Instruct: Given a scientific paper title, retrieve paper titles that are cited by the given paper.
Query: Audio immersion in games — a case study using an online game with background music and sound effects
Flow and immersion in first-person shooters: measuring the player's gameplay experience
Adaptive impulse response modeling for interactive sound propagation
Action-Sound Latency: Are Our Tools Fast Enough?
Peak-End Effects on Player Experience in Casual Games
Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment: Evidence from EarthShake
Experiments on flow and learning in games : creating services to support efficient serious games development
A survey of visual, mixed, and augmented reality gaming
Real-Time Game Adaptation for Optimizing Player Satisfaction
Quantifying immersion in virtual reality
Video Game Console Audio: Evolution and Future Trends
Turning Real-World Software Development into a Game
When Game Becomes Life: The Creators and Spectators of Online Game Replays and Live Streaming
Natural mapping and intuitive interaction in videogames
Circumventing side effects of immersive virtual environments
Mapping the road to fun: Natural video game controllers, presence, and game enjoyment
Composing Video Game Levels with Music Metaphors through Functional Scaffolding
Experience in the design and development of a game based on head-tracking input
The Road to Immersive Communication
The influence of implicit and explicit biofeedback in first-person shooter games
Sound Embodied: Explorations of Sonic Interaction Design for Everyday Objects in a Workshop Setting
medial scapular winging following trauma - - a case report .
does the chimpanzee have a theory of mind ? 30 years later .
DFNet: Semantic Segmentation on Panoramic Images with Dynamic Loss Weights and Residual Fusion Block
Detection of Double-Compressed H.264/AVC Video Incorporating the Features of the String of Data Bits and Skip Macroblocks
Combining Software Games with Education: Evaluation of its Educational Effectiveness