Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper.
Query: Use of Augmented Reality in Terms of Creativity in School Learning
mobile augmented reality : the potential for education .
Student Learning Benefits of a Mixed-Reality Teacher Awareness Tool in AI-Enhanced Classrooms
Augmented Reality and Gamification in Heritage Museums
Augmented Reality Textbook for Future Blended Education
Augmented reality in medical education?
Guidelines for designing augmented reality games
Music Education using Augmented Reality with a Head Mounted Display
Personalized augmented reality for anatomy education
Using the augmented reality sandbox for advanced learning in geoscience education
Design Thinking : Can Creativity Be Taught ?
SMART: a SysteM of Augmented Reality for Teaching 2 nd Grade Students
Investigating students' perceived satisfaction, behavioral intention, and effectiveness of English learning using augmented reality
The potential use of augmented reality in gamification
Augmented Reality Scenarios for Guitar Learning
Stylized augmented reality for improved immersion
Augmented Reality: A Class of Displays on the Reality-Virtuality Continuum
Perceptual issues in designing augmented reality
Enhanced Immersion in Augmented Reality Applications
Augmented Reality: Principles and Practice
Artistic reality: fast brush stroke stylization for augmented reality
High-Accuracy Localization for Assisted Living: 5G systems will turn multipath channels from foe to friend
Data mining: a scholar dropout predictive model
From Rote Learning to System Building: Acquiring Verb Morphology in Children and Connectionist Nets
A Survey of Augmented Reality
Consistent Subtyping for All