Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Mobile exergames for preventing diseases related to childhood obesity
Considerations for the design of exergames
Let's play!: mobile health games for adults
Combined use of a wristband and a smartphone to reduce body weight in obese children: randomized controlled trial
Mobile game-based learning in secondary education: engagement, motivation and learning in a mobile city game
Mobile learning with a mobile game: design and motivational effects
Desired features of smartphone applications promoting physical activity.
Foot-based mobile interaction with games
Evidence-based strategies in weight-loss mobile apps.
Determinants of adoption of mobile games under mobile broadband wireless access environment
Engaging students through mobile game development
Physical activity, diet and other behavioural interventions for improving cognition and school achievement in children and adolescents with obesity or overweight
School-based interventions on childhood obesity: a meta-analysis.
Behavior change techniques in top-ranked mobile apps for physical activity.
Fish'n'Steps: encouraging physical activity with an interactive computer game
Impact of a School-Based Interdisciplinary Intervention on Diet and Physical Activity Among Urban Primary School Children Eat Well and Keep Moving
NEAT-o-Games: blending physical activity and fun in the daily routine
Automated Personalized Feedback for Physical Activity and Dietary Behavior Change With Mobile Phones: A Randomized Controlled Trial on Adults
A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time.
Exergame development using the dual flow model
Apps to promote physical activity among adults: a review and content analysis
A systematic review of attention deficit hyperactivity disorder (ADHD) and mathematical ability: current findings and future implications
Design requirements for technologies that encourage physical activity
Uncertainty-driven Imagination for Continuous Deep Reinforcement Learning.
Discourse level reading comprehension interventions following acquired brain injury: a systematic review.
Improving Reinforcement Learning Based Image Captioning with Natural Language Prior