Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper
Query: WEARPG: game design implications for movement-based play in table-top role-playing games with arm-worn devices
Towards the Next Generation of Tabletop Gaming Experiences
Designing for social play in co-located mobile games
Adaptive Role Playing Games: An Immersive Approach for Problem Based Learning
Comparing Game User Research Methodologies for the Improvement of Level Design in a 2-D Platformer
Understanding Pervasive Games through Gameplay Design Patterns
Collaborative games: Lessons learned from boardgames
Moving and making strange: An embodied approach to movement-based interaction design
Beyond Play: A New Approach to Games
Towards automated game design
The Evolution of Game Controllers and Control Schemes and their Effect on their games
MDA: A formal approach to game design and game research
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Tools and Methods for Efficiently Designing Serious Games
Handheld AR games — A triarchic conceptual design framework
The three-sixty illusion: designing for immersion in pervasive games
Beyond Self-Selection in Video Game Play: An Experimental Examination of the Consequences of Massively Multiplayer Online Role-Playing Game Play
Designing games with a purpose
Geogames: Designing Location-Based Games from Classic Board Games
Pre-patterns for designing embodied interactions in handheld augmented reality games
Designing exploratory design games: a framework for participation in Participatory Design?
Data mining techniques for better decisions in human resource management systems
Progressive and iterative approximation for least squares B-spline curve and surface fitting
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
Questionnaire Testing: Identifying Twitter User's Information Sharing Behavior during Disasters
An Improved Quality-Guided Phase-Unwrapping Algorithm Based on Priority Queue