Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: Long range attachments - a method to simulate inextensible clothing in computer games
Large steps in cloth simulation
An Interactive Simulator for Imposing Virtual Musculoskeletal Dynamics
Hierarchical Cloth Simulation using Deep Neural Networks
Physically based models with rigid and deformable components
ClothCap: seamless 4D clothing capture and retargeting
Real-time fiber-level cloth rendering
3D Design and Simulation of Men Garments
A physically-based particle model of woven cloth
Interaction-free dressing of virtual humans
A 2D Human Body Model Dressed in Eigen Clothing
Fabricating articulated characters from skinned meshes
Interactive virtual try-on clothing design systems
Spatial Updating and Simulator Sickness During Steering and Jumping in Immersive Virtual Environments
Physically Based Deformable Models in Computer Graphics
Stitch meshes for modeling knitted clothing with yarn-level detail
Pinstripe: eyes-free continuous input on interactive clothing
Real-time virtual fitting with body measurement and motion smoothing
Sensitive couture for interactive garment modeling and editing
Adaptive Skinning for Interactive Hair-Solid Simulation
DeepWrinkles: Accurate and Realistic Clothing Modeling
Exceptionally high payload of doxorubicin in hollow gold nanospheres for near-infrared light-triggered drug release.
Constraints methods for flexible models
A study on merging mechanisms of simple hopfield network models for building associative memory
Shift-Reduce Dependency DAG Parsing
Color sensors for indole vapors based on Ehrlich-type reactions.