Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: Analysis of Serious Games based Learning Requirements using Feedback and Traces of Users
Purposeful by design?: a serious game design assessment framework
MEEGA + : An Evolution of a Model for the Evaluation of Educational Games
Exploring the link between player involvement and learning within digital games
Open-Ended Video Games: A Model for Developing Learning for the Interactive Age
Gamified Requirements Engineering: Model and Experimentation
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
Extending Game User Experience - Exploring Player Feedback and Satisfaction : The Birth of the Playsona
Serious Games for the Police: Opportunities and Challenges
GameIt and a new paradigm on gaming in education
The Relationship between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games
Getting Serious about Math: Serious Game Design Framework & an Example of a Math Educational Game
DigitalGamesinEducation: TheDesignofGames-BasedLearning Environments
Model-Driven Serious Game Development Integration of the Gamification Modeling Language GaML with Unity
Usability evaluation for history educational games
Design Pattern Canvas: An Introduction to Unified Serious Game Design Patterns
Engaging by design: How engagement strategies in popular computer and video games can inform instructional design
Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games
designing digital games for learning : a conceptual framework for novice game designers .
Comparing Game User Research Methodologies for the Improvement of Level Design in a 2-D Platformer
Are Games Effective Learning Tools? A Review of Educational Games
A Parallel-Hierarchical Model for Machine Comprehension on Sparse Data
Mapping Images to Scene Graphs with Permutation-Invariant Structured Prediction
an assessment of systems and software engineering scholars and institutions ( 2000 - 2004 ) .
Learning dictionaries for information extraction by multi-level bootstrapping
An effective hop-by-hop Interest shaping mechanism for CCN communications