Instruct: Given the title of a scientific paper, retrