Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper.
Query: A gameplay loops formal language
LUDOCORE: A logical game engine for modeling videogames
Rules Of Play Game Design Fundamentals
Natural Language Processing in Game Studies Research: An Overview
Synthesis of loop-free programs
Measuring Aesthetics of Game Behavior
A Design Pattern for Parallel Programming of Games
A narrative theory of games
Turning Real-World Software Development into a Game
The role of semantics in games and simulations
Emergence of Language with Multi-agent Games: Learning to Communicate with Sequences of Symbols
An experiment in automatic game design
Towards a generic method of evaluating game levels
The Command Language Grammar: a representation for the user interface of interactive computer systems
Serious games for language learning: How much game, how much AI
Composing Video Game Levels with Music Metaphors through Functional Scaffolding
Orchestrating Game Generation
Games and Agents: Designing Intelligent Gameplay
Foundations of Game-Based Learning.
Generating and Adapting Game Mechanics
Beyond Play: A New Approach to Games
Vivisecting whatsapp through large-scale measurements in mobile networks
Image Copy-Move Forgery Detection Based on SURF
EEG signal classification using wavelet feature extraction and a mixture of expert model
Controlled Procedural Terrain Generation Using Software Agents
Full-Parallax Holographic Light-Field 3-D Displays and Interactive 3-D Touch