Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper.
Query: learning to play computer games with deep learning and reinforcement learning interim report .
Learning to Play in a Day: Faster Deep Reinforcement Learning by Optimality Tightening
Multiagent Reinforcement Learning in Stochastic Games
Deep Reinforcement Learning: A Brief Survey
A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning
A reinforcement learning scheme for a multi-agent card game
Kickstarting Deep Reinforcement Learning
Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents
Deep Reinforcement Learning with Double Q-learning
A Neuroevolution Approach to General Atari Game Playing
artificial and computational intelligence in games .
Human learning in Atari
Improved Probabilistic Inference as a General Learning Mechanism with Action Video Games
Integrating Structure with Deep Reinforcement and Imitation Learning
Chapter 6 Deep Reinforcement Learning as Foundation for Artificial General Intelligence
Deep Q-learning from Demonstrations
Reinforcement Learning of Local Shape in the Game of Go
Accelerated Methods for Deep Reinforcement Learning
Knowledge acquisition for adaptive game AI
Reinforcement and Imitation Learning via Interactive No-Regret Learning
Learning to predict where to look in interactive environments using deep recurrent q-learning
Deep Reinforcement Learning with Double Q-learning
Using Deep Learning to Predict Customer Churn in a Mobile Telecommunication Network
A novel inverse kinematics solution for a 7-DOF humanoid manipulator
Agreement-based Learning
Analysis of EMG signals of patients with essential tremor focusing on the change of tremor frequency