of visual tasks. However, they often struggle with fine-grained visual reasoning, failing to identify domain-specific objectives and provide justifiable explanations for their predictions. To address this, we propose a novel visual rejection sampling framework to improve the cognition and explainability of LMMs using self-synthesized data. Specifically, visual fine-tuning requires images, queries, and target answers. Our approach begins by synthesizing interpretable answers that include human-verifiable visual features. These features are based on expert-defined concepts, carefully selected based on their alignment with the image content. After each round of fine-tuning, we apply a reward model-free filtering mechanism to select the highest-quality interpretable answers for the next round of tuning. This iterative process of data synthesis and fine-tuning progressively improves the model's ability to generate accurate and reasonable explanations. Experimental results demonstrate the effectiveness of our method in improving both the accuracy and explainability of specialized visual classification tasks.
Training Vision-Language Process Reward Models for Test-Time Scaling in Multimodal Reasoning: Key Insights and Lessons Learned
Process Reward Models (PRMs) provide step-level supervision that improves the reliability of reasoning in large language models. While PRMs have been extensively studied in text-based domains, their extension to Vision Language Models (VLMs) remains limited. Existing Vision-Language PRMs (VL-PRMs) rely on Monte Carlo Tree Search (MCTS) for data construction, which can often produce noisy supervision signals and limit generalization across tasks. In this work, we aim to elucidate the design space of VL-PRMs by exploring diverse strategies for dataset construction, training, and test-time scaling. First, we introduce a hybrid data synthesis framework that combines MCTS with judgments from a strong VLM, producing more accurate step-level labels. Second, we propose perception-focused supervision, enabling our PRM to explicitly detect errors at the visual grounding stage of reasoning. Third, we systematically evaluate multiple test-time scaling strategies, showing that our PRMs can reliably guide VLMs toward more accurate solutions. Our experiments covering five diverse multimodal benchmarks (MMMU, PuzzleVQA, AlgoPuzzleVQA, MathVista, and MathVision) reveal several key insights: (i) VL-PRMs when used as Outcome Reward Models (ORMs) during test-time scaling (TTS) can outperform VL-PRM guided process step selection, (ii) smaller VL-PRMs can match or even surpass larger ones in detecting process errors, (iii) VL-PRMs uncover latent reasoning abilities in stronger VLM backbones, (iv) perception-level supervision leads to significant gains in test-time scaling, and (v) TTS performance of different policies improve on advanced math reasoning datasets despite not training VL-PRMs on such datasets. We hope our work will motivate further research and support the advancement of VLMs.
HyCodePolicy: Hybrid Language Controllers for Multimodal Monitoring and Decision in Embodied Agents
Recent advances in multimodal large language models (MLLMs) have enabled richer perceptual grounding for code policy generation in embodied agents. However, most existing systems lack effective mechanisms to adaptively monitor policy execution and repair codes during task completion. In this work, we introduce HyCodePolicy, a hybrid language-based control framework that systematically integrates code synthesis, geometric grounding, perceptual monitoring, and iterative repair into a closed-loop programming cycle for embodied agents. Technically, given a natural language instruction, our system first decomposes it into subgoals and generates an initial executable program grounded in object-centric geometric primitives. The program is then executed in simulation, while a vision-language model (VLM) observes selected checkpoints to detect and localize execution failures and infer failure reasons. By fusing structured execution traces capturing program-level events with VLM-based perceptual feedback, HyCodePolicy infers failure causes and repairs programs. This hybrid dual feedback mechanism enables self-correcting program synthesis with minimal human supervision. Our results demonstrate that HyCodePolicy significantly improves the robustness and sample efficiency of robot manipulation policies, offering a scalable strategy for integrating multimodal reasoning into autonomous decision-making pipelines.
Let Multimodal Embedders Learn When to Augment Query via Adaptive Query Augmentation
Query augmentation makes queries more meaningful by appending further information to the queries to find relevant documents. Current studies have proposed Large Language Model (LLM)-based embedders, which learn representation for embedding and generation for query augmentation in a multi-task manner by leveraging the generative capabilities of LLM. During inference, these jointly trained embedders have conducted query augmentation followed by embedding, showing effective results. However, augmenting every query leads to substantial embedding latency and query augmentation can be detrimental to performance for some queries. Also, previous methods have not been explored in multimodal environments. To tackle these problems, we propose M-Solomon, a universal multimodal embedder that can adaptively determine when to augment queries. Our approach first divides the queries of the training datasets into two groups at the dataset level. One includes queries that require augmentation and the other includes queries that do not. Then, we introduces a synthesis process that generates appropriate augmentations for queries that require them by leveraging a powerful Multimodal LLM (MLLM). Next, we present adaptive query augmentation. Through this step, M-Solomon can conduct query augmentation only when necessary by learning to generate synthetic augmentations with the prefix /augment for queries that demand them and to generate the simple string /embed for others. Experimental results showed that M-Solomon not only surpassed the baseline without augmentation by a large margin but also outperformed the baseline that always used augmentation, providing much faster embedding latency.
S-INF: Towards Realistic Indoor Scene Synthesis via Scene Implicit Neural Field
Learning-based methods have become increasingly popular in 3D indoor scene synthesis (ISS), showing superior performance over traditional optimization-based approaches. These learning-based methods typically model distributions on simple yet explicit scene representations using generative models. However, due to the oversimplified explicit representations that overlook detailed information and the lack of guidance from multimodal relationships within the scene, most learning-based methods struggle to generate indoor scenes with realistic object arrangements and styles. In this paper, we introduce a new method, Scene Implicit Neural Field (S-INF), for indoor scene synthesis, aiming to learn meaningful representations of multimodal relationships, to enhance the realism of indoor scene synthesis. S-INF assumes that the scene layout is often related to the object-detailed information. It disentangles the multimodal relationships into scene layout relationships and detailed object relationships, fusing them later through implicit neural fields (INFs). By learning specialized scene layout relationships and projecting them into S-INF, we achieve a realistic generation of scene layout. Additionally, S-INF captures dense and detailed object relationships through differentiable rendering, ensuring stylistic consistency across objects. Through extensive experiments on the benchmark 3D-FRONT dataset, we demonstrate that our method consistently achieves state-of-the-art performance under different types of ISS.
LetsTalk: Latent Diffusion Transformer for Talking Video Synthesis
Portrait image animation using audio has rapidly advanced, enabling the creation of increasingly realistic and expressive animated faces. The challenges of this multimodality-guided video generation task involve fusing various modalities while ensuring consistency in timing and portrait. We further seek to produce vivid talking heads. To address these challenges, we present LetsTalk (LatEnt Diffusion TranSformer for Talking Video Synthesis), a diffusion transformer that incorporates modular temporal and spatial attention mechanisms to merge multimodality and enhance spatial-temporal consistency. To handle multimodal conditions, we first summarize three fusion schemes, ranging from shallow to deep fusion compactness, and thoroughly explore their impact and applicability. Then we propose a suitable solution according to the modality differences of image, audio, and video generation. For portrait, we utilize a deep fusion scheme (Symbiotic Fusion) to ensure portrait consistency. For audio, we implement a shallow fusion scheme (Direct Fusion) to achieve audio-animation alignment while preserving diversity. Our extensive experiments demonstrate that our approach generates temporally coherent and realistic videos with enhanced diversity and liveliness.
High-Resolution Image Synthesis via Next-Token Prediction
Denoising with a Joint-Embedding Predictive Architecture (D-JEPA), an autoregressive model, has demonstrated outstanding performance in class-conditional image generation. However, the application of next-token prediction in high-resolution text-to-image generation remains underexplored. In this paper, we introduce D-JEPAcdotT2I, an extension of D-JEPA incorporating flow matching loss, designed to enable data-efficient continuous resolution learning. D-JEPAcdotT2I leverages a multimodal visual transformer to effectively integrate textual and visual features and adopts Visual Rotary Positional Embedding (VoPE) to facilitate continuous resolution learning. Furthermore, we devise a data feedback mechanism that significantly enhances data utilization efficiency. For the first time, we achieve state-of-the-art high-resolution image synthesis via next-token prediction. The experimental code and pretrained models will be open-sourced at https://d-jepa.github.io/t2i.
