Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: Autoencoder-augmented neuroevolution for visual doom playing
Playing Doom with SLAM-Augmented Deep Reinforcement Learning
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
Playing FPS Games with Deep Reinforcement Learning
The N-Tuple bandit evolutionary algorithm for automatic game improvement
Evolving Behaviour Trees for the Mario AI Competition Using Grammatical Evolution
Visual Navigation with Actor-Critic Deep Reinforcement Learning
A Neurally Controlled Computer Game Avatar With Humanlike Behavior
Deep Reinforcement Learning for 2048
A Black-box Attack on Neural Networks Based on Swarm Evolutionary Algorithm
Genetic Algorithms for Evolving Deep Neural Networks
REALM: A rule-based evolutionary computation agent that learns to play Mario
Neuroevolution of hierarchical reservoir computers
Continuous Manifold Based Adaptation for Evolving Visual Domains
Evolution of a Subsumption Architecture Neurocontroller
On the Relationship Between the OpenAI Evolution Strategy and Stochastic Gradient Descent
Evolving Neural Turing Machines for Reward-based Learning
HyperENTM: Evolving Scalable Neural Turing Machines through HyperNEAT
Dueling Network Architectures for Deep Reinforcement Learning
Autostacker: a compositional evolutionary learning system
Hyper-heuristic general video game playing
Three-dimensional cephalometric norms of Chinese adults in Hong Kong with balanced facial profile.
Helix cable-Detecting robot for cable-stayed Bridge: Design and Analysis
Convolutional deep belief networks for scalable unsupervised learning of hierarchical representations
Quotient inductive-inductive types
Active learning machine learns to create new quantum experiments