Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper
Query: Helping people make better decisions using optimal gamification.
From game design elements to gamefulness: defining "gamification"
The potential use of augmented reality in gamification
Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers
Study of Gamification Effectiveness in Online e-Learning Systems
Game On! Students' Perceptions of Gamified Learning
Gamification in E-Commerce - A Survey Based on the Octalysis Framework.
A cookbook method for Persuasive Game Design
GAMIFICATION IS ALL ABOUT FUN: THE ROLE OF INCENTIVE TYPE AND COMMUNITY COLLABORATION
Gamification in Education: A Systematic Mapping Study
Personalization of gamification-elements in an e-learning environment based on learners' motivation
Gamification in MOOCs to enhance users' goal achievement
Defining gamification: a service marketing perspective
The Effects of Gamification on Driver Behavior: An Example from a Free Float Carsharing Service
Be Ahead of the Game: Gamification for Inclusive RE
Informational vs. Controlling Gamification: A Study Design
Towards a Gamification Framework for Software Process Improvement Initiatives: Construction and Validation.
Gamification in educational software development
Casual Social Games as Serious Games: The Psychology of Gamification in Undergraduate Education and Employee Training
Does ease-of-use contributes to the perception of enjoyment? A case of gamification in e-banking
Potentials of Gamification in Learning Management Systems: A Qualitative Evaluation
Attention Driven Person Re-identification
A Mobile Vision System for Fast and Accurate Ellipse Detection
Quadruplet Networks for Sketch-Based Image Retrieval
Deep Multi-Sensor Lane Detection
Framework for Designing and Evaluating Game Achievements