Multimodal Causal Reasoning Benchmark: Challenging Vision Large Language Models to Infer Causal Links Between Siamese Images
Large Language Models (LLMs) have showcased exceptional ability in causal reasoning from textual information. However, will these causalities remain straightforward for Vision Large Language Models (VLLMs) when only visual hints are provided? Motivated by this, we propose a novel Multimodal Causal Reasoning benchmark, namely MuCR, to challenge VLLMs to infer semantic cause-and-effect relationship when solely relying on visual cues such as action, appearance, clothing, and environment. Specifically, we introduce a prompt-driven image synthesis approach to create siamese images with embedded semantic causality and visual cues, which can effectively evaluate VLLMs' causal reasoning capabilities. Additionally, we develop tailored metrics from multiple perspectives, including image-level match, phrase-level understanding, and sentence-level explanation, to comprehensively assess VLLMs' comprehension abilities. Our extensive experiments reveal that the current state-of-the-art VLLMs are not as skilled at multimodal causal reasoning as we might have hoped. Furthermore, we perform a comprehensive analysis to understand these models' shortcomings from different views and suggest directions for future research. We hope MuCR can serve as a valuable resource and foundational benchmark in multimodal causal reasoning research. The project is available at: https://github.com/Zhiyuan-Li-John/MuCR
Part-X-MLLM: Part-aware 3D Multimodal Large Language Model
We introduce Part-X-MLLM, a native 3D multimodal large language model that unifies diverse 3D tasks by formulating them as programs in a structured, executable grammar. Given an RGB point cloud and a natural language prompt, our model autoregressively generates a single, coherent token sequence encoding part-level bounding boxes, semantic descriptions, and edit commands. This structured output serves as a versatile interface to drive downstream geometry-aware modules for part-based generation and editing. By decoupling the symbolic planning from the geometric synthesis, our approach allows any compatible geometry engine to be controlled through a single, language-native frontend. We pre-train a dual-encoder architecture to disentangle structure from semantics and instruction-tune the model on a large-scale, part-centric dataset. Experiments demonstrate that our model excels at producing high-quality, structured plans, enabling state-of-the-art performance in grounded Q\&A, compositional generation, and localized editing through one unified interface. Project page: https://chunshi.wang/Part-X-MLLM/
URSA: Understanding and Verifying Chain-of-thought Reasoning in Multimodal Mathematics
Chain-of-thought (CoT) reasoning has been widely applied in the mathematical reasoning of Large Language Models (LLMs). Recently, the introduction of derivative process supervision on CoT trajectories has sparked discussions on enhancing scaling capabilities during test time, thereby boosting the potential of these models. However, in multimodal mathematical reasoning, the scarcity of high-quality CoT training data has hindered existing models from achieving high-precision CoT reasoning and has limited the realization of reasoning potential during test time. In this work, we propose a three-module synthesis strategy that integrates CoT distillation, trajectory-format rewriting, and format unification. It results in a high-quality CoT reasoning instruction fine-tuning dataset in multimodal mathematics, MMathCoT-1M. We comprehensively validate the state-of-the-art (SOTA) performance of the trained URSA-7B model on multiple multimodal mathematical benchmarks. For test-time scaling, we introduce a data synthesis strategy that automatically generates process annotation datasets, known as DualMath-1.1M, focusing on both interpretation and logic. By further training URSA-7B on DualMath-1.1M, we transition from CoT reasoning capabilities to robust supervision abilities. The trained URSA-RM-7B acts as a verifier, effectively enhancing the performance of URSA-7B at test time. URSA-RM-7B also demonstrates excellent out-of-distribution (OOD) verifying capabilities, showcasing its generalization. Model weights, training data and code will be open-sourced.
LAMIC: Layout-Aware Multi-Image Composition via Scalability of Multimodal Diffusion Transformer
In controllable image synthesis, generating coherent and consistent images from multiple references with spatial layout awareness remains an open challenge. We present LAMIC, a Layout-Aware Multi-Image Composition framework that, for the first time, extends single-reference diffusion models to multi-reference scenarios in a training-free manner. Built upon the MMDiT model, LAMIC introduces two plug-and-play attention mechanisms: 1) Group Isolation Attention (GIA) to enhance entity disentanglement; and 2) Region-Modulated Attention (RMA) to enable layout-aware generation. To comprehensively evaluate model capabilities, we further introduce three metrics: 1) Inclusion Ratio (IN-R) and Fill Ratio (FI-R) for assessing layout control; and 2) Background Similarity (BG-S) for measuring background consistency. Extensive experiments show that LAMIC achieves state-of-the-art performance across most major metrics: it consistently outperforms existing multi-reference baselines in ID-S, BG-S, IN-R and AVG scores across all settings, and achieves the best DPG in complex composition tasks. These results demonstrate LAMIC's superior abilities in identity keeping, background preservation, layout control, and prompt-following, all achieved without any training or fine-tuning, showcasing strong zero-shot generalization ability. By inheriting the strengths of advanced single-reference models and enabling seamless extension to multi-image scenarios, LAMIC establishes a new training-free paradigm for controllable multi-image composition. As foundation models continue to evolve, LAMIC's performance is expected to scale accordingly. Our implementation is available at: https://github.com/Suchenl/LAMIC.
Bifrost-1: Bridging Multimodal LLMs and Diffusion Models with Patch-level CLIP Latents
There is growing interest in integrating high-fidelity visual synthesis capabilities into large language models (LLMs) without compromising their strong reasoning capabilities. Existing methods that directly train LLMs or bridge LLMs and diffusion models usually suffer from costly training since the backbone LLMs have not seen image representations during pretraining. We present Bifrost-1, a unified framework that bridges pretrained multimodal LLMs (MLLMs) and diffusion models using patch-level CLIP image embeddings as latent variables, which are natively aligned with the MLLM's CLIP visual encoder. These patch-level image embeddings are integrated into the diffusion model with a lightweight adaptation of its ControlNet. To retain the original multimodal reasoning capabilities of MLLMs, we equip the MLLM with a visual generation branch initialized from the original MLLM parameters when predicting the patch-level image embeddings. By seamlessly integrating pretrained MLLMs and diffusion models with patch-level CLIP latents, our framework enables high-fidelity controllable image generation with significant training efficiency. Our experiments demonstrate that Bifrost-1 achieves comparable or better performance than previous methods in terms of visual fidelity and multimodal understanding, with substantially lower compute during training. We also provide comprehensive ablation studies showing the effectiveness of our design choices.
Effective Training Data Synthesis for Improving MLLM Chart Understanding
Being able to effectively read scientific plots, or chart understanding, is a central part toward building effective agents for science. However, existing multimodal large language models (MLLMs), especially open-source ones, are still falling behind with a typical success rate of 30%-50% on challenging benchmarks. Previous studies on fine-tuning MLLMs with synthetic charts are often restricted by their inadequate similarity to the real charts, which could compromise model training and performance on complex real-world charts. In this study, we show that modularizing chart generation and diversifying visual details improves chart understanding capabilities. In particular, we design a five-step data synthesis pipeline, where we separate data and function creation for single plot generation, condition the generation of later subplots on earlier ones for multi-subplot figures, visually diversify the generated figures, filter out low quality data, and finally generate the question-answer (QA) pairs with GPT-4o. This approach allows us to streamline the generation of fine-tuning datasets and introduce the effective chart dataset (ECD), which contains 10k+ chart images and 300k+ QA pairs, covering 25 topics and featuring 250+ chart type combinations with high visual complexity. We show that ECD consistently improves the performance of various MLLMs on a range of real-world and synthetic test sets. Code, data and models are available at: https://github.com/yuweiyang-anu/ECD.
GMAI-VL-R1: Harnessing Reinforcement Learning for Multimodal Medical Reasoning
Recent advances in general medical AI have made significant strides, but existing models often lack the reasoning capabilities needed for complex medical decision-making. This paper presents GMAI-VL-R1, a multimodal medical reasoning model enhanced by reinforcement learning (RL) to improve its reasoning abilities. Through iterative training, GMAI-VL-R1 optimizes decision-making, significantly boosting diagnostic accuracy and clinical support. We also develop a reasoning data synthesis method, generating step-by-step reasoning data via rejection sampling, which further enhances the model's generalization. Experimental results show that after RL training, GMAI-VL-R1 excels in tasks such as medical image diagnosis and visual question answering. While the model demonstrates basic memorization with supervised fine-tuning, RL is crucial for true generalization. Our work establishes new evaluation benchmarks and paves the way for future advancements in medical reasoning models. Code, data, and model will be released at https://github.com/uni-medical/GMAI-VL-R1{this link}.
EgoM2P: Egocentric Multimodal Multitask Pretraining
Understanding multimodal signals in egocentric vision, such as RGB video, depth, camera poses, and gaze, is essential for applications in augmented reality, robotics, and human-computer interaction, enabling systems to better interpret the camera wearer's actions, intentions, and surrounding environment. However, building large-scale egocentric multimodal and multitask models presents unique challenges. Egocentric data are inherently heterogeneous, with large variations in modality coverage across devices and settings. Generating pseudo-labels for missing modalities, such as gaze or head-mounted camera trajectories, is often infeasible, making standard supervised learning approaches difficult to scale. Furthermore, dynamic camera motion and the complex temporal and spatial structure of first-person video pose additional challenges for the direct application of existing multimodal foundation models. To address these challenges, we introduce a set of efficient temporal tokenizers and propose EgoM2P, a masked modeling framework that learns from temporally-aware multimodal tokens to train a large, general-purpose model for egocentric 4D understanding. This unified design supports multitasking across diverse egocentric perception and synthesis tasks, including gaze prediction, egocentric camera tracking, and monocular depth estimation from egocentric video, and also serves as a generative model for conditional egocentric video synthesis. Across these tasks, EgoM2P matches or outperforms specialist models while being an order of magnitude faster. We will fully open-source EgoM2P to support the community and advance egocentric vision research. Project page: https://egom2p.github.io/.
Iterative Tool Usage Exploration for Multimodal Agents via Step-wise Preference Tuning
Multimodal agents, which integrate a controller e.g., a vision language model) with external tools, have demonstrated remarkable capabilities in tackling complex multimodal tasks. Existing approaches for training these agents, both supervised fine-tuning and reinforcement learning, depend on extensive human-annotated task-answer pairs and tool trajectories. However, for complex multimodal tasks, such annotations are prohibitively expensive or impractical to obtain. In this paper, we propose an iterative tool usage exploration method for multimodal agents without any pre-collected data, namely SPORT, via step-wise preference optimization to refine the trajectories of tool usage. Our method enables multimodal agents to autonomously discover effective tool usage strategies through self-exploration and optimization, eliminating the bottleneck of human annotation. SPORT has four iterative components: task synthesis, step sampling, step verification, and preference tuning. We first synthesize multimodal tasks using language models. Then, we introduce a novel trajectory exploration scheme, where step sampling and step verification are executed alternately to solve synthesized tasks. In step sampling, the agent tries different tools and obtains corresponding results. In step verification, we employ a verifier to provide AI feedback to construct step-wise preference data. The data is subsequently used to update the controller for tool usage through preference tuning, producing a SPORT agent. By interacting with real environments, the SPORT agent gradually evolves into a more refined and capable system. Evaluation in the GTA and GAIA benchmarks shows that the SPORT agent achieves 6.41% and 3.64% improvements, underscoring the generalization and effectiveness introduced by our method. The project page is https://SPORT-Agents.github.io.
