Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper.
Query: Optimized Continuous Collision Detection for Deformable Triangle Meshes
Efficient Collision Detection of Complex Deformable Models using AABB Trees
Tracking deformable objects with point clouds
Physically Based Deformable Models in Computer Graphics
A Comparison of Mesh Morphing Methods for 3D Shape Optimization
Defending continuous collision detection against errors
Accurate triangulations of deformed, intersecting surfaces
Geometric modeling based on triangle meshes
Simple and efficient algorithm for part decomposition of 3-D triangulated models based on curvature analysis
A Unified Cloth Untangling Framework Through Discrete Collision Detection
ROAMing terrain: Real-time Optimally Adapting Meshes
Aggressive Tetrahedral Mesh Improvement
High quality compatible triangulations for 2D shape morphing
Non-rigid registration of 3D surfaces by deformable 2D triangular meshes
A kinematic approach to Kokotsakis meshes
Automatic 3D reconstruction of manifold meshes via delaunay triangulation and mesh sweeping
An Angle-Based Approach to Two-Dimensional Mesh Smoothing
Adaptive anisotropic remeshing for cloth simulation
Subdivision surface fitting from a dense triangle mesh
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
A GPU accelerated algorithm for 3D Delaunay triangulation
Advanced QFN packaging for low cost and solution
Fast penetration depth computation for physically-based animation
Smart Meter Privacy: A Theoretical Framework
DIAG-NRE: A Deep Pattern Diagnosis Framework for Distant Supervision Neural Relation Extraction
Smart farm computing systems for animal welfare monitoring