Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: Open-World Planning for Story Generation
An Intent-Driven Planner for Multi-Agent Story Generation
Generating Sentence Planning Variations for Story Telling
Learning to Tell Tales: A Data-driven Approach to Story Generation
Game AI as Storytelling
Picture Books : An Automated Story Generator
Toward supporting stories with procedurally generated game worlds
Story Ending Generation with Incremental Encoding and Commonsense Knowledge
An Ontology Based Natural Language Story Generation Approach: WELOTA
MAKEBELIEVE: Using Commonsense Knowledge to Generate Stories
Question Answering in the Context of Stories Generated by Computers
Say Anything: Using Textual Case-Based Reasoning to Enable Open-Domain Interactive Storytelling
Dialogue Generation in Character-based Interactive Storytelling
Programming the Story: Interactive Storytelling System
Character-Focused Narrative Generation for Execution in Virtual Worlds
Generating Different Story Tellings from Semantic Representations of Narrative
Automated Scenario Generation - Coupling Planning Techniques with Smart Objects
Applying planning to interactive storytelling: Narrative control using state constraints
The SAM algorithm for analogy-based story generation
Believable Agents and Intelligent Story Adaptation for Interactive Storytelling
From Fabula to Fabulous Using Discourse Structure Relations to Separate Paragraphs in Automatically Generated Stories
Behavior pattern clustering in blockchain networks
HCI Research Issues in Electronic Commerce
Application of artificial neural network in detection of DOS attacks
An Oz-Centric Review of Interactive Drama and Believable Agents
human - computer interaction july 2008 privacy , trust and self - disclosure online .