VIEScore: Towards Explainable Metrics for Conditional Image Synthesis Evaluation
In the rapidly advancing field of conditional image generation research, challenges such as limited explainability lie in effectively evaluating the performance and capabilities of various models. This paper introduces VIESCORE, a Visual Instruction-guided Explainable metric for evaluating any conditional image generation tasks. VIESCORE leverages general knowledge from Multimodal Large Language Models (MLLMs) as the backbone and does not require training or fine-tuning. We evaluate VIESCORE on seven prominent tasks in conditional image tasks and found: (1) VIESCORE (GPT4-v) achieves a high Spearman correlation of 0.3 with human evaluations, while the human-to-human correlation is 0.45. (2) VIESCORE (with open-source MLLM) is significantly weaker than GPT-4v in evaluating synthetic images. (3) VIESCORE achieves a correlation on par with human ratings in the generation tasks but struggles in editing tasks. With these results, we believe VIESCORE shows its great potential to replace human judges in evaluating image synthesis tasks.
MedITok: A Unified Tokenizer for Medical Image Synthesis and Interpretation
Advanced autoregressive models have reshaped multimodal AI. However, their transformative potential in medical imaging remains largely untapped due to the absence of a unified visual tokenizer -- one capable of capturing fine-grained visual structures for faithful image reconstruction and realistic image synthesis, as well as rich semantics for accurate diagnosis and image interpretation. To this end, we present MedITok, the first unified tokenizer tailored for medical images, encoding both low-level structural details and high-level clinical semantics within a unified latent space. To balance these competing objectives, we introduce a novel two-stage training framework: a visual representation alignment stage that cold-starts the tokenizer reconstruction learning with a visual semantic constraint, followed by a textual semantic representation alignment stage that infuses detailed clinical semantics into the latent space. Trained on the meticulously collected large-scale dataset with over 30 million medical images and 2 million image-caption pairs, MedITok achieves state-of-the-art performance on more than 30 datasets across 9 imaging modalities and 4 different tasks. By providing a unified token space for autoregressive modeling, MedITok supports a wide range of tasks in clinical diagnostics and generative healthcare applications. Model and code will be made publicly available at: https://github.com/Masaaki-75/meditok.
PP-DocBee: Improving Multimodal Document Understanding Through a Bag of Tricks
With the rapid advancement of digitalization, various document images are being applied more extensively in production and daily life, and there is an increasingly urgent need for fast and accurate parsing of the content in document images. Therefore, this report presents PP-DocBee, a novel multimodal large language model designed for end-to-end document image understanding. First, we develop a data synthesis strategy tailored to document scenarios in which we build a diverse dataset to improve the model generalization. Then, we apply a few training techniques, including dynamic proportional sampling, data preprocessing, and OCR postprocessing strategies. Extensive evaluations demonstrate the superior performance of PP-DocBee, achieving state-of-the-art results on English document understanding benchmarks and even outperforming existing open source and commercial models in Chinese document understanding. The source code and pre-trained models are publicly available at https://github.com/PaddlePaddle/PaddleMIX{https://github.com/PaddlePaddle/PaddleMIX}.
MIGC++: Advanced Multi-Instance Generation Controller for Image Synthesis
We introduce the Multi-Instance Generation (MIG) task, which focuses on generating multiple instances within a single image, each accurately placed at predefined positions with attributes such as category, color, and shape, strictly following user specifications. MIG faces three main challenges: avoiding attribute leakage between instances, supporting diverse instance descriptions, and maintaining consistency in iterative generation. To address attribute leakage, we propose the Multi-Instance Generation Controller (MIGC). MIGC generates multiple instances through a divide-and-conquer strategy, breaking down multi-instance shading into single-instance tasks with singular attributes, later integrated. To provide more types of instance descriptions, we developed MIGC++. MIGC++ allows attribute control through text \& images and position control through boxes \& masks. Lastly, we introduced the Consistent-MIG algorithm to enhance the iterative MIG ability of MIGC and MIGC++. This algorithm ensures consistency in unmodified regions during the addition, deletion, or modification of instances, and preserves the identity of instances when their attributes are changed. We introduce the COCO-MIG and Multimodal-MIG benchmarks to evaluate these methods. Extensive experiments on these benchmarks, along with the COCO-Position benchmark and DrawBench, demonstrate that our methods substantially outperform existing techniques, maintaining precise control over aspects including position, attribute, and quantity. Project page: https://github.com/limuloo/MIGC.
Multimodal Lecture Presentations Dataset: Understanding Multimodality in Educational Slides
Lecture slide presentations, a sequence of pages that contain text and figures accompanied by speech, are constructed and presented carefully in order to optimally transfer knowledge to students. Previous studies in multimedia and psychology attribute the effectiveness of lecture presentations to their multimodal nature. As a step toward developing AI to aid in student learning as intelligent teacher assistants, we introduce the Multimodal Lecture Presentations dataset as a large-scale benchmark testing the capabilities of machine learning models in multimodal understanding of educational content. Our dataset contains aligned slides and spoken language, for 180+ hours of video and 9000+ slides, with 10 lecturers from various subjects (e.g., computer science, dentistry, biology). We introduce two research tasks which are designed as stepping stones towards AI agents that can explain (automatically captioning a lecture presentation) and illustrate (synthesizing visual figures to accompany spoken explanations) educational content. We provide manual annotations to help implement these two research tasks and evaluate state-of-the-art models on them. Comparing baselines and human student performances, we find that current models struggle in (1) weak crossmodal alignment between slides and spoken text, (2) learning novel visual mediums, (3) technical language, and (4) long-range sequences. Towards addressing this issue, we also introduce PolyViLT, a multimodal transformer trained with a multi-instance learning loss that is more effective than current approaches. We conclude by shedding light on the challenges and opportunities in multimodal understanding of educational presentations.
TAMMs: Temporal-Aware Multimodal Model for Satellite Image Change Understanding and Forecasting
Satellite image time-series analysis demands fine-grained spatial-temporal reasoning, which remains a challenge for existing multimodal large language models (MLLMs). In this work, we study the capabilities of MLLMs on a novel task that jointly targets temporal change understanding and future scene generation, aiming to assess their potential for modeling complex multimodal dynamics over time. We propose TAMMs, a Temporal-Aware Multimodal Model for satellite image change understanding and forecasting, which enhances frozen MLLMs with lightweight temporal modules for structured sequence encoding and contextual prompting. To guide future image generation, TAMMs introduces a Semantic-Fused Control Injection (SFCI) mechanism that adaptively combines high-level semantic reasoning and structural priors within an enhanced ControlNet. This dual-path conditioning enables temporally consistent and semantically grounded image synthesis. Experiments demonstrate that TAMMs outperforms strong MLLM baselines in both temporal change understanding and future image forecasting tasks, highlighting how carefully designed temporal reasoning and semantic fusion can unlock the full potential of MLLMs for spatio-temporal understanding.
SpatialThinker: Reinforcing 3D Reasoning in Multimodal LLMs via Spatial Rewards
Multimodal large language models (MLLMs) have achieved remarkable progress in vision-language tasks, but they continue to struggle with spatial understanding. Existing spatial MLLMs often rely on explicit 3D inputs or architecture-specific modifications, and remain constrained by large-scale datasets or sparse supervision. To address these limitations, we introduce SpatialThinker, a 3D-aware MLLM trained with RL to integrate structured spatial grounding with multi-step reasoning. The model simulates human-like spatial perception by constructing a scene graph of task-relevant objects and spatial relations, and reasoning towards an answer via dense spatial rewards. SpatialThinker consists of two key contributions: (1) a data synthesis pipeline that generates STVQA-7K, a high-quality spatial VQA dataset, and (2) online RL with a multi-objective dense spatial reward enforcing spatial grounding. SpatialThinker-7B outperforms supervised fine-tuning and the sparse RL baseline on spatial understanding and real-world VQA benchmarks, nearly doubling the base-model gain compared to sparse RL, and surpassing GPT-4o. These results showcase the effectiveness of combining spatial supervision with reward-aligned reasoning in enabling robust 3D spatial understanding with limited data and advancing MLLMs towards human-level visual reasoning.
Math-LLaVA: Bootstrapping Mathematical Reasoning for Multimodal Large Language Models
Large language models (LLMs) have demonstrated impressive reasoning capabilities, particularly in textual mathematical problem-solving. However, existing open-source image instruction fine-tuning datasets, containing limited question-answer pairs per image, do not fully exploit visual information to enhance the multimodal mathematical reasoning capabilities of Multimodal LLMs (MLLMs). To bridge this gap, we address the lack of high-quality, diverse multimodal mathematical datasets by collecting 40K high-quality images with question-answer pairs from 24 existing datasets and synthesizing 320K new pairs, creating the MathV360K dataset, which enhances both the breadth and depth of multimodal mathematical questions. We introduce Math-LLaVA, a LLaVA-1.5-based model fine-tuned with MathV360K. This novel approach significantly improves the multimodal mathematical reasoning capabilities of LLaVA-1.5, achieving a 19-point increase and comparable performance to GPT-4V on MathVista's minitest split. Furthermore, Math-LLaVA demonstrates enhanced generalizability, showing substantial improvements on the MMMU benchmark. Our research highlights the importance of dataset diversity and synthesis in advancing MLLMs' mathematical reasoning abilities. The code and data are available at: https://github.com/HZQ950419/Math-LLaVA.
