Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: gHull: A GPU algorithm for 3D convex hull
The quickhull algorithm for convex hulls
Compact interval trees: a data structure for convex hulls
Performance analysis for GPU-based ray-triangle algorithms
Fast bvh construction on gpus
Winter 12-1-2013 An Algorithm for Triangulating 3 D Polygons
Approximate Convex Hull of Data Streams
A COMPARISON OF GPU BOX-PLANE INTERSECTION ALGORITHMS FOR DIRECT VOLUME RENDERING
Accurate and Fast Proximity Queries Between Polyhedra Using Convex Surface Decomposition
A Parallel Approach to Compression and Decompression of Triangle Meshes using the GPU
CPU-GPU Algorithms for Triangular Surface Mesh Simplification
A Linear Algorithm for Determining the Separation of Convex Polyhedra
Solid modeling of polyhedral objects by Layered Depth-Normal Images on the GPU
Accelerating 3D Digital Differential Analyzer Ray Tracing Algorithm on the GPU Using CUDA
Computational geometry: algorithms and applications, 3rd Edition
CONCAVE HULL: A K-NEAREST NEIGHBOURS APPROACH FOR THE COMPUTATION OF THE REGION OCCUPIED BY A SET OF POINTS
High-performance delaunay triangulation for many-core computers
The computational geometry algorithms library CGAL
KD-tree acceleration structures for a GPU raytracer
FIST: Fast Industrial-Strength Triangulation of Polygons
Delaunay Tetrahedralization using an Advancing-Front Approach
Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams
Measuring Surface Water Quality Using a Low-Cost Sensor Kit within the Context of Rural Africa
DESIGN OF 2 X 4 MICROSTRIP MONOPULSE PATCH ANTENNA IN
Agent-based demand forecast in multi-echelon supply chain
A Probabilistic Framework for Real-time 3D Segmentation using Spatial, Temporal, and Semantic Cues.