Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Gaming Addiction ? Motives Predict Addictive Play Behavior in Massively Multiplayer Online Role-Playing Games
Motivations for Play in Online Games
Studying toxic behavior influence and player chat in an online video game
Differential regional gray matter volumes in patients with on-line game addiction and professional gamers
Understanding the role of motives in smartphone addiction
Gender differences and related factors affecting online gaming addiction among Taiwanese adolescents.
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
Psychological Vulnerability and Problem Gambling: An Application of Durand Jacobs’ General Theory of Addictions to Electronic Gaming Machine Playing in Australia
Why MMORPG players do what they do: relating motivations to action categories
Why do people play on-line games? An extended TAM with social influences and flow experience
A motivational model of video game engagement.
Internet gaming disorder in adolescence: Psychological characteristics of a clinical sample
Understanding motivation in internet gaming among Singaporean youth: The role of passion
Online Social Networking and Addiction—A Review of the Psychological Literature
Internet gaming disorder in children and adolescents: a systematic review
The relationship between addictive use of social media and video games and symptoms of psychiatric disorders: A large-scale cross-sectional study.
Internet Addiction: Metasynthesis of 1996-2006 Quantitative Research
The differences in motivations of online game players and offline game players: A combined analysis of three studies at higher education level
The social side of gaming: a study of interaction patterns in a massively multiplayer online game
A cognitive-behavioral model of Internet gaming disorder: Theoretical underpinnings and clinical implications
Neurobiological Correlates in Internet Gaming Disorder: A Systematic Literature Review
Modeling Urban Behavior by Mining Geotagged Social Data
The Effects of Violent Video Games on Aggression: A Meta-Analysis.
Using convolutional neural networks for classification of malware represented as images
power system transient stability improvement using fuzzy - pi based statcom controller .
Adaptive Virtual Machine Management in the Cloud: A Performance-Counter-Driven Approach