Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: Potentials of Gamification in Learning Management Systems: A Qualitative Evaluation
Gamification in Education: A Systematic Mapping Study
A social gamification framework for a K-6 learning platform
Data Mining and Gamification Techniques in Adaptive E-Learning: Promises and Challenges
Gamification in MOOCs to enhance users' goal achievement
Gamification: designing for motivation
Gamification - Design of IT-Based Enhancing Services for Motivational Support and Behavioral Change
Understanding the Effects of Mobile Gamification on Learning Performance
E-learning system use and its outcomes: Moderating role of perceived compatibility
Reimagining Gamification through the Lens of Activity Theory
Blackboard vs. moodle: Comparing user experience of learning management systems
How gamification of an enterprise collaboration system increases knowledge contribution: an affordance approach
OntoSakai: On the optimization of a Learning Management System using semantics and user profiling
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
the impact of gamification - recommending education scenarios .
E-Learning Systems: A Review
Affect and Engagement in Game-BasedLearning Environments
The maturing of gamification research
Editorial : The maturing of gamification research
Reconceptualising gamification : play and pedagogy
User experience of academic lecturing staff in the use of a learning management system tool : a case study at an open distance learning institution in South Africa
Prediction of urban human mobility using large-scale taxi traces and its applications
Game design as marketing: How game mechanics create demand for virtual goods
Detection and classification of power quality disturbances using S-Transform and probabilistic neural network
MANAGING CUSTOMER RELATIONSHIPS - A HEALTH CARE IMPERATIVE.
A material point method for snow simulation