Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper.
Query: VISITOR EXPERIENCE IN GOOGLE ART PROJECT AND IN SECOND LIFE-BASED VIRTUAL MUSEUMS : A COMPARATIVE STUDY
Real exhibitions in a virtual museum
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Virtual reality and information technology for archaeological site promotion
An Augmented Reality museum guide
Virtual Worlds and Augmented Reality in Cultural Heritage Applications
Analyzing Museum Visitors' Behavior Patterns
A SURVEY OF TRACKING TECHNOLOGY FOR VIRTUAL ENVIRONMENTS
Placelessness, spacelessness, and formlessness: experiential qualities of virtual possessions
Visitor Satisfaction at the Museum: Italian versus Foreign Visitors
A conversational agent as museum guide - Design and evaluation of a real-world application
Virtual Anastylosis of Greek Sculpture as Museum Policy for Public Outreach and Cognitive Accessibility
A study of user behavior in an immersive virtual environment for digital libraries
How we experience immersive virtual environments: the concept of presence and its measurement *
UNDERSTANDING VIRTUAL EXPERIENCE AND TELEPRESENCE - A REVIEW AND SYNTHESIS OF LITERATURE
Learning through Multi-touch Interfaces in Museum Exhibits: An Empirical Investigation
Visual Touch in Virtual Environments: An Exploratory Study of Presence, Multimodal Interfaces, and Cross-Modal Sensory Illusions
The need for a socio-cultural perspective in the implementation of virtual environments
Embodiment and presence in virtual worlds: a review
Blobgects: Digital museum catalogs and diverse user communities
research on presence in virtual reality : a survey .
fitting b - spline curves to point clouds in the presence of obstacles ausgefuhrt am .
Stacked denoising autoencoders for sentiment analysis: a review
Virtual museums, a survey and some issues for consideration
Feature Denoising for Improving Adversarial Robustness
Smart wheelchairs : A literature review