Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper.
Query: More than just fun and games: assessing the value of educational video games in the classroom
Beyond Nintendo: design and assessment of educational video games for first and second grade students
GameIt and a new paradigm on gaming in education
How to Evaluate Educational Games: a Systematic Literature Review.
Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study
Using video games to combine learning and assessment in mathematics education
Motivating Children to Learn Effectively: Exploring the Value of Intrinsic Integration in Educational Games
What Hinders Teachers in Using Computer and Video Games in the Classroom? Exploring Factors Inhibiting the Uptake of Computer and Video Games
video games and education : education in the face of a " parallel school " .
Application of interactive videos in education
Open-Ended Video Games: A Model for Developing Learning for the Interactive Age
Pros and cons gamification and gaming in classroom
Using Educational Video in the Classroom: Theory, Research and Practice Multimodal Learning Styles Dual-channel Learning Motivation and Affective Learning
Reevaluating the Impact of Video Games
Children and Video Games: Addiction, Engagement, and Scholastic Achievement
A case study of the in-class use of a video game for teaching high school history
What video games have to teach us about learning and literacy
Gamifying education: what is known, what is believed and what remains uncertain: a critical review
Video Game-Based Education in Mechanical Engineering: A Look at Student Engagement*
Combining Software Games with Education: Evaluation of its Educational Effectiveness
THE IMPACT OF VIDEO GAMES ON STUDENT GPA, STUDY HABITS, AND TIME MANAGEMENT SKILLS: WHAT'S THE BIG DEAL?
Motivational climate, resilience, and burnout in youth sport
Soft-Legged Wheel-Based Robot with Terrestrial Locomotion Abilities
multiple - use management of california ' s hardwood resources .
Reconsidering Research on Learning from Media
Radiopharmaceutical chemistry for positron emission tomography