Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper.
Query: People, places, and play: player experience in a socio-spatial context
Fundamental Components of the Gameplay Experience: Analysing Immersion
Motivations for Play in Online Games
investigating players ' engagement , immersion , and experiences in playing pokemon go .
Effect of video game practice on spatial skills in girls and boys
Gaming Social Capital : Exploring Civic Value in Multiplayer Video Games
Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison
The effects of a player's network centrality on resource accessibility, game enjoyment, and continuance intention: A study on online gaming communities
Affect and Engagement in Game-BasedLearning Environments
First Person vs. Third Person Perspective in Digital Games: Do Player Preferences Affect Immersion?
Measuring Player Immersion in the Computer Game Narrative
How computer gamers experience the game situation: a behavioral study
Co-experience: user experience as interaction
Digital games and beyond: what happens when players compete?
Uncovering the Spatiotemporal Patterns of Collective Social Activity
Space and Place: The Perspective of Experience
The Trojan Player Typology: A cross-genre, cross-cultural, behaviorally validated scale of video game play motivations
Empathy and Identity in Digital Games: Towards a New Theory of Transformative Play
exploring online game players ’ flow experiences and positive affect .
Involving non-players in pervasive games
Demographic Factors and Playing Variables in Online Computer Gaming
Mobile Applications for Diabetics: A Systematic Review and Expert-Based Usability Evaluation Considering the Special Requirements of Diabetes Patients Age 50 Years or Older
defining supply chain management : a historical perspective and practical guidelines .
A Computationally Efficient Ground-Motion Selection Algorithm for Matching a Target Response Spectrum Mean and Variance
A Query Structured Approach for Model Transformation
Rules Of Play Game Design Fundamentals