Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: Playability heuristics for mobile games
Using heuristics to evaluate the playability of games
Heuristic evaluation for games: usability principles for video game design
Determinants of adoption of mobile games under mobile broadband wireless access environment
Exploring the Usability of Video Game Heuristics for Pervasive Game Development in Smart Home Environments
Usability heuristics for touchscreen-based mobile devices: update
Mobile game-based learning in secondary education: engagement, motivation and learning in a mobile city game
Heuristics for motion-based control in games
Foot-based mobile interaction with games
Predicting Purchase Decisions in Mobile Free-To-Play Games
Engaging students through mobile game development
Mapping usability heuristics and design principles for touchscreen-based mobile devices
Conquering the City: Understanding perceptions of Mobility and Human Territoriality in Location-based Mobile Games
Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games
Critical review on video game evaluation heuristics: social games perspective
Mobile learning with a mobile game: design and motivational effects
MobiLearn go: mobile microlearning as an active, location-aware game
Methods for evaluating games: how to measure usability and user experience in games?
Mapping Out Instruments, Affordances, and Mobiles
An Evaluation Framework for Mobile User Interfaces
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
A Case Study: NLG meeting Weather Industry Demand for Quality and Quantity of Textual Weather Forecasts
The prospects for psychological science in human-computer interaction
The Microsoft 2017 Conversational Speech Recognition System
Lip reading using optical flow and support vector machines
Automatic Detection of Cyberbullying in Social Media Text