Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: FIST: Fast Industrial-Strength Triangulation of Polygons
Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
Geometric modeling based on triangle meshes
Marching cubes: a high resolution 3D surface construction algorithm
Faster isosurface ray tracing using implicit KD-trees
ReMESH: An Interactive Environment to Edit and Repair Triangle Meshes
gHull: A GPU algorithm for 3D convex hull
gpu ray tracing - comparative study on ray - triangle intersection algorithms .
Efficient implementation of Marching Cubes' cases with topological guarantees
Interactive Planarization and Optimization of 3D Meshes
High quality compatible triangulations for 2D shape morphing
A fast triangle to triangle intersection test for collision detection
Polygon crawling: feature edge extraction from a general polygonal surface for mesh generation
Survey of Polygonal Surface Simplification Algorithms
Fast and Accurate Closest Point Search on Triangulated Surfaces and its Application to Head Motion Estimation
Fast 3D Geometric Proximity Queries between Rigid and Deformable Models Using Graphics Hardware Acceleration
Controllable morphing of compatible planar triangulations
An Efficient and Stable Ray Tracing Algorithm for Parametric Surfaces
Fitting smooth surfaces to dense polygon meshes
Robust repair of polygonal models
Image unprojection for 3D surface reconstruction: A triangulation-based approach
the ‘ reading man flap ’ for pressure sore reconstruction .
Optimum FIR Digital Filter Implementations for Decimation, Interpolation, and Narrow-Band Filtering
Effect of Finger Pitch on the Driving Ability of a 40-nm MOSFET With Contact Etch Stop Layer Strain in Multifinger Gated Structure
Self-adjusting binary search trees
An improved typology of cutting and packing problems