Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper
Query: the caveut system : immersive entertainment based on a game engine .
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Game & Watch: Are "Let's Play" Gaming Videos as Immersive as Playing Games?
A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments
Ideomotor design: Using common coding theory to derive novel video game interactions
Fortnite: supercharging CG animation pipelines with game engine technology
Immersive Interfaces for Engagement and Learning
Furion: Engineering High-Quality Immersive Virtual Reality on Today's Mobile Devices
Chapter 0 Immersion in Digital Games : a Review of Gaming Experience Research
OpenGLD - A Multi-user Single State Architecture for Multiplayer Game Development
Gazing at games: using eye tracking to control virtual characters
A Survey of Interactive Remote Rendering Systems
ARQuake: an outdoor/indoor augmented reality first person application
Eye tracking and avatar-mediated communication in immersive collaborative virtual environments
PRISM interaction for enhancing control in immersive virtual environments
Aspects of Replayability and Software Engineering: Towards a Methodology of Developing Games
A Cloud Gaming System Based on User-Level Virtualization and Its Resource Scheduling
Dead Fun: Uncomfortable Interactions in a Virtual Reality Game for Coffins
An immersive 3D video-conferencing system using shared virtual team user environments
Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game
The Biocybernetic Loop Engine: An Integrated Tool for Creating Physiologically Adaptive Videogames
An Oz-Centric Review of Interactive Drama and Believable Agents
From Empathy to Apathy: The Bystander Effect Revisited
Mapping an index of the myelin g-ratio in infants using magnetic resonance imaging
Saliency Detection via Graph-Based Manifold Ranking
Machine Learning Techniques with Ontology for Subjective Answer Evaluation