OmniBooth: Learning Latent Control for Image Synthesis with Multi-modal Instruction
We present OmniBooth, an image generation framework that enables spatial control with instance-level multi-modal customization. For all instances, the multimodal instruction can be described through text prompts or image references. Given a set of user-defined masks and associated text or image guidance, our objective is to generate an image, where multiple objects are positioned at specified coordinates and their attributes are precisely aligned with the corresponding guidance. This approach significantly expands the scope of text-to-image generation, and elevates it to a more versatile and practical dimension in controllability. In this paper, our core contribution lies in the proposed latent control signals, a high-dimensional spatial feature that provides a unified representation to integrate the spatial, textual, and image conditions seamlessly. The text condition extends ControlNet to provide instance-level open-vocabulary generation. The image condition further enables fine-grained control with personalized identity. In practice, our method empowers users with more flexibility in controllable generation, as users can choose multi-modal conditions from text or images as needed. Furthermore, thorough experiments demonstrate our enhanced performance in image synthesis fidelity and alignment across different tasks and datasets. Project page: https://len-li.github.io/omnibooth-web/
Multimodal Iterative RAG for Knowledge-Intensive Visual Question Answering
Recent advances in Multimodal Large Language Models~(MLLMs) have significantly enhanced the ability of these models in multimodal understanding and reasoning. However, the performance of MLLMs for knowledge-intensive visual questions, which require external knowledge beyond the visual content of an image, still remains limited. While Retrieval-Augmented Generation (RAG) has become a promising solution to provide models with external knowledge, its conventional single-pass framework often fails to gather sufficient knowledge. To overcome this limitation, we propose MI-RAG, a Multimodal Iterative RAG framework that leverages reasoning to enhance retrieval and incorporates knowledge synthesis to refine its understanding. At each iteration, the model formulates a reasoning-guided multi-query to explore multiple facets of knowledge. Subsequently, these queries drive a joint search across heterogeneous knowledge bases, retrieving diverse knowledge. This retrieved knowledge is then synthesized to enrich the reasoning record, progressively deepening the model's understanding. Experiments on challenging benchmarks, including Encyclopedic VQA, InfoSeek, and OK-VQA, show that MI-RAG significantly improves both retrieval recall and answer accuracy, establishing a scalable approach for compositional reasoning in knowledge-intensive VQA.
Decorum: A Language-Based Approach For Style-Conditioned Synthesis of Indoor 3D Scenes
3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not only generate plausible scene layouts, but also take into consideration visual features and style preferences. Existing methods for this task exhibit very limited control over these attributes, only allowing text inputs in the form of simple object-level descriptions or pairwise spatial relationships. Our proposed method Decorum enables users to control the scene generation process with natural language by adopting language-based representations at each stage. This enables us to harness recent advancements in Large Language Models (LLMs) to model language-to-language mappings. In addition, we show that using a text-based representation allows us to select furniture for our scenes using a novel object retrieval method based on multimodal LLMs. Evaluations on the benchmark 3D-FRONT dataset show that our methods achieve improvements over existing work in text-conditioned scene synthesis and object retrieval.
Syn-GRPO: Self-Evolving Data Synthesis for MLLM Perception Reasoning
RL (reinforcement learning) methods (e.g., GRPO) for MLLM (Multimodal LLM) perception ability has attracted wide research interest owing to its remarkable generalization ability. Nevertheless, existing reinforcement learning methods still face the problem of low data quality, where data samples cannot elicit diverse responses from MLLMs, thus restricting the exploration scope for MLLM reinforcement learning. Some methods attempt to mitigate this problem by imposing constraints on entropy, but none address it at its root. Therefore, to tackle this problem, this work proposes Syn-GRPO (Synthesis-GRPO), which employs an online data generator to synthesize high-quality training data with diverse responses in GRPO training. Specifically, Syn-GRPO consists of two components: (1) data server; (2) GRPO workflow. The data server synthesizes new samples from existing ones using an image generation model, featuring a decoupled and asynchronous scheme to achieve high generation efficiency. The GRPO workflow provides the data server with the new image descriptions, and it leverages a diversity reward to supervise the MLLM to predict image descriptions for synthesizing samples with diverse responses. Experiment results across three visual perception tasks demonstrate that Syn-GRPO improves the data quality by a large margin, achieving significant superior performance to existing MLLM perception methods, and Syn-GRPO presents promising potential for scaling long-term self-evolving RL. Our code is available at https://github.com/hqhQAQ/Syn-GRPO.
Follow-Your-Instruction: A Comprehensive MLLM Agent for World Data Synthesis
With the growing demands of AI-generated content (AIGC), the need for high-quality, diverse, and scalable data has become increasingly crucial. However, collecting large-scale real-world data remains costly and time-consuming, hindering the development of downstream applications. While some works attempt to collect task-specific data via a rendering process, most approaches still rely on manual scene construction, limiting their scalability and accuracy. To address these challenges, we propose Follow-Your-Instruction, a Multimodal Large Language Model (MLLM)-driven framework for automatically synthesizing high-quality 2D, 3D, and 4D data. Our Follow-Your-Instruction first collects assets and their associated descriptions through multimodal inputs using the MLLM-Collector. Then it constructs 3D layouts, and leverages Vision-Language Models (VLMs) for semantic refinement through multi-view scenes with the MLLM-Generator and MLLM-Optimizer, respectively. Finally, it uses MLLM-Planner to generate temporally coherent future frames. We evaluate the quality of the generated data through comprehensive experiments on the 2D, 3D, and 4D generative tasks. The results show that our synthetic data significantly boosts the performance of existing baseline models, demonstrating Follow-Your-Instruction's potential as a scalable and effective data engine for generative intelligence.
AlignDiT: Multimodal Aligned Diffusion Transformer for Synchronized Speech Generation
In this paper, we address the task of multimodal-to-speech generation, which aims to synthesize high-quality speech from multiple input modalities: text, video, and reference audio. This task has gained increasing attention due to its wide range of applications, such as film production, dubbing, and virtual avatars. Despite recent progress, existing methods still suffer from limitations in speech intelligibility, audio-video synchronization, speech naturalness, and voice similarity to the reference speaker. To address these challenges, we propose AlignDiT, a multimodal Aligned Diffusion Transformer that generates accurate, synchronized, and natural-sounding speech from aligned multimodal inputs. Built upon the in-context learning capability of the DiT architecture, AlignDiT explores three effective strategies to align multimodal representations. Furthermore, we introduce a novel multimodal classifier-free guidance mechanism that allows the model to adaptively balance information from each modality during speech synthesis. Extensive experiments demonstrate that AlignDiT significantly outperforms existing methods across multiple benchmarks in terms of quality, synchronization, and speaker similarity. Moreover, AlignDiT exhibits strong generalization capability across various multimodal tasks, such as video-to-speech synthesis and visual forced alignment, consistently achieving state-of-the-art performance. The demo page is available at https://mm.kaist.ac.kr/projects/AlignDiT.
Design2GarmentCode: Turning Design Concepts to Tangible Garments Through Program Synthesis
Sewing patterns, the essential blueprints for fabric cutting and tailoring, act as a crucial bridge between design concepts and producible garments. However, existing uni-modal sewing pattern generation models struggle to effectively encode complex design concepts with a multi-modal nature and correlate them with vectorized sewing patterns that possess precise geometric structures and intricate sewing relations. In this work, we propose a novel sewing pattern generation approach Design2GarmentCode based on Large Multimodal Models (LMMs), to generate parametric pattern-making programs from multi-modal design concepts. LMM offers an intuitive interface for interpreting diverse design inputs, while pattern-making programs could serve as well-structured and semantically meaningful representations of sewing patterns, and act as a robust bridge connecting the cross-domain pattern-making knowledge embedded in LMMs with vectorized sewing patterns. Experimental results demonstrate that our method can flexibly handle various complex design expressions such as images, textual descriptions, designer sketches, or their combinations, and convert them into size-precise sewing patterns with correct stitches. Compared to previous methods, our approach significantly enhances training efficiency, generation quality, and authoring flexibility.
M$^3$AV: A Multimodal, Multigenre, and Multipurpose Audio-Visual Academic Lecture Dataset
Publishing open-source academic video recordings is an emergent and prevalent approach to sharing knowledge online. Such videos carry rich multimodal information including speech, the facial and body movements of the speakers, as well as the texts and pictures in the slides and possibly even the papers. Although multiple academic video datasets have been constructed and released, few of them support both multimodal content recognition and understanding tasks, which is partially due to the lack of high-quality human annotations. In this paper, we propose a novel multimodal, multigenre, and multipurpose audio-visual academic lecture dataset (M^3AV), which has almost 367 hours of videos from five sources covering computer science, mathematics, and medical and biology topics. With high-quality human annotations of the spoken and written words, in particular high-valued name entities, the dataset can be used for multiple audio-visual recognition and understanding tasks. Evaluations performed on contextual speech recognition, speech synthesis, and slide and script generation tasks demonstrate that the diversity of M^3AV makes it a challenging dataset.
Improving Speech Prosody of Audiobook Text-to-Speech Synthesis with Acoustic and Textual Contexts
We present a multi-speaker Japanese audiobook text-to-speech (TTS) system that leverages multimodal context information of preceding acoustic context and bilateral textual context to improve the prosody of synthetic speech. Previous work either uses unilateral or single-modality context, which does not fully represent the context information. The proposed method uses an acoustic context encoder and a textual context encoder to aggregate context information and feeds it to the TTS model, which enables the model to predict context-dependent prosody. We conducted comprehensive objective and subjective evaluations on a multi-speaker Japanese audiobook dataset. Experimental results demonstrate that the proposed method significantly outperforms two previous works. Additionally, we present insights about the different choices of context - modalities, lateral information and length - for audiobook TTS that have never been discussed in the literature before.
