Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented Reality
High-quality reflections, refractions, and caustics in Augmented Reality and their contribution to visual coherence
Real-time video-based modeling and rendering of 3D scenes
3D rendering and interaction in an augmented reality mobile system
Comprehensible Visualization for Augmented Reality
Interactive Occlusion and Collision of Real and Virtual Objects in Augmented Reality
A practical guide to global illumination using ray tracing and photon mapping
Real-time Multiresolution Rendering for Dynamic Terrain
Adversarial Geometry and Lighting using a Differentiable Renderer
Semantic See-Through Rendering on Light Fields
Rendering for an interactive 360° light field display
Real-time 3D human objects rendering based on multiple camera details
A System for Acquiring, Processing, and Rendering Panoramic Light Field Stills for Virtual Reality
Fast ray-tracing of human eye optics on Graphics Processing Units
Recent Advances in Augmented Reality
Distorted Reality: Augmented 3D Photogrammetry Over HoloLens?
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
Full-resolution interactive CPU volume rendering with coherent BVH traversal
PixMix: A real-time approach to high-quality Diminished Reality
interactive volume rendering with dynamic ambient occlusion and color bleeding .
A real-time cinematography system for interactive 3D environments
A distributed multi-UAV path planning approach for 3D environments
Deep Reinforcement Learning for Active Breast Lesion Detection from DCE-MRI
Psychlab: A Psychology Laboratory for Deep Reinforcement Learning Agents
Photorealistic rendering for augmented reality using environment illumination
Trajectory tracking nonlinear model predictive control for autonomous surface craft