Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: Verifying Anaconda's expert rating by competing against Chinook: experiments in co-evolving a neural checkers player
Evolving an Expert Checkers Playing Program Without Using Human Expertise
Deep Pepper: Expert Iteration based Chess agent in the Reinforcement Learning Setting
AI as evaluator: Search driven playtesting of modern board games
DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess
The grand challenge of computer Go: Monte Carlo tree search and extensions
Learning to Evaluate Chess Positions with Deep Neural Networks and Limited Lookahead
Large-scale Analysis of Chess Games with Chess Engines: A Preliminary Report
Better Computer Go Player with Neural Network and Long-term Prediction
Investigating the Limits of Monte-Carlo Tree Search Methods in Computer Go
Beyond Monte Carlo Tree Search: Playing Go with Deep Alternative Neural Network and Long-Term Evaluation
A World Championship Caliber Checkers Program
Mastering the game of Go with deep neural networks and tree search
Giraffe: Using Deep Reinforcement Learning to Play Chess
Heuristic Evaluation Functions for General Game Playing
Neurogammon: a neural-network backgammon program
Machine Learning In Computer Chess: The Next Generation
A Neuroevolution Approach to General Atari Game Playing
Chess-playing programs and the problem of complexity
Monte-Carlo tree search and rapid action value estimation in computer Go
Coevolution of a Backgammon Player
SPEA2: Improving the Strength Pareto Evolutionary Algorithm
benzodiazepine use and driving : a meta - analysis .
Bayesian modeling of uncertainty in low-level vision
Co-Evolution in the Successful Learning of Backgammon Strategy
What Makes People Actually Embrace or Shun Mobile Payment: A Cross-Culture Study