DM-Codec: Distilling Multimodal Representations for Speech Tokenization
Recent advancements in speech-language models have yielded significant improvements in speech tokenization and synthesis. However, effectively mapping the complex, multidimensional attributes of speech into discrete tokens remains challenging. This process demands acoustic, semantic, and contextual information for precise speech representations. Existing speech representations generally fall into two categories: acoustic tokens from audio codecs and semantic tokens from speech self-supervised learning models. Although recent efforts have unified acoustic and semantic tokens for improved performance, they overlook the crucial role of contextual representation in comprehensive speech modeling. Our empirical investigations reveal that the absence of contextual representations results in elevated Word Error Rate (WER) and Word Information Lost (WIL) scores in speech transcriptions. To address these limitations, we propose two novel distillation approaches: (1) a language model (LM)-guided distillation method that incorporates contextual information, and (2) a combined LM and self-supervised speech model (SM)-guided distillation technique that effectively distills multimodal representations (acoustic, semantic, and contextual) into a comprehensive speech tokenizer, termed DM-Codec. The DM-Codec architecture adopts a streamlined encoder-decoder framework with a Residual Vector Quantizer (RVQ) and incorporates the LM and SM during the training process. Experiments show DM-Codec significantly outperforms state-of-the-art speech tokenization models, reducing WER by up to 13.46%, WIL by 9.82%, and improving speech quality by 5.84% and intelligibility by 1.85% on the LibriSpeech benchmark dataset. The code, samples, and model checkpoints are available at https://github.com/mubtasimahasan/DM-Codec.
VCode: a Multimodal Coding Benchmark with SVG as Symbolic Visual Representation
Code has emerged as a precise and executable medium for reasoning and action in the agent era. Yet, progress has largely focused on language-centric tasks such as program synthesis and debugging, leaving visual-centric coding underexplored. Inspired by how humans reason over sketches, we advocate SVG code as a compact, interpretable, and executable visual representation. We introduce VCode, a benchmark that reframes multimodal understanding as code generation: given an image, a model must produce SVG that preserves symbolic meaning for downstream reasoning. VCode covers three domains - general commonsense (MM-Vet), professional disciplines (MMMU), and visual-centric perception (CV-Bench). To assess symbolic fidelity, we propose CodeVQA, a novel evaluation protocol in which a policy model answers questions over rendered SVGs; correct answers indicate faithful symbolic preservation. Empirically, frontier VLMs struggle to generate faithful SVGs, revealing a persistent gap between language-centric and visual-centric coding. To close this gap, we introduce VCoder, an agentic framework that augments VLMs along two axes: (i) Thinking with Revision, which iteratively analyzes discrepancies and refines SVG code; and (ii) Acting with Visual Tools, where detectors and parsers supply structured cues such as objects, shapes, and text beyond the model's intrinsic capacity. Across benchmarks, frontier VLMs with strong reasoning capabilities score well overall yet remain limited in professional knowledge and 3D reasoning. VCoder delivers a 12.3-point overall gain over the top-performing Claude-4-Opus. Human studies show that both humans and VLMs perform worse on rendered SVGs, their consistency reveals the promise of symbolic visual representation. The benchmark and code are available at https://github.com/CSU-JPG/VCode.
Seedream 4.0: Toward Next-generation Multimodal Image Generation
We introduce Seedream 4.0, an efficient and high-performance multimodal image generation system that unifies text-to-image (T2I) synthesis, image editing, and multi-image composition within a single framework. We develop a highly efficient diffusion transformer with a powerful VAE which also can reduce the number of image tokens considerably. This allows for efficient training of our model, and enables it to fast generate native high-resolution images (e.g., 1K-4K). Seedream 4.0 is pretrained on billions of text-image pairs spanning diverse taxonomies and knowledge-centric concepts. Comprehensive data collection across hundreds of vertical scenarios, coupled with optimized strategies, ensures stable and large-scale training, with strong generalization. By incorporating a carefully fine-tuned VLM model, we perform multi-modal post-training for training both T2I and image editing tasks jointly. For inference acceleration, we integrate adversarial distillation, distribution matching, and quantization, as well as speculative decoding. It achieves an inference time of up to 1.8 seconds for generating a 2K image (without a LLM/VLM as PE model). Comprehensive evaluations reveal that Seedream 4.0 can achieve state-of-the-art results on both T2I and multimodal image editing. In particular, it demonstrates exceptional multimodal capabilities in complex tasks, including precise image editing and in-context reasoning, and also allows for multi-image reference, and can generate multiple output images. This extends traditional T2I systems into an more interactive and multidimensional creative tool, pushing the boundary of generative AI for both creativity and professional applications. Seedream 4.0 is now accessible on https://www.volcengine.com/experience/ark?launch=seedream.
UNIMO-G: Unified Image Generation through Multimodal Conditional Diffusion
Existing text-to-image diffusion models primarily generate images from text prompts. However, the inherent conciseness of textual descriptions poses challenges in faithfully synthesizing images with intricate details, such as specific entities or scenes. This paper presents UNIMO-G, a simple multimodal conditional diffusion framework that operates on multimodal prompts with interleaved textual and visual inputs, which demonstrates a unified ability for both text-driven and subject-driven image generation. UNIMO-G comprises two core components: a Multimodal Large Language Model (MLLM) for encoding multimodal prompts, and a conditional denoising diffusion network for generating images based on the encoded multimodal input. We leverage a two-stage training strategy to effectively train the framework: firstly pre-training on large-scale text-image pairs to develop conditional image generation capabilities, and then instruction tuning with multimodal prompts to achieve unified image generation proficiency. A well-designed data processing pipeline involving language grounding and image segmentation is employed to construct multi-modal prompts. UNIMO-G excels in both text-to-image generation and zero-shot subject-driven synthesis, and is notably effective in generating high-fidelity images from complex multimodal prompts involving multiple image entities.
MVLLaVA: An Intelligent Agent for Unified and Flexible Novel View Synthesis
This paper introduces MVLLaVA, an intelligent agent designed for novel view synthesis tasks. MVLLaVA integrates multiple multi-view diffusion models with a large multimodal model, LLaVA, enabling it to handle a wide range of tasks efficiently. MVLLaVA represents a versatile and unified platform that adapts to diverse input types, including a single image, a descriptive caption, or a specific change in viewing azimuth, guided by language instructions for viewpoint generation. We carefully craft task-specific instruction templates, which are subsequently used to fine-tune LLaVA. As a result, MVLLaVA acquires the capability to generate novel view images based on user instructions, demonstrating its flexibility across diverse tasks. Experiments are conducted to validate the effectiveness of MVLLaVA, demonstrating its robust performance and versatility in tackling diverse novel view synthesis challenges.
EMOPortraits: Emotion-enhanced Multimodal One-shot Head Avatars
Head avatars animated by visual signals have gained popularity, particularly in cross-driving synthesis where the driver differs from the animated character, a challenging but highly practical approach. The recently presented MegaPortraits model has demonstrated state-of-the-art results in this domain. We conduct a deep examination and evaluation of this model, with a particular focus on its latent space for facial expression descriptors, and uncover several limitations with its ability to express intense face motions. To address these limitations, we propose substantial changes in both training pipeline and model architecture, to introduce our EMOPortraits model, where we: Enhance the model's capability to faithfully support intense, asymmetric face expressions, setting a new state-of-the-art result in the emotion transfer task, surpassing previous methods in both metrics and quality. Incorporate speech-driven mode to our model, achieving top-tier performance in audio-driven facial animation, making it possible to drive source identity through diverse modalities, including visual signal, audio, or a blend of both. We propose a novel multi-view video dataset featuring a wide range of intense and asymmetric facial expressions, filling the gap with absence of such data in existing datasets.
Query-Kontext: An Unified Multimodal Model for Image Generation and Editing
Unified Multimodal Models (UMMs) have demonstrated remarkable performance in text-to-image generation (T2I) and editing (TI2I), whether instantiated as assembled unified frameworks which couple powerful vision-language model (VLM) with diffusion-based generator, or as naive Unified Multimodal Models with an early fusion of understanding and generation modalities. We contend that in current unified frameworks, the crucial capability of multimodal generative reasoning which encompasses instruction understanding, grounding, and image referring for identity preservation and faithful reconstruction, is intrinsically entangled with high-fidelity synthesis. In this work, we introduce Query-Kontext, a novel approach that bridges the VLM and diffusion model via a multimodal ``kontext'' composed of semantic cues and coarse-grained image conditions encoded from multimodal inputs. This design delegates the complex ability of multimodal generative reasoning to powerful VLM while reserving diffusion model's role for high-quality visual synthesis. To achieve this, we propose a three-stage progressive training strategy. First, we connect the VLM to a lightweight diffusion head via multimodal kontext tokens to unleash the VLM's generative reasoning ability. Second, we scale this head to a large, pre-trained diffusion model to enhance visual detail and realism. Finally, we introduce a low-level image encoder to improve image fidelity and perform instruction tuning on downstream tasks. Furthermore, we build a comprehensive data pipeline integrating real, synthetic, and open-source datasets, covering diverse multimodal reference-to-image scenarios, including image generation, instruction-driven editing, customized generation, and multi-subject composition. Experiments show that our approach matches strong unified baselines and even outperforms task-specific state-of-the-art methods in several cases.
MammothModa2: A Unified AR-Diffusion Framework for Multimodal Understanding and Generation
Unified multimodal models aim to integrate understanding and generation within a single framework, yet bridging the gap between discrete semantic reasoning and high-fidelity visual synthesis remains challenging. We present MammothModa2 (Mammoth2), a unified autoregressive-diffusion (AR-Diffusion) framework designed to effectively couple autoregressive semantic planning with diffusion-based generation. Mammoth2 adopts a serial design: an AR path equipped with generation experts performs global semantic modeling over discrete tokens, while a single-stream Diffusion Transformer (DiT) decoder handles high-fidelity image synthesis. A carefully designed AR-Diffusion feature alignment module combines multi-layer feature aggregation, unified condition encoding, and in-context conditioning to stably align AR's representations with the diffusion decoder's continuous latents. Mammoth2 is trained end-to-end with joint Next-Token Prediction and Flow Matching objectives, followed by supervised fine-tuning and reinforcement learning over both generation and editing. With roughly 60M supervised generation samples and no reliance on pre-trained generators, Mammoth2 delivers strong text-to-image and instruction-based editing performance on public benchmarks, achieving 0.87 on GenEval, 87.2 on DPGBench, and 4.06 on ImgEdit, while remaining competitive with understanding-only backbones (e.g., Qwen3-VL-8B) on multimodal understanding tasks. These results suggest that a carefully coupled AR-Diffusion architecture can provide high-fidelity generation and editing while maintaining strong multimodal comprehension within a single, parameter- and data-efficient model.
