Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: Virtually justifiable homicide: The effects of prosocial contexts on the link between violent video games, aggression, and prosocial and hostile cognition
Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life
Psychopathology and weapon choice: a study of 103 perpetrators of homicide or attempted homicide.
Aggression and Violent Behavior Bullying and the peer group : A review
Much ado about nothing: The misestimation and overinterpretation of violent video game effects in Eastern and Western nations: Comment on Anderson et al. (2010).
Threatened egotism, narcissism, self-esteem, and direct and displaced aggression: does self-love or self-hate lead to violence?
Much Ado About Something: Violent Video Game Effects and a School of Red Herring: Reply to Ferguson and Kilburn (2010)
Psychopathy as a Risk Factor for Violence
Evolutionary Perspectives on Violence, Homicide, and War
The Factor Structure of the Aggression Questionnaire With Violent Offenders
DETERMINANTS OF VIOLENCE IN THE FAMILY : TOWARD A THEORETICAL INTEGRATION
Violent crime rate studies in philosophical context: A destructive testing approach to heat and southern culture of violence effects.
Longitudinal effects of media violence on aggression and empathy among German adolescents
Biosocial Studies of Antisocial and Violent Behavior in Children and Adults: A Review
Is it wrong to play violent video games?
Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children
Human aggression: A social-cognitive view
THE ROLE OF MEDIA VIOLENCE IN VIOLENT BEHAVIOR
Media and Children's Aggression, Fear, and Altruism
Dehumanization increases instrumental violence, but not moral violence
Psychopathy and instrumental aggression: Evolutionary, neurobiological, and legal perspectives
on the uniqueness of web browsing history patterns .
TOPIC MODELS IN INFORMATION RETRIEVAL
Chronic violent video game exposure and desensitization to violence: Behavioral and event-related brain potential data
Comparison between client-server , peer-to-peer and hybrid architectures for MMOGs
Machiavellianism and Related Behavioral Problems in Chinese Boys with Attention Deficit Hyperactivity Disorder