Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: Collocated Intergenerational Console Gaming
Wii all play: the console game as a computational meeting place
An impression of home: player nostalgia and the impulse to explore game worlds
The Impact of Game Patterns on Player Experience and Social Interaction in Co-Located Multiplayer Games
Control your game-self: effects of controller type on enjoyment, motivation, and personality in game
Gaming in the clouds: QoE and the users' perspective
Collaborative games: Lessons learned from boardgames
Video Game Addiction: Past, Present and Future
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games
Designing and evaluating digital games for frail elderly persons
General Video Game Playing
Ideomotor design: Using common coding theory to derive novel video game interactions
Personalised gaming: a motivation and overview of literature
Digital games and beyond: what happens when players compete?
The Relationship between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games
Computer games and violence: Is there really a connection?
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
The effect of surroundings on gaming experience
When Game Becomes Life: The Creators and Spectators of Online Game Replays and Live Streaming
Game-O-Matic: Generating Videogames that Represent Ideas
A Framework and Taxonomy of Videogame Playing Preferences
Cross-dimensional Weighting for Aggregated Deep Convolutional Features
Making sense of sensing systems: five questions for designers and researchers
Smooth human-robot interaction by interruptible gesture planning
Effects of a Mindfulness Intervention on Sports-Anxiety, Pessimism, and Flow in Competitive Cyclists.
Learning rotation invariant convolutional filters for texture classification