Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Skin: a constructive approach to modeling free-form shapes
Free-form shape design using triangulated surfaces
Modeling and exploring Co-variations in the geometry and configuration of Man-made 3D shape families
Structure and appearance optimization for controllable shape design
FiberMesh: designing freeform surfaces with 3D curves
Spherical blend skinning: a real-time deformation of articulated models
Sketch-Based 3D Sleeve Modeling and Reusing Method for Garment CAD
Curve Shape Modification and Fairness Evaluation for Computer Aided Aesthetic Design
Automatic linearization of nonlinear skinning
Sketch-based modeling with few strokes
An automatic skinning method for real-time deformation
Sketch-based modeling
Analysis and synthesis of 3D shape families via deep-learned generative models of surfaces
Geometric skinning with approximate dual quaternion blending
Composite Templates for Cloth Modeling and Sketching
A morphable part model for shape manipulation
A Method for enforcing integrability in shape from shading algorithms
RigMesh: automatic rigging for part-based shape modeling and deformation
EigenSkin: real time large deformation character skinning in hardware
Realtime shape-enhanced shading of large scale skinned meshes with fast normal updating
A Developer's Guide to Silhouette Algorithms for Polygonal Models
Generalized solid-state marx modulator topology
Low Power and High Performance Ring Counter Using Pulsed Latch Technique
Dizziness and Vertigo: Emergencies and Management
Mesh Generation And Optimal Triangulation
PanLex: Building a Resource for Panlingual Lexical Translation