Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Detecting cheaters for multiplayer games: theory, design and implementation[1]
cheat - proofing dead reckoned multiplayer games ( extended abstract ) .
Concepts and Modelling Techniques for Pervasive and Social Games
The social side of gaming: a study of interaction patterns in a massively multiplayer online game
An experiment in automatic game design
Inter-Network Cooperation Exploiting Game Theory and Bayesian Networks
A Game-Theoretic Framework for Bandwidth Attacks and Statistical Defenses
an application of game - theoretic techniques to cryptography .
The Impact of Game Patterns on Player Experience and Social Interaction in Co-Located Multiplayer Games
Behavioral Game Theory on Online Social Networks: Colonel Blotto is on Facebook
A Game-Theoretic Approach to Credit Card Fraud Detection
A Distributed Nash Equilibrium Seeking in Networked Graphical Games
Game-theoretic approach towards network security: A review
Graphical Models for Game Theory
Stochastic game approach for replay attack detection
Prob-Maxn: Playing N-Player Games with Opponent Models
The Social Context of Video Game Play: Challenges and Strategies
Playing Repeated Security Games with No Prior Knowledge
Critical review on video game evaluation heuristics: social games perspective
Algorithmic Game Theory
Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison
autonomous parallel parking of a nonholonomic .
Learning variable length units for SMT between related languages via Byte Pair Encoding
An Efficient Synchronization Mechanism for Mirrored Game Architectures
design and implementation of fft pruning algorithm on fpga .
SReN: Shape Regression Network for Comic Storyboard Extraction.