Instruct: Given the title of a paper, retrieve paper titles that are cited by the given paper
Query: Any “Body” There? Avatar Visibility Effects in a Virtual Reality Game
How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality
Learning Empathy Through Virtual Reality: Multiple Strategies for Training Empathy-Related Abilities Using Body Ownership Illusions in Embodied Virtual Reality
Proxemics with multiple dynamic characters in an immersive virtual environment
Towards usable VR: an empirical study of user interfaces for immersive virtual environments
Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception
The Representation of Virtual Reality in Education
Affective Interactions Using Virtual Reality: The Link between Presence and Emotions
An open software architecture for virtual reality interaction
Effect of visual realism on cybersickness in virtual reality
A Platform for Gaze-Contingent Virtual Environments
perception and cognition in immersive virtual reality .
Virtualized Reality: Constructing Virtual Worlds from Real Scenes
A Dose of Reality: Overcoming Usability Challenges in VR Head-Mounted Displays
On temporal-spatial realism in the virtual reality environment
Virtual Reality
Enhancing Our Lives with Immersive Virtual Reality
Avatar Idealization in Video Games
research on presence in virtual reality : a survey .
The Influence of the Avatar on Online Perceptions of Anthropomorphism, Androgyny, Credibility, Homophily, and Attraction
Clustering categorical data: an approach based on dynamical systems
the mechanism of self - recognition in humans .
A Customer Loyalty Model for E-Service Context
Using Crash Hoare logic for certifying the FSCQ file system
MATHEMATICAL MODEL FOR MALARIA TRANSMISSION DYNAMICS IN HUMAN AND MOSQUITO POPULATIONS WITH NONLINEAR FORCES OF INFECTION