Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper
Query: Action-Graph Games
Multi-Agent Influence Diagrams for Representing and Solving Games
Improved Probabilistic Inference as a General Learning Mechanism with Action Video Games
Deep Reinforcement Learning from Self-Play in Imperfect-Information Games
an algorithmic game theory primer .
Depth-Limited Solving for Imperfect-Information Games
Modeling of Agent Cognition in Extensive Games via Artificial Neural Networks
Computing Strong Game-Theoretic Strategies in Jotto
An algorithm for constructing and solving imperfect recall abstractions of large extensive-form games
Regret minimization in games with incomplete information
A Probabilistic Calculus of Actions
A Comparison of Algorithms for Multi-Player Games
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
A Game of Thrones: When Human Behavior Models Compete in Repeated Stackelberg Security Games
Learning Action Representations for Reinforcement Learning
Prob-Maxn: Playing N-Player Games with Opponent Models
Monte-Carlo Tree Search: A New Framework for Game AI
Multiagent Bidirectionally-Coordinated Nets for Learning to Play StarCraft Combat Games.
GIST: A Solver for Probabilistic Games
Hierarchical adversarial search applied to Real-Time Strategy games
On the Hardness of Simple Stochastic Games
Algorithm 866: IFISS, a Matlab toolbox for modelling incompressible flow
Knowledge Transfer for Out-of-Knowledge-Base Entities : A Graph Neural Network Approach
A Meta-Analysis of Personality in Scientific and Artistic Creativity
Watercolour Rendering of Portraits
Equilibrium points in n-person games