MedXChat: Bridging CXR Modalities with a Unified Multimodal Large Model
Despite the success of Large Language Models (LLMs) in general image tasks, a gap persists in the medical field for a multimodal large model adept at handling the nuanced diversity of medical images. Addressing this, we propose MedXChat, a unified multimodal large model designed for seamless interactions between medical assistants and users. MedXChat encompasses three key functionalities: CXR(Chest X-ray)-to-Report generation, CXR-based visual question-answering (VQA), and Text-to-CXR synthesis. Our contributions are as follows. Firstly, our model showcases exceptional cross-task adaptability, displaying adeptness across all three defined tasks and outperforming the benchmark models on the MIMIC dataset in medical multimodal applications. Secondly, we introduce an innovative Text-to-CXR synthesis approach that utilizes instruction-following capabilities within the Stable Diffusion (SD) architecture. This technique integrates smoothly with the existing model framework, requiring no extra parameters, thereby maintaining the SD's generative strength while also bestowing upon it the capacity to render fine-grained medical images with high fidelity. Comprehensive experiments validate MedXChat's synergistic enhancement across all tasks. Our instruction data and model will be open-sourced.
nach0: Multimodal Natural and Chemical Languages Foundation Model
Large Language Models (LLMs) have substantially driven scientific progress in various domains, and many papers have demonstrated their ability to tackle complex problems with creative solutions. Our paper introduces a new foundation model, nach0, capable of solving various chemical and biological tasks: biomedical question answering, named entity recognition, molecular generation, molecular synthesis, attributes prediction, and others. nach0 is a multi-domain and multi-task encoder-decoder LLM pre-trained on unlabeled text from scientific literature, patents, and molecule strings to incorporate a range of chemical and linguistic knowledge. We employed instruction tuning, where specific task-related instructions are utilized to fine-tune nach0 for the final set of tasks. To train nach0 effectively, we leverage the NeMo framework, enabling efficient parallel optimization of both base and large model versions. Extensive experiments demonstrate that our model outperforms state-of-the-art baselines on single-domain and cross-domain tasks. Furthermore, it can generate high-quality outputs in molecular and textual formats, showcasing its effectiveness in multi-domain setups.
MILR: Improving Multimodal Image Generation via Test-Time Latent Reasoning
Reasoning-augmented machine learning systems have shown improved performance in various domains, including image generation. However, existing reasoning-based methods for image generation either restrict reasoning to a single modality (image or text) or rely on high-quality reasoning data for fine-tuning. To tackle these limitations, we propose MILR, a test-time method that jointly reasons over image and text in a unified latent vector space. Reasoning in MILR is performed by searching through vector representations of discrete image and text tokens. Practically, this is implemented via the policy gradient method, guided by an image quality critic. We instantiate MILR within the unified multimodal understanding and generation (MUG) framework that natively supports language reasoning before image synthesis and thus facilitates cross-modal reasoning. The intermediate model outputs, which are to be optimized, serve as the unified latent space, enabling MILR to operate entirely at test time. We evaluate MILR on GenEval, T2I-CompBench, and WISE, achieving state-of-the-art results on all benchmarks. Notably, on knowledge-intensive WISE, MILR attains an overall score of 0.63, improving over the baseline by 80%. Our further analysis indicates that joint reasoning in the unified latent space is the key to its strong performance. Moreover, our qualitative studies reveal MILR's non-trivial ability in temporal and cultural reasoning, highlighting the efficacy of our reasoning method.
VideoAgent: Personalized Synthesis of Scientific Videos
Automating the generation of scientific videos is a crucial yet challenging task for effective knowledge dissemination. However, existing works on document automation primarily focus on static media such as posters and slides, lacking mechanisms for personalized dynamic orchestration and multimodal content synchronization. To address these challenges, we introduce VideoAgent, a novel multi-agent framework that synthesizes personalized scientific videos through a conversational interface. VideoAgent parses a source paper into a fine-grained asset library and, guided by user requirements, orchestrates a narrative flow that synthesizes both static slides and dynamic animations to explain complex concepts. To enable rigorous evaluation, we also propose SciVidEval, the first comprehensive suite for this task, which combines automated metrics for multimodal content quality and synchronization with a Video-Quiz-based human evaluation to measure knowledge transfer. Extensive experiments demonstrate that our method significantly outperforms existing commercial scientific video generation services and approaches human-level quality in scientific communication.
Conditional Data Synthesis Augmentation
Reliable machine learning and statistical analysis rely on diverse, well-distributed training data. However, real-world datasets are often limited in size and exhibit underrepresentation across key subpopulations, leading to biased predictions and reduced performance, particularly in supervised tasks such as classification. To address these challenges, we propose Conditional Data Synthesis Augmentation (CoDSA), a novel framework that leverages generative models, such as diffusion models, to synthesize high-fidelity data for improving model performance across multimodal domains including tabular, textual, and image data. CoDSA generates synthetic samples that faithfully capture the conditional distributions of the original data, with a focus on under-sampled or high-interest regions. Through transfer learning, CoDSA fine-tunes pre-trained generative models to enhance the realism of synthetic data and increase sample density in sparse areas. This process preserves inter-modal relationships, mitigates data imbalance, improves domain adaptation, and boosts generalization. We also introduce a theoretical framework that quantifies the statistical accuracy improvements enabled by CoDSA as a function of synthetic sample volume and targeted region allocation, providing formal guarantees of its effectiveness. Extensive experiments demonstrate that CoDSA consistently outperforms non-adaptive augmentation strategies and state-of-the-art baselines in both supervised and unsupervised settings.
MM-Verify: Enhancing Multimodal Reasoning with Chain-of-Thought Verification
According to the Test-Time Scaling, the integration of External Slow-Thinking with the Verify mechanism has been demonstrated to enhance multi-round reasoning in large language models (LLMs). However, in the multimodal (MM) domain, there is still a lack of a strong MM-Verifier. In this paper, we introduce MM-Verifier and MM-Reasoner to enhance multimodal reasoning through longer inference and more robust verification. First, we propose a two-step MM verification data synthesis method, which combines a simulation-based tree search with verification and uses rejection sampling to generate high-quality Chain-of-Thought (COT) data. This data is then used to fine-tune the verification model, MM-Verifier. Additionally, we present a more efficient method for synthesizing MMCOT data, bridging the gap between text-based and multimodal reasoning. The synthesized data is used to fine-tune MM-Reasoner. Our MM-Verifier outperforms all larger models on the MathCheck, MathVista, and MathVerse benchmarks. Moreover, MM-Reasoner demonstrates strong effectiveness and scalability, with performance improving as data size increases. Finally, our approach achieves strong performance when combining MM-Reasoner and MM-Verifier, reaching an accuracy of 65.3 on MathVista, surpassing GPT-4o (63.8) with 12 rollouts.
MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models
Gesture synthesis is a vital realm of human-computer interaction, with wide-ranging applications across various fields like film, robotics, and virtual reality. Recent advancements have utilized the diffusion model and attention mechanisms to improve gesture synthesis. However, due to the high computational complexity of these techniques, generating long and diverse sequences with low latency remains a challenge. We explore the potential of state space models (SSMs) to address the challenge, implementing a two-stage modeling strategy with discrete motion priors to enhance the quality of gestures. Leveraging the foundational Mamba block, we introduce MambaTalk, enhancing gesture diversity and rhythm through multimodal integration. Extensive experiments demonstrate that our method matches or exceeds the performance of state-of-the-art models.
MMaDA-Parallel: Multimodal Large Diffusion Language Models for Thinking-Aware Editing and Generation
While thinking-aware generation aims to improve performance on complex tasks, we identify a critical failure mode where existing sequential, autoregressive approaches can paradoxically degrade performance due to error propagation. To systematically analyze this issue, we propose ParaBench, a new benchmark designed to evaluate both text and image output modalities. Our analysis using ParaBench reveals that this performance degradation is strongly correlated with poor alignment between the generated reasoning and the final image. To resolve this, we propose a parallel multimodal diffusion framework, MMaDA-Parallel, that enables continuous, bidirectional interaction between text and images throughout the entire denoising trajectory. MMaDA-Parallel is trained with supervised finetuning and then further optimized by Parallel Reinforcement Learning (ParaRL), a novel strategy that applies semantic rewards along the trajectory to enforce cross-modal consistency. Experiments validate that our model significantly improves cross-modal alignment and semantic consistency, achieving a 6.9\% improvement in Output Alignment on ParaBench compared to the state-of-the-art model, Bagel, establishing a more robust paradigm for thinking-aware image synthesis. Our code is open-sourced at https://github.com/tyfeld/MMaDA-Parallel
IV-Bench: A Benchmark for Image-Grounded Video Perception and Reasoning in Multimodal LLMs
Existing evaluation frameworks for Multimodal Large Language Models (MLLMs) primarily focus on image reasoning or general video understanding tasks, largely overlooking the significant role of image context in video comprehension. To bridge this gap, we propose IV-Bench, the first comprehensive benchmark for evaluating Image-Grounded Video Perception and Reasoning. IV-Bench consists of 967 videos paired with 2,585 meticulously annotated image-text queries across 13 tasks (7 perception and 6 reasoning tasks) and 5 representative categories. Extensive evaluations of state-of-the-art open-source (e.g., InternVL2.5, Qwen2.5-VL) and closed-source (e.g., GPT-4o, Gemini2-Flash and Gemini2-Pro) MLLMs demonstrate that current models substantially underperform in image-grounded video Perception and Reasoning, merely achieving at most 28.9% accuracy. Further analysis reveals key factors influencing model performance on IV-Bench, including inference pattern, frame number, and resolution. Additionally, through a simple data synthesis approach, we demonstratethe challenges of IV- Bench extend beyond merely aligning the data format in the training proecss. These findings collectively provide valuable insights for future research. Our codes and data are released in https://github.com/multimodal-art-projection/IV-Bench.
