Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper.
Query: Learning controls for blend shape based realistic facial animation
Resynthesizing facial animation through 3D model-based tracking
3D human face modeling for facial animation using regional adaptation
Semi-Supervised Facial Animation Retargeting
Pose-Free Facial Landmark Fitting via Optimized Part Mixtures and Cascaded Deformable Shape Model
A morphable model for the synthesis of 3D faces
Capturing and animating skin deformation in human motion
End-to-End Speech-Driven Facial Animation with Temporal GANs
Creating an actor-specific facial rig from performance capture
Blended deformable models
Fully automatic generation of anatomical face simulation models
FACe! 3D Facial Animation System based on FACS
Example-based facial rigging
Inverse Rendering of Faces with a 3D Morphable Model
parameterized models for facial animation .
Three Methods for Making of Character Facial Animation based on Game Engine Focused on Scene Composition of Machinima Game 'Walking Dead'
Muscle-Based Control for Character Animation
A flexible representation of controllers for physically-based animation of virtual humans
Expressive speech-driven facial animation
Compatible Embedding for 2D Shape Animation
Muscle simulation for facial animation in Kong: Skull Island
Learning-based Image Enhancement for Visual Odometry in Challenging HDR Environments
Discovering and understanding android sensor usage behaviors with data flow analysis
The Reliability Challenges of Qfn Packaging
The influence of head motion on intrinsic functional connectivity MRI
Video Rewrite: driving visual speech with audio