Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: Generalizing Sudoku to three dimensions
Metaheuristics can Solve Sudoku Puzzles
Algorithms for Solving Rubik's Cubes
A systematic method to solve the Rubik's cube problem
A global approach to automatic solution of jigsaw puzzles
Solving Square Jigsaw Puzzles Using Dynamic Programming and the Hungarian Procedure
Solving games Dependence of applicable solving procedures
Procedural Generation of Narrative Puzzles in Adventure Games: The Puzzle-Dice System
On the Solution of the Towers of Hanoi Problem
Pedagogical possibilities for the 2048 puzzle game
Extending the Stansfield Algorithm to Three Dimensions: Algorithms and Implementations
solving sudoku with ant colony optimisation .
Evolution for automatic assessment of the difficulty of sokoban boards
A "Never-Loose" Strategy to Play the Game of Tic-Tac-Toe
On solving 2D and 3D puzzles using curve matching
Diagonal peg solitaire
The cyclic towers of Hanoi
A case study of expressively constrainable level design automation tools for a puzzle game
A fully automated greedy square jigsaw puzzle solver
3D Rubik's Cube — online 3D modeling system based on WebGL
A genetic-algorithm approach to solving crossword puzzles
Biological characteristics and useful properties of tarragon (Artemisia dracunculus L.) (review)
Origami: A 803 GOp/s/W Convolutional Network Accelerator
Simulated Annealing Cooling Schedules for the School Timetabling Problem
A study of IoT-based post-disaster management
Directing exploratory search: reinforcement learning from user interactions with keywords