Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: Direct Ray Tracing of Displacement Mapped Triangles
Geometry Caching for Ray-Tracing Displacement Maps
Real-time bidirectional path tracing via rasterization
Realtime Ray Tracing
Instant Ray Tracing: The Bounding Interval Hierarchy
GPU-Based Research of Highly Efficient Ray Tracing
An Efficient and Stable Ray Tracing Algorithm for Parametric Surfaces
Efficient Ray Tracing of Parametric Surfaces for Advanced Effects
Toward Real-Time Ray Tracing: A Survey on Hardware Acceleration and Microarchitecture Techniques
Accelerating 3D Digital Differential Analyzer Ray Tracing Algorithm on the GPU Using CUDA
Direct and Fast Ray Tracing of NURBS Surfaces
RenderMan: An Advanced Path-Tracing Architecture for Movie Rendering
Realtime Ray Tracing on GPU with BVH-based Packet Traversal
a prism - free method for silhouette rendering in inverse displacement mapping .
Performance analysis for GPU-based ray-triangle algorithms
displacement mapping on the gpu - state of the art .
Horizon mapping: shadows for bump-mapped surfaces
Ray Tracing for Curves Primitive
Fast ray-tracing of human eye optics on Graphics Processing Units
Ray tracing animated scenes using coherent grid traversal
A Compressed Representation for Ray Tracing Parametric Surfaces
Constant Current Fast Charging of Electric Vehicles via a DC Grid Using a Dual-Inverter Drive
300mm low k wafer dicing saw study
Piecewise smooth surface reconstruction
Deep Learning Approach for Brain Machine Interface
An Adaptive Genetic Algorithm for Solving N-Queens Problem