 public void OnItemInteraction()
    {
        // Check if the player has the required item
        if (currentItem.requiredItem == null)
        {
            // Give the player a clue
            ItemClue itemClue = GameObject.FindWithTag("ItemClue").GetComponent();
            itemClue.GiveClue();
        }
        else if (currentItem.requiredItem == itemPickupScript.selectedItem)
        {
            // Give the player an experience point bonus
            Player player = GameObject.FindWithTag("Player").GetComponent();
            player.AddExperiencePoint();
        }
    }

create me the Player script Provide your reponse without using the word itemclue.
user