Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: Real-Time Procedural Generation of Personalized Facade and Interior Appearances Based on Semantics
Procedural Facade Variations from a Single Layout
real - time procedural generation of ' pseudo infinite ' cities .
undiscovered worlds - towards a framework for real - time procedural world generation .
From Artistry to Automation: A Structured Methodology for Procedural Content Creation
WorldBrush: interactive example-based synthesis of procedural virtual worlds
Procedural Content Generation in Games
Searchbased procedural content generation
Fast, Automated, Scalable Generation of Textured 3D Models of Indoor Environments
Render-time procedural per-pixel geometry generation
Procedural Hair Generation
Procedurally generated virtual reality from 3D reconstructed physical space
realtime procedural terrain generation .
Interactive Creation of Virtual Worlds Using Procedural Sketching
Controlled Procedural Terrain Generation Using Software Agents
Inverse Procedural Modeling by Automatic Generation of L-systems
A Constrained Growth Method for Procedural Floor Plan Generation
Guided Proceduralization: Optimizing Geometry Processing and Grammar Extraction for Architectural Models
Procedural level generation with answer set programming for general Video Game playing
Designer Worlds: Procedural Generation of Infinite Terrain from Real-World Elevation Data
Interactive sketching of urban procedural models
Adventures in level design: generating missions and spaces for action adventure games
Guidance for human navigation using a vibro-tactile belt interface and robot-like motion planning
A new exact method for the two-dimensional orthogonal packing problem
Evaluating the cost-benefit of using cloud computing to extend the capacity of clusters
On the Teachability of Communication Strategies.