Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper.
Query: An interface for virtual 3D sculpting via physical proxy
Surface drawing: creating organic 3D shapes with the hand and tangible tools
Building and animating user-specific volumetric face rigs
A sketch-based interface for detail-preserving mesh editing
Fabricating articulated characters from skinned meshes
Subdivision surfaces in character animation
Haptic rendering in virtual environments
Voxel-based assessment of printability of 3D shapes
Using Silhouette Consistency Constraints to Build 3D Models
Skin: a constructive approach to modeling free-form shapes
Scalable real-time volumetric surface reconstruction
The role of interaction in virtual embodiment: Effects of the virtual hand representation
Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality
Virtual assembly using virtual reality techniques
3D-Aware Scene Manipulation via Inverse Graphics
Real-time video-based modeling and rendering of 3D scenes
3D synthesis of man-made objects based on fine-grained parts
Realistic virtual hand modeling with applications for virtual grasping
Automatic modeling of virtual humans and body clothing
Physically-based Simulation of Cuts in Deformable Bodies: A Survey
a survey of 3d object selection techniques for virtual environments .
Self Paced Deep Learning for Weakly Supervised Object Detection
Effect of the Phosphor Permanent Substrate on the Angular CCT for White Thin-Film Flip-Chip Light-Emitting Diodes
Face Age Classification on Consumer Images with Gabor Feature and Fuzzy LDA Method
Mining Efficient Taxi Operation Strategies From Large Scale Geo-Location Data
Surround-screen projection-based virtual reality: the design and implementation of the CAVE