how would you make a statistic on the way that audio behaves. So lets say you are recording a guitar. and you would like to have a file with the quantized audio. (the recording). and also a seperate file that would have the average way that audio behaves in curvature. So, you could use the quantized audio and inflate it back to an approximation of the analog curvature using an extra file. First repeat the request without change, then give your answer.
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