Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: Continuity mapping for multi-chart textures
Matchmaker: constructing constrained texture maps
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Space-Optimized Texture Maps
Seamless Montage for Texturing Models
The evolution of modern texture processing
Viewpoint Invariant Texture Description Using Fractal Analysis
Bilateral Filtering Based User-Controllable Multi-exemplars Texture Synthesis
Feature-preserving procedural texture
Real-time texture-mapped vector glyphs
Fuzzy Texture Unit and Fuzzy Texture Spectrum for texture characterization
Panoramic Scenes for Texture Mapping of 3D City Models
Discontinuous Displacement Mapping for Volume Graphics
Multichannel texture analysis using localized spatial filters
Image quilting for texture synthesis and transfer
Automated texture mapping of 3D city models with oblique aerial imagery
Random Phase Textures: Theory and Synthesis
Solid texturing of complex surfaces
Texture Networks: Feed-forward Synthesis of Textures and Stylized Images
Texture Mapping as a Fundamental Drawing Primitive
Generalized Displacement Maps
An Optimal Auction Mechanism for Mobile Edge Caching
Optimization, Learning and Natural Algorithms
Bandwidth Enhancement of the Small-Size Internal Laptop Computer Antenna Using a Parasitic Open Slot for Penta-Band WWAN Operation
Hardware Accelerated Per-Pixel Displacement Mapping
Characterizing Adversarial Subspaces Using Local Intrinsic Dimensionality