Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: a simple and efficient algorithm for computing approximate nash equilibria in sequential games with imcomplete information .
Solving Large Imperfect Information Games Using CFR+
Recursive Monte Carlo Search for Imperfect Information Games
An efficient explanation of individual classifications using game theory
Algorithms for Sequential Decision Making
Searching optimal movements in multi-player games with imperfect information
An experimental study of the centipede game
Computing Strong Game-Theoretic Strategies in Jotto
GANs Trained by a Two Time-Scale Update Rule Converge to a Local Nash Equilibrium
Group Preference Aggregation: A Nash Equilibrium Approach
Coalitional Game Theory for Communication Networks: A Tutorial
The Nash Equilibrium Among Taxi Ridesharing Partners
Comparative study of view update algorithms in rational choice theory
Costly information acquisition: Experimental analysis of a boundedly rational model
approximating game - theoretic optimal strategies for full - scale poker .
Dynamic Online Pricing with Incomplete Information
A one-shot deviation principle for stability in matching problems
The Exploration-Exploitation Tradeoff in Sequential Decision Making Problems
A Cryptographic Solution to a Game Theoretic Problem
On the Gains and Losses of Speculation in Equilibrium Markets
A Game of Thrones: When Human Behavior Models Compete in Repeated Stackelberg Security Games
3D Human Pose Estimation With 2D Marginal Heatmaps
Probabilistic data association for semantic SLAM
WLAN throughput management: A game theoretic TXOP scheduling approach
Fast Gradient-Based Algorithms for Constrained Total Variation Image Denoising and Deblurring Problems
Judgment and Decision Making in Adolescence