Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: Perceived Space in the HTC Vive
The perception of egocentric distances in virtual environments - A review
Virtual reality: A brief survey
A Review Paper on Oculus Rift-A Virtual Reality Headset
Virtualized Reality: Constructing Virtual Worlds from Real Scenes
Gaze + pinch interaction in virtual reality
Presence: Experiments in the Psychology of Virtual Environments
On the usability of gesture interfaces in virtual reality environments
RUIS: a toolkit for developing virtual reality applications with spatial interaction
Immersive Environments and Virtual Reality: Systematic Review and Advances in Communication, Interaction and Simulation
Diving Head-First into Virtual Reality: Evaluating HMD Control Schemes for VR Games
Cybersickness: Perception of Self-Motion in Virtual Environments
iTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality
Virtual assembly using virtual reality techniques
Imago: presence and emotion in virtual reality
Psychological and physiological human responses to simulated and real environments: A comparison between Photographs, 360° Panoramas, and Virtual Reality
Guided head rotation and amplified head rotation: Evaluating semi-natural travel and viewing techniques in virtual reality
The impact of perception and presence on emotional reactions: a review of research in virtual reality
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception
Virtual Reality
Causal Perception in Virtual Reality and its Implications for Presence Factors
the interplay of parental support , parental pressure and test anxiety - - gender differences in adolescents .
5G-5 Dual-Annular-Ring CMUT Array for ForwardLooking IVUS Imaging
A COMPARATIVE STUDY OF CLASSIFICATION ALGORITHMS FOR CREDIT CARD APPROVAL USING WEKA
The Stator Voltage-Controlled Current Source Inverter Induction Motor Drive
The effects of head-mounted display mechanical properties and field of view on distance judgments in virtual environments