Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: A Grid-enabled Multi-server Network Game Architecture
An Efficient Synchronization Mechanism for Mirrored Game Architectures
A dynamic network architecture
The coalitional switch-off game of service providers
Network game traffic modelling
An architectural view of game theoretic control
Game Theory for Network Security
Adaptive sequential offloading game for multi-cell Mobile Edge Computing
A Design Pattern for Parallel Programming of Games
Switchboard: a matchmaking system for multiplayer mobile games
Role of the resource broker in the Grid
the mils architecture for a secure global information grid .
Virtual Team Networks: How Group Social Capital Affects Team Success in a Massively Multiplayer Online Game
A hybrid edge-cloud architecture for reducing on-demand gaming latency
A Game Theory Approach to Multi-Agent Decentralized Energy Management of Autonomous Polygeneration Microgrids
The Impact of Game Patterns on Player Experience and Social Interaction in Co-Located Multiplayer Games
A Comparative Study of Replication Techniques in Grid Computing Systems
Resource Allocation in D 2 D Communication – A Game Theoretic Approach
Cooperative Game Theory for Distributed Spectrum Sharing
Algorithms, Games, and the Internet
A multi-threaded PIPELINED Web server architecture for SMP/SoC machines
Automated Defect Inspection Systems by Pattern Recognition
UAV Remote Sensing Image Mosaic and Its Application in Agriculture
Adaptive playout mechanisms for packetized audio applications in wide-area networks
A 15 GHz, 1.8V, variable-gain, modified Cherry-Hooper amplifier
Fault Location for Underground Power Cable Using Distributed Parameter Approach