Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper.
Query: Difficulty in Video Games: Understanding the Effects of Dynamic Difficulty Adjustment in Video Games on Player Experience
The case for dynamic difficulty adjustment in games
Dynamic Difficulty Adjustment on MOBA Games
Orthogonally Evolved AI to Improve Difficulty Adjustment in Video Games
Dynamic Game Balancing : an Evaluation of User Satisfaction
Dynamic difficulty adjustment through parameter manipulation for Space Shooter game
A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment
Peak-End Effects on Player Experience in Casual Games
Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games
Real-Time Game Adaptation for Optimizing Player Satisfaction
Reevaluating the Impact of Video Games
Being in the zone: Flow state and the underlying neural dynamics in video game playing
An Overview of Structural Characteristics in Problematic Video Game Playing
Dynamic Difficulty Adjustment through an Adaptive AI
The Social Context of Video Game Play: Challenges and Strategies
Toward an understanding of flow in video games
Predicting dynamic difficulty
ADAPTIVE GAME MECHANICS FOR LEARNING PURPOSES - Making Serious Games Playable and Fun
Experiences of Time Loss among Videogame Players: An Empirical Study
Immersion and realism in video games - The confused moniker of video game engrossment
Explaining the enjoyment of playing video games: the role of competition
MODELING AND SIMULATION OF SOLAR PHOTOVOLTAIC MODULE USING MATLAB/SIMULINK
Content-based image retrieval using color moment and Gabor texture feature
Agile software development in theory and practice
Effective Affective User Interface Design in Games
A Scalable Framework for Spatiotemporal Analysis of Location-based Social Media Data