Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: coherent hierarchical culling : hardware occlusion queries made useful .
Extending Graphics Hardware For Occlusion Queries In OpenGL
Efficient screen-space approach to high-quality multiscale ambient occlusion
KD-tree acceleration structures for a GPU raytracer
Hardware accelerated ambient occlusion techniques on GPUs
Dynamic parallax occlusion mapping with approximate soft shadows
Kd-Jump: a Path-Preserving Stackless Traversal for Faster Isosurface Raytracing on GPUs
Full-resolution interactive CPU volume rendering with coherent BVH traversal
Light Field Occlusion Removal
A COMPARISON OF GPU BOX-PLANE INTERSECTION ALGORITHMS FOR DIRECT VOLUME RENDERING
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
GPU-Based Parallel Stackless BVH Traversal for Animated Di stributed Ray Tracing
Local Ambient Occlusion in Direct Volume Rendering
Efficient Computation of the Skyline Cube
Hierarchical Spatial Hashing for Real-time Collision Detection
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
Isocube: Exploiting the Cubemap Hardware
Efficient hardware voxelization
Multi-layer dual-resolution screen-space ambient occlusion
Extinction-Based Shading and Illumination in GPU Volume Ray-Casting
Practical parallax occlusion mapping with approximate soft shadows for detailed surface rendering
reliability in wireless sensor networks : a survey and challenges ahead .
Jupiter: a toolkit for interactive large model visualization
Consumer Buying Behavior Towards Online Shopping Stores in Malaysia
NON-PHOTOREALISTIC RENDERING USING GENETIC PROGRAMMING
A cooperative semi-supervised fuzzy clustering framework for dental X-ray image segmentation