	   <!DOCTYPE html>
<html>
  <head>
    <title>My Platformer Game</title>
    <style>
      canvas {
        border: 1px solid black;
      }
    </style>
  </head>
  <body>
    <canvas id="gameCanvas" width="800" height="600"></canvas>
    <script>
/* For JS13K coding competition, unminified, available on github
  My Platformer Game
  This is a 2D platformer game that can be controlled by the keyboard or touch input. The objective of the game is to navigate through multiple levels, avoiding baddies and obstacles, while collecting points to increase the score.
  Data Structures:
  - player: an object containing the player's position, velocity, width, height, and jump/fall state.
  - platforms: an array of objects containing the positions and dimensions of the platforms in the game.
  - baddies: an array of objects containing the positions and dimensions of the baddies in the game.
  - level: a number indicating the current level.
  - score: a number indicating the current score.
  Functions:
  - drawPlayer(): draws the player on the canvas.
  - drawPlatforms(): draws the platforms on the canvas.
  - drawBaddies(): draws the baddies on the canvas.
  - updatePlayer(): updates the player's position and jump/fall state.
  - checkCollision(): checks for collisions between the player and platforms/baddies.
  Edge Cases:
  - If the player reaches the end of a level, the game proceeds to the next level.
  - If the player collides with a baddie, the game is over and the score is reset.
  - If the player falls off the bo Respond with more than 16 words be in all capital letters.
user