Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper.
Query: MSC: A Dataset for Macro-Management in StarCraft II
Multiagent Bidirectionally-Coordinated Nets for Learning to Play StarCraft Combat Games.
a bayesian model for opening prediction in rts games with application to starcraft .
Episodic Exploration for Deep Deterministic Policies: An Application to StarCraft Micromanagement Tasks
MOBA: a New Arena for Game AI
Combat Models for RTS Games
Chapter 12: Game Data Mining
Reinforcement Learning approach for Real Time Strategy Games Battle city and S3
Automatic Learning of Combat Models for RTS Games
The art of drafting: a team-oriented hero recommendation system for multiplayer online battle arena games
An integrated agent for playing real-time strategy games
Business Intelligence in World of Warcraft
Data-Driven Approaches to Game Player Modeling: A Systematic Literature Review
SceneNN: A Scene Meshes Dataset with aNNotations
Playing for Data: Ground Truth from Computer Games
Orchestrating Game Generation
MuSSE: A Tool to Extract Meta-Data from Game Sprite Sheets Using Blob Detection Algorithm
Application of Monte-Carlo tree search in a fighting game AI
Peer-to-peer architectures for massively multiplayer online games: A Survey
Statistical Analysis of Player Behavior in Minecraft
MCScript: A Novel Dataset for Assessing Machine Comprehension Using Script Knowledge
LSUN: Construction of a Large-scale Image Dataset using Deep Learning with Humans in the Loop
Monitoring of the Respiratory Muscles in the Critically Ill
improving adaptive game ai with evolutionary learning .
Case-control study of childhood cancer and exposure to 60-Hz magnetic fields.
Chapter 3 SURFACE NAVIGATION AND MOBILITY INTELLIGENCE ON THE MARS EXPLORATION ROVERS