Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: mastering 2048 with delayed temporal coherence learning , multi - stage weight promotion , redundant encoding and carousel shaping .
Pedagogical possibilities for the 2048 puzzle game
Reinforcement Learning and Neural Networks for Tetris
Applying reinforcement learning to Tetris
Temporally Efficient Deep Learning with Spikes
Continual and One-Shot Learning Through Neural Networks with Dynamic External Memory
Competitive Learning: From Interactive Activation to Adaptive Resonance
Never Forget: Balancing Exploration and Exploitation via Learning Optical Flow
Information Dynamics based Self-Adaptive Reservoir for Delay Temporal Memory Tasks
Chapter 3 EFFICIENT SECOND-ORDER LEARNING ALGORITHMS FOR DISCRETE-TIME RECURRENT NEURAL NETWORKS
Learning from delayed rewards
Deep Imitation Learning for Playing Real Time Strategy Games
Online Learning of a Memory for Learning Rates
Accelerating Recurrent Neural Networks: A Memory-Efficient Approach
The capacity of the Hopfield associative memory
Less-forgetting Learning in Deep Neural Networks
Self-teaching adaptive dynamic programming for Gomoku
A reinforcement learning scheme for a multi-agent card game
Learning from the memory of Atari 2600
Playing Tetris with Deep Reinforcement Learning
Floyd-Warshall Reinforcement Learning: Learning from Past Experiences to Reach New Goals
Teaching introductory programming with popular board games
Mechanical Strain and Bone Cell Function: A Review
Is Joint Training Better for Deep Auto-Encoders?
Hybrid order picking strategies for fashion E-commerce warehouse systems
a high - performance matrix - multiplication algorithm on a distributed - memory parallel computer , using overlapped communication .