Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Constructing the ScratchJr programming language in the early childhood classroom
Scratch: programming for all
Evaluation of Computer Games Developed by Primary School Children to Gauge Understanding of Programming Concepts
A new way of teaching programming skills to K-12 students: Code.org
Designing early childhood math games: a research-driven approach
Programming in Slovak Primary Schools
the design of early childhood makerspaces to support positive technological development : two case studies .
Test-driven learning in early programming courses
An early introduction to STEM education: Teaching computer programming principles to 5th graders through an e-learning platform: A game-based approach
tangible programming bricks : an approach to making programming accessible to everyone by .
Simple tangible language elements for young children
Cubetto for preschoolers: Computer programming code to code
Augmented-reality scratch: a children's authoring environment for augmented-reality experiences
Assessment of computer science learning in a scratch-based outreach program
Automatically generating tutorials to enable middle school children to learn programming independently
A Pilot Computer Science and Programming Course for Primary School Students
Robotics in the early childhood classroom: learning outcomes from an 8-week robotics curriculum in pre-kindergarten through second grade
Augmented Reality interfaces for symbolic play in early childhood
Teaching introductory programming with popular board games
The social turn in K-12 programming: moving from computational thinking to computational participation
Entry: visual programming to enhance children's computational thinking
Pannexin 1 Channels as an Unexpected New Target of the Anti-Hypertensive Drug Spironolactone
Effect of metal line width on electromigration of BEOL Cu interconnects
Reporting bias and knowledge acquisition
Generalized estimators of stationary random-coefficients panel data models: asymptotic and small sample properties
Tangible interaction and learning: the case for a hybrid approach