Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper.
Query: Full-resolution interactive CPU volume rendering with coherent BVH traversal
Acceleration techniques for GPU-based volume rendering
Interactive translucent volume rendering and procedural modeling
Real-Time Volume Rendering in Dynamic Lighting Environments Using Precomputed Photon Mapping
interactive volume rendering with dynamic ambient occlusion and color bleeding .
Efficient High-Quality Volume Rendering of SPH Data
Advanced illumination techniques for GPU volume raycasting
Realtime Ray Tracing on GPU with BVH-based Packet Traversal
Volumetric 3D mapping in real-time on a CPU
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
Advanced illumination techniques for GPU-based volume raycasting
Volumetric ray tracing
Non-photorealistic volume rendering using stippling techniques
Advanced Light Material Interaction for Direct Volume Rendering
Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering
Real-time rendering of continuous levels of detail for sparse voxel octrees
The randomized z-buffer algorithm: interactive rendering of highly complex scenes
High-quality Volume Rendering of Adaptive Mesh Refinement Data
Voxels versus Polygons: A Comparative Approach for Volume Graphics
SparseLeap: Efficient Empty Space Skipping for Large-Scale Volume Rendering
Instant Ray Tracing: The Bounding Interval Hierarchy
Display of surfaces from volume data
The Parallel Meaning Bank: Towards a Multilingual Corpus of Translations Annotated with Compositional Meaning Representations
Cooperative Interference Mitigation and Handover Management for Heterogeneous Cloud Small Cell Networks
Image Classification and Retrieval are ONE
End-to-end Neural Coreference Resolution