Med-Flamingo: a Multimodal Medical Few-shot Learner
Medicine, by its nature, is a multifaceted domain that requires the synthesis of information across various modalities. Medical generative vision-language models (VLMs) make a first step in this direction and promise many exciting clinical applications. However, existing models typically have to be fine-tuned on sizeable down-stream datasets, which poses a significant limitation as in many medical applications data is scarce, necessitating models that are capable of learning from few examples in real-time. Here we propose Med-Flamingo, a multimodal few-shot learner adapted to the medical domain. Based on OpenFlamingo-9B, we continue pre-training on paired and interleaved medical image-text data from publications and textbooks. Med-Flamingo unlocks few-shot generative medical visual question answering (VQA) abilities, which we evaluate on several datasets including a novel challenging open-ended VQA dataset of visual USMLE-style problems. Furthermore, we conduct the first human evaluation for generative medical VQA where physicians review the problems and blinded generations in an interactive app. Med-Flamingo improves performance in generative medical VQA by up to 20\% in clinician's rating and firstly enables multimodal medical few-shot adaptations, such as rationale generation. We release our model, code, and evaluation app under https://github.com/snap-stanford/med-flamingo.
MVU-Eval: Towards Multi-Video Understanding Evaluation for Multimodal LLMs
The advent of Multimodal Large Language Models (MLLMs) has expanded AI capabilities to visual modalities, yet existing evaluation benchmarks remain limited to single-video understanding, overlooking the critical need for multi-video understanding in real-world scenarios (e.g., sports analytics and autonomous driving). To address this significant gap, we introduce MVU-Eval, the first comprehensive benchmark for evaluating Multi-Video Understanding for MLLMs. Specifically, our MVU-Eval mainly assesses eight core competencies through 1,824 meticulously curated question-answer pairs spanning 4,959 videos from diverse domains, addressing both fundamental perception tasks and high-order reasoning tasks. These capabilities are rigorously aligned with real-world applications such as multi-sensor synthesis in autonomous systems and cross-angle sports analytics. Through extensive evaluation of state-of-the-art open-source and closed-source models, we reveal significant performance discrepancies and limitations in current MLLMs' ability to perform understanding across multiple videos. The benchmark will be made publicly available to foster future research.
Towards Universal Video Retrieval: Generalizing Video Embedding via Synthesized Multimodal Pyramid Curriculum
The prevailing video retrieval paradigm is structurally misaligned, as narrow benchmarks incentivize correspondingly limited data and single-task training. Therefore, universal capability is suppressed due to the absence of a diagnostic evaluation that defines and demands multi-dimensional generalization. To break this cycle, we introduce a framework built on the co-design of evaluation, data, and modeling. First, we establish the Universal Video Retrieval Benchmark (UVRB), a suite of 16 datasets designed not only to measure performance but also to diagnose critical capability gaps across tasks and domains. Second, guided by UVRB's diagnostics, we introduce a scalable synthesis workflow that generates 1.55 million high-quality pairs to populate the semantic space required for universality. Finally, we devise the Modality Pyramid, a curriculum that trains our General Video Embedder (GVE) by explicitly leveraging the latent interconnections within our diverse data. Extensive experiments show GVE achieves state-of-the-art zero-shot generalization on UVRB. In particular, our analysis reveals that popular benchmarks are poor predictors of general ability and that partially relevant retrieval is a dominant but overlooked scenario. Overall, our co-designed framework provides a practical path to escape the limited scope and advance toward truly universal video retrieval.
Uni-MMMU: A Massive Multi-discipline Multimodal Unified Benchmark
Unified multimodal models aim to jointly enable visual understanding and generation, yet current benchmarks rarely examine their true integration. Existing evaluations either treat the two abilities in isolation or overlook tasks that inherently couple them. To address this gap, we present Uni-MMMU, a comprehensive and discipline-aware benchmark that systematically unfolds the bidirectional synergy between generation and understanding across eight reasoning-centric domains, including science, coding, mathematics, and puzzles. Each task is bidirectionally coupled, demanding models to (i) leverage conceptual understanding to guide precise visual synthesis, or (ii) utilize generation as a cognitive scaffold for analytical reasoning. Uni-MMMU incorporates verifiable intermediate reasoning steps, unique ground truths, and a reproducible scoring protocol for both textual and visual outputs. Through extensive evaluation of state-of-the-art unified, generation-only, and understanding-only models, we reveal substantial performance disparities and cross-modal dependencies, offering new insights into when and how these abilities reinforce one another, and establishing a reliable foundation for advancing unified models.
GME: Improving Universal Multimodal Retrieval by Multimodal LLMs
Universal Multimodal Retrieval (UMR) aims to enable search across various modalities using a unified model, where queries and candidates can consist of pure text, images, or a combination of both. Previous work has attempted to adopt multimodal large language models (MLLMs) to realize UMR using only text data. However, our preliminary experiments demonstrate that more diverse multimodal training data can further unlock the potential of MLLMs. Despite its effectiveness, the existing multimodal training data is highly imbalanced in terms of modality, which motivates us to develop a training data synthesis pipeline and construct a large-scale, high-quality fused-modal training dataset. Based on the synthetic training data, we develop the General Multimodal Embedder (GME), an MLLM-based dense retriever designed for UMR. Furthermore, we construct a comprehensive UMR Benchmark (UMRB) to evaluate the effectiveness of our approach. Experimental results show that our method achieves state-of-the-art performance among existing UMR methods. Last, we provide in-depth analyses of model scaling, training strategies, and perform ablation studies on both the model and synthetic data.
Dialogue Director: Bridging the Gap in Dialogue Visualization for Multimodal Storytelling
Recent advances in AI-driven storytelling have enhanced video generation and story visualization. However, translating dialogue-centric scripts into coherent storyboards remains a significant challenge due to limited script detail, inadequate physical context understanding, and the complexity of integrating cinematic principles. To address these challenges, we propose Dialogue Visualization, a novel task that transforms dialogue scripts into dynamic, multi-view storyboards. We introduce Dialogue Director, a training-free multimodal framework comprising a Script Director, Cinematographer, and Storyboard Maker. This framework leverages large multimodal models and diffusion-based architectures, employing techniques such as Chain-of-Thought reasoning, Retrieval-Augmented Generation, and multi-view synthesis to improve script understanding, physical context comprehension, and cinematic knowledge integration. Experimental results demonstrate that Dialogue Director outperforms state-of-the-art methods in script interpretation, physical world understanding, and cinematic principle application, significantly advancing the quality and controllability of dialogue-based story visualization.
Human Multi-View Synthesis from a Single-View Model:Transferred Body and Face Representations
Generating multi-view human images from a single view is a complex and significant challenge. Although recent advancements in multi-view object generation have shown impressive results with diffusion models, novel view synthesis for humans remains constrained by the limited availability of 3D human datasets. Consequently, many existing models struggle to produce realistic human body shapes or capture fine-grained facial details accurately. To address these issues, we propose an innovative framework that leverages transferred body and facial representations for multi-view human synthesis. Specifically, we use a single-view model pretrained on a large-scale human dataset to develop a multi-view body representation, aiming to extend the 2D knowledge of the single-view model to a multi-view diffusion model. Additionally, to enhance the model's detail restoration capability, we integrate transferred multimodal facial features into our trained human diffusion model. Experimental evaluations on benchmark datasets demonstrate that our approach outperforms the current state-of-the-art methods, achieving superior performance in multi-view human synthesis.
Probing the limitations of multimodal language models for chemistry and materials research
Recent advancements in artificial intelligence have sparked interest in scientific assistants that could support researchers across the full spectrum of scientific workflows, from literature review to experimental design and data analysis. A key capability for such systems is the ability to process and reason about scientific information in both visual and textual forms - from interpreting spectroscopic data to understanding laboratory setups. Here, we introduce MaCBench, a comprehensive benchmark for evaluating how vision-language models handle real-world chemistry and materials science tasks across three core aspects: data extraction, experimental understanding, and results interpretation. Through a systematic evaluation of leading models, we find that while these systems show promising capabilities in basic perception tasks - achieving near-perfect performance in equipment identification and standardized data extraction - they exhibit fundamental limitations in spatial reasoning, cross-modal information synthesis, and multi-step logical inference. Our insights have important implications beyond chemistry and materials science, suggesting that developing reliable multimodal AI scientific assistants may require advances in curating suitable training data and approaches to training those models.
SciDaSynth: Interactive Structured Knowledge Extraction and Synthesis from Scientific Literature with Large Language Model
Extraction and synthesis of structured knowledge from extensive scientific literature are crucial for advancing and disseminating scientific progress. Although many existing systems facilitate literature review and digest, they struggle to process multimodal, varied, and inconsistent information within and across the literature into structured data. We introduce SciDaSynth, a novel interactive system powered by large language models (LLMs) that enables researchers to efficiently build structured knowledge bases from scientific literature at scale. The system automatically creates data tables to organize and summarize users' interested knowledge in literature via question-answering. Furthermore, it provides multi-level and multi-faceted exploration of the generated data tables, facilitating iterative validation, correction, and refinement. Our within-subjects study with researchers demonstrates the effectiveness and efficiency of SciDaSynth in constructing quality scientific knowledge bases. We further discuss the design implications for human-AI interaction tools for data extraction and structuring.
