Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: Axis-aligned filtering for interactive physically-based diffuse indirect lighting
Radiance caching for efficient global illumination computation
gpu - based volume ray - casting with advanced illumination .
A Comprehensive Light-Source Description for Computer Graphics
Physically-based real-time lens flare rendering
A fast shadow algorithm for area light sources using backprojection
Fast (Spherical) Light Field Rendering with Per-Pixel Depth
The randomized z-buffer algorithm: interactive rendering of highly complex scenes
Coherent out-of-core point-based global illumination
Ray Reordering Techniques for GPU Ray-Cast Ambient Occlusion
Real-Time Volume Rendering in Dynamic Lighting Environments Using Precomputed Photon Mapping
IRRADIANCE CACHING FOR GLOBAL ILLUMINATION CALCULATION ON GRAPHICS HARDWARE
Real-time surface light-field capture for augmentation of planar specular surfaces
Efficient self-shadowed radiosity normal mapping
Reflectance scanning: estimating shading frame and BRDF with generalized linear light sources
Comparing a Clipmap to a Sparse Voxel Octree for Global Illumination
Practical Path Guiding for Efficient Light-Transport Simulation
Clustered deferred and forward shading
Sequential Sampling for Dynamic Environment Map Illumination
An Algorithm for Rendering Generalized Depth of Field Effects Based on Simulated Heat Diffusion
A New Reconstruction Filter for Undersampled Light Fields
A first-order analysis of lighting, shading, and shadows
Machine learning methods for fully automatic recognition of facial expressions and facial actions
Chapter 2 Motion Analysis : Past , Present and Future
The Effects of Mindfulness Meditation on Cognitive Processes and Affect in Patients with Past Depression
Muscle tissue adaptations to hypoxia.