Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: The role of agency for perceived ownership in the virtual hand illusion
The Rubber Hand Illusion Revisited: Visuotactile Integration and Self-Attribution.
How we experience immersive virtual environments: the concept of presence and its measurement *
Tactile and Haptic Illusions
Gaze- vs. hand-based pointing in virtual environments
How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality
Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality
Physics-based hand interaction with virtual objects
A System for a Hand Gesture-Manipulated Virtual Reality Environment
Towards a narrative theory of virtual reality
Place presence, social presence, co-presence, and satisfaction in virtual worlds
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception
Simulating virtual environments within virtual environments as the basis for a psychophysics of presence
The haptic hand: providing user interface feedback with the non-dominant hand in virtual environments
Saliency in VR: How Do People Explore Virtual Environments?
Immersion factors affecting perception and behaviour in a virtual reality power wheelchair simulator.
Rubber Hand Illusion under Delayed Visual Feedback
Affective Interactions Using Virtual Reality: The Link between Presence and Emotions
The Virtuality and Reality of Augmented Reality
Effect of visual realism on cybersickness in virtual reality
First impressions: users' judgments of virtual agents' personality and interpersonal attitude in first encounters
Men and things, women and people: A meta-analysis of sex differences in interests.
Evolution of autonomic Database Management Systems
When Far Becomes Near: Remapping of Space by Tool Use
Motors With Buried Magnets for Medium-Speed Applications
Learning Semantic Patterns for Question Generation and Question Answering