Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper
Query: Informational vs. Controlling Gamification: A Study Design
From game design elements to gamefulness: defining "gamification"
An experience report on using gamification in technical higher education
Understanding the Effects of Mobile Gamification on Learning Performance
Potentials of Gamification in Learning Management Systems: A Qualitative Evaluation
How to Engage Users through Gamification: The Prevalent Effects of Playing and Mastering over Competing
Disassembling gamification: the effects of points and meaning on user motivation and performance
Exploring Engaging Gamification Mechanics in Massive Online Open Courses
Are We Having Fun Yet? Misapplying Motivation to Gamification
Gamifying informal learning activities using interactive displays: an empirical investigation of students’ learning and engagement
Practical, appropriate, empirically-validated guidelines for designing educational games
Personality Based Gamification: How Different Personalities perceive Gamification.
Design patterns for gamification of work
Fitness Gamification : Concepts , Characteristics , and Applications
The effects of students' motivation, cognitive load and learning anxiety in gamification software engineering education: a structural equation modeling study
Educational Gamification Based on Personality
Casual Social Games as Serious Games: The Psychology of Gamification in Undergraduate Education and Employee Training
Detecting playfulness in educational gamification through behavior patterns
Do points, levels and leaderboards harm intrinsic motivation?: an empirical analysis of common gamification elements
Engaging Engineering Students with Gamification
Gamification in educational software development
A Simplified and Accurate Model of Power-Performance Efficiency on Emergent GPU Architectures
Sound design for emotion and intention expression of socially interactive robots
Movie genre classification with Convolutional Neural Networks
Psychosocial origins of obesity stigma: toward changing a powerful and pervasive bias.
Transforming homo economicus into homo ludens: A field experiment on gamification in a utilitarian peer-to-peer trading service