Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: In search of no-loss strategies for the game of tic-tac-toe using a customized genetic algorithm
Decentralized Decision Making in the Game of Tic-tac-toe
Improved Alpha-Beta Pruning of Heuristic Search in Game-Playing Tree
Genetic Algorithm Solution of the TSP Avoiding Special Crossover and Mutation
Discovering Combos in Fighting Games with Evolutionary Algorithms
Genetic Algorithms for Multiple-Choice Problems
Efficient solutions for Mastermind using genetic algorithms
Investigating the Limits of Monte-Carlo Tree Search Methods in Computer Go
Genetic Algorithms and the Optimal Allocation of Trials
Asymptotic Properties of Minimax Trees and Game-Searching Procedures
A Neuroevolution Approach to General Atari Game Playing
An Adaptive Genetic Algorithm for Solving N-Queens Problem
Analysis of the alpha-beta pruning algorithm
A Comparison of Algorithms for Multi-Player Games
Genetic Algorithm Performance with Different Selection Strategies in Solving TSP
On the Hardness of Simple Stochastic Games
Genetic Algorithms for the Travelling Salesman Problem: A Review of Representations and Operators
Genetic Algorithms for the 0/1 Knapsack Problem
Introduction to genetic algorithms
On the huge benefit of decisive moves in Monte-Carlo Tree Search algorithms
Solution to the Tic-Tac-Toe Problem Using Hamming Distance Approach in a Neural Network
Genetic Programming: On the Programming of Computers by Means of Natural Selection
The Complexity of Temporal Logic Model Checking
non - iterative radial basis function neural networks to quality control via image processing .
Complete Systematic Error Model of SSR for Sensor Registration in ATC Surveillance Networks
The Neuroscience of Learning: Beyond the Hebbian Synapse