Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: The effect of surroundings on gaming experience
Fundamental Components of the Gameplay Experience: Analysing Immersion
The Cognitive Neuroscience of Video Games
Affective gaming: measuring emotion through the gamepad
Affective Ludology, Flow and Immersion in a First- Person Shooter: Measurement of Player Experience
Persuasive Games: The Expressive Power of Videogames
Who but not where: The effect of social play on immersion in digital games
The effects of video game realism on attention, retention and aggressive outcomes
Experiences of Time Loss among Videogame Players: An Empirical Study
The influence of implicit and explicit biofeedback in first-person shooter games
Presence: Experiments in the Psychology of Virtual Environments
Mapping the mental space of game genres
Biofeedback game design: using direct and indirect physiological control to enhance game interaction
A survey of visual, mixed, and augmented reality gaming
Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games
understanding playful user experience through digital games .
Immersive Virtual Video Game Play and Presence: Influences on Aggressive Feelings and Behavior
Designing gamification: creating gameful and playful experiences
Games, Gameplay, and BCI: The State of the Art
Surround haptics: tactile feedback for immersive gaming experiences
Affect and the Computer Game Player: The Effect of Gender, Personality, and Game Reinforcement Structure on Affective Responses to Computer Game-Play
Zipf's and Benford's laws in Twitter hashtags
lh * - linear hashing for distributed files .
Grammar Variational Autoencoder
Character Composition Model with Convolutional Neural Networks for Dependency Parsing on Morphologically Rich Languages
GameFlow: a model for evaluating player enjoyment in games