Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: TOWARDS ADAPTIVE GAMIFICATION: A SYNTHESIS OF CURRENT DEVELOPMENTS
From game design elements to gamefulness: defining "gamification"
Competition as an element of gamification for learning: an exploratory longitudinal investigation
Gamification - Design of IT-Based Enhancing Services for Motivational Support and Behavioral Change
ADAPTIVE GAME MECHANICS FOR LEARNING PURPOSES - Making Serious Games Playable and Fun
How to Engage Users through Gamification: The Prevalent Effects of Playing and Mastering over Competing
Empirical Support for a Causal Relationship Between Gamification and Learning Outcomes
Game On! Students' Perceptions of Gamified Learning
Personalization of gamification-elements in an e-learning environment based on learners' motivation
Educational Gamification Based on Personality
Gamification in intelligent tutoring systems
the impact of gamification - recommending education scenarios .
Understanding student perceptions of game elements to develop gamified systems for learning
Climbing Up the Leaderboard: An Empirical Study of Applying Gamification Techniques to a Computer Programming Class
How Gamification Is Being Implemented in MOOCs? A Systematic Literature Review
An Overview and Study on the Use of Games, Simulations, and Gamification in Higher Education
Potentials of Gamification in Learning Management Systems: A Qualitative Evaluation
The potential use of augmented reality in gamification
Informational vs. Controlling Gamification: A Study Design
An experience report on using gamification in technical higher education
Tools for Gamification Analytics: A Survey
A practical scalable distributed B-tree
Serious games: Mechanisms and effects
Shift: A Zero FLOP, Zero Parameter Alternative to Spatial Convolutions
VoxSegNet: Volumetric CNNs for Semantic Part Segmentation of 3D Shapes
Equality Constrained Decision Trees: For the Algorithmic Enforcement of Group Fairness