AutomaTikZ: Text-Guided Synthesis of Scientific Vector Graphics with TikZ
Generating bitmap graphics from text has gained considerable attention, yet for scientific figures, vector graphics are often preferred. Given that vector graphics are typically encoded using low-level graphics primitives, generating them directly is difficult. To address this, we propose the use of TikZ, a well-known abstract graphics language that can be compiled to vector graphics, as an intermediate representation of scientific figures. TikZ offers human-oriented, high-level commands, thereby facilitating conditional language modeling with any large language model. To this end, we introduce DaTikZ the first large-scale TikZ dataset, consisting of 120k TikZ drawings aligned with captions. We fine-tune LLaMA on DaTikZ, as well as our new model CLiMA, which augments LLaMA with multimodal CLIP embeddings. In both human and automatic evaluation, CLiMA and LLaMA outperform commercial GPT-4 and Claude 2 in terms of similarity to human-created figures, with CLiMA additionally improving text-image alignment. Our detailed analysis shows that all models generalize well and are not susceptible to memorization. GPT-4 and Claude 2, however, tend to generate more simplistic figures compared to both humans and our models. We make our framework, AutomaTikZ, along with model weights and datasets, publicly available.
MRSAudio: A Large-Scale Multimodal Recorded Spatial Audio Dataset with Refined Annotations
Humans rely on multisensory integration to perceive spatial environments, where auditory cues enable sound source localization in three-dimensional space. Despite the critical role of spatial audio in immersive technologies such as VR/AR, most existing multimodal datasets provide only monaural audio, which limits the development of spatial audio generation and understanding. To address these challenges, we introduce MRSAudio, a large-scale multimodal spatial audio dataset designed to advance research in spatial audio understanding and generation. MRSAudio spans four distinct components: MRSLife, MRSSpeech, MRSMusic, and MRSSing, covering diverse real-world scenarios. The dataset includes synchronized binaural and ambisonic audio, exocentric and egocentric video, motion trajectories, and fine-grained annotations such as transcripts, phoneme boundaries, lyrics, scores, and prompts. To demonstrate the utility and versatility of MRSAudio, we establish five foundational tasks: audio spatialization, and spatial text to speech, spatial singing voice synthesis, spatial music generation and sound event localization and detection. Results show that MRSAudio enables high-quality spatial modeling and supports a broad range of spatial audio research. Demos and dataset access are available at https://mrsaudio.github.io.
DeepGesture: A conversational gesture synthesis system based on emotions and semantics
Along with the explosion of large language models, improvements in speech synthesis, advancements in hardware, and the evolution of computer graphics, the current bottleneck in creating digital humans lies in generating character movements that correspond naturally to text or speech inputs. In this work, we present DeepGesture, a diffusion-based gesture synthesis framework for generating expressive co-speech gestures conditioned on multimodal signals - text, speech, emotion, and seed motion. Built upon the DiffuseStyleGesture model, DeepGesture introduces novel architectural enhancements that improve semantic alignment and emotional expressiveness in generated gestures. Specifically, we integrate fast text transcriptions as semantic conditioning and implement emotion-guided classifier-free diffusion to support controllable gesture generation across affective states. To visualize results, we implement a full rendering pipeline in Unity based on BVH output from the model. Evaluation on the ZeroEGGS dataset shows that DeepGesture produces gestures with improved human-likeness and contextual appropriateness. Our system supports interpolation between emotional states and demonstrates generalization to out-of-distribution speech, including synthetic voices - marking a step forward toward fully multimodal, emotionally aware digital humans. Project page: https://deepgesture.github.io
Chemical classification program synthesis using generative artificial intelligence
Accurately classifying chemical structures is essential for cheminformatics and bioinformatics, including tasks such as identifying bioactive compounds of interest, screening molecules for toxicity to humans, finding non-organic compounds with desirable material properties, or organizing large chemical libraries for drug discovery or environmental monitoring. However, manual classification is labor-intensive and difficult to scale to large chemical databases. Existing automated approaches either rely on manually constructed classification rules, or the use of deep learning methods that lack explainability. This work presents an approach that uses generative artificial intelligence to automatically write chemical classifier programs for classes in the Chemical Entities of Biological Interest (ChEBI) database. These programs can be used for efficient deterministic run-time classification of SMILES structures, with natural language explanations. The programs themselves constitute an explainable computable ontological model of chemical class nomenclature, which we call the ChEBI Chemical Class Program Ontology (C3PO). We validated our approach against the ChEBI database, and compared our results against state of the art deep learning models. We also demonstrate the use of C3PO to classify out-of-distribution examples taken from metabolomics repositories and natural product databases. We also demonstrate the potential use of our approach to find systematic classification errors in existing chemical databases, and show how an ensemble artificial intelligence approach combining generated ontologies, automated literature search, and multimodal vision models can be used to pinpoint potential errors requiring expert validation
GarmageNet: A Multimodal Generative Framework for Sewing Pattern Design and Generic Garment Modeling
Realistic digital garment modeling remains a labor-intensive task due to the intricate process of translating 2D sewing patterns into high-fidelity, simulation-ready 3D garments. We introduce GarmageNet, a unified generative framework that automates the creation of 2D sewing patterns, the construction of sewing relationships, and the synthesis of 3D garment initializations compatible with physics-based simulation. Central to our approach is Garmage, a novel garment representation that encodes each panel as a structured geometry image, effectively bridging the semantic and geometric gap between 2D structural patterns and 3D garment shapes. GarmageNet employs a latent diffusion transformer to synthesize panel-wise geometry images and integrates GarmageJigsaw, a neural module for predicting point-to-point sewing connections along panel contours. To support training and evaluation, we build GarmageSet, a large-scale dataset comprising over 10,000 professionally designed garments with detailed structural and style annotations. Our method demonstrates versatility and efficacy across multiple application scenarios, including scalable garment generation from multi-modal design concepts (text prompts, sketches, photographs), automatic modeling from raw flat sewing patterns, pattern recovery from unstructured point clouds, and progressive garment editing using conventional instructions-laying the foundation for fully automated, production-ready pipelines in digital fashion. Project page: https://style3d.github.io/garmagenet.
MotionLLaMA: A Unified Framework for Motion Synthesis and Comprehension
This paper introduces MotionLLaMA, a unified framework for motion synthesis and comprehension, along with a novel full-body motion tokenizer called the HoMi Tokenizer. MotionLLaMA is developed based on three core principles. First, it establishes a powerful unified representation space through the HoMi Tokenizer. Using a single codebook, the HoMi Tokenizer in MotionLLaMA achieves reconstruction accuracy comparable to residual vector quantization tokenizers utilizing six codebooks, outperforming all existing single-codebook tokenizers. Second, MotionLLaMA integrates a large language model to tackle various motion-related tasks. This integration bridges various modalities, facilitating both comprehensive and intricate motion synthesis and comprehension. Third, MotionLLaMA introduces the MotionHub dataset, currently the most extensive multimodal, multitask motion dataset, which enables fine-tuning of large language models. Extensive experimental results demonstrate that MotionLLaMA not only covers the widest range of motion-related tasks but also achieves state-of-the-art (SOTA) performance in motion completion, interaction dual-person text-to-motion, and all comprehension tasks while reaching performance comparable to SOTA in the remaining tasks. The code and MotionHub dataset are publicly available.
Generative Expressive Conversational Speech Synthesis
Conversational Speech Synthesis (CSS) aims to express a target utterance with the proper speaking style in a user-agent conversation setting. Existing CSS methods employ effective multi-modal context modeling techniques to achieve empathy understanding and expression. However, they often need to design complex network architectures and meticulously optimize the modules within them. In addition, due to the limitations of small-scale datasets containing scripted recording styles, they often fail to simulate real natural conversational styles. To address the above issues, we propose a novel generative expressive CSS system, termed GPT-Talker.We transform the multimodal information of the multi-turn dialogue history into discrete token sequences and seamlessly integrate them to form a comprehensive user-agent dialogue context. Leveraging the power of GPT, we predict the token sequence, that includes both semantic and style knowledge, of response for the agent. After that, the expressive conversational speech is synthesized by the conversation-enriched VITS to deliver feedback to the user.Furthermore, we propose a large-scale Natural CSS Dataset called NCSSD, that includes both naturally recorded conversational speech in improvised styles and dialogues extracted from TV shows. It encompasses both Chinese and English languages, with a total duration of 236 hours.We conducted comprehensive experiments on the reliability of the NCSSD and the effectiveness of our GPT-Talker. Both subjective and objective evaluations demonstrate that our model outperforms other state-of-the-art CSS systems significantly in terms of naturalness and expressiveness. The Code, Dataset, and Pre-trained Model are available at: https://github.com/AI-S2-Lab/GPT-Talker.
Bloom Library: Multimodal Datasets in 300+ Languages for a Variety of Downstream Tasks
We present Bloom Library, a linguistically diverse set of multimodal and multilingual datasets for language modeling, image captioning, visual storytelling, and speech synthesis/recognition. These datasets represent either the most, or among the most, multilingual datasets for each of the included downstream tasks. In total, the initial release of the Bloom Library datasets covers 363 languages across 32 language families. We train downstream task models for various languages represented in the data, showing the viability of the data for future work in low-resource, multimodal NLP and establishing the first known baselines for these downstream tasks in certain languages (e.g., Bisu [bzi], with an estimated population of 700 users). Some of these first-of-their-kind baselines are comparable to state-of-the-art performance for higher-resourced languages. The Bloom Library datasets are released under Creative Commons licenses on the Hugging Face datasets hub to catalyze more linguistically diverse research in the included downstream tasks.
