Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Dynamic Scene Occlusion Culling
Visibility culling using hierarchical occlusion maps
Occlusion Detection and Handling: A Review
Early completion of occluded objects
Efficient screen-space approach to high-quality multiscale ambient occlusion
Sparse Occlusion Detection with Optical Flow
Resolving occlusion in augmented reality
Multi-layer dual-resolution screen-space ambient occlusion
Ambient Occlusion for Animated Characters
A SURVEY ON OCCLUSION DETECTION AND HANDLING
Real time occlusion handling using Kalman Filter and mean-shift
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
Practical parallax occlusion mapping with approximate soft shadows for detailed surface rendering
Occlusion reasoning for object detection under arbitrary viewpoint
Recognizing and Segmenting Objects in the Presence of Occlusion and Clutter
interactive volume rendering with dynamic ambient occlusion and color bleeding .
Moving obstacle detection in highly dynamic scenes
Ray Reordering Techniques for GPU Ray-Cast Ambient Occlusion
Background modeling and subtraction of dynamic scenes
Depth Estimation with Occlusion Modeling Using Light-Field Cameras
A full-3D voxel-based dynamic obstacle detection for urban scenario using stereo vision
Accelerated occlusion culling using shadow frusta
Scalable serializable snapshot isolation for multicore systems
Use and development of entertainment technologies in after school STEM program
Pixel-oriented database visualizations
Deep beamforming networks for multi-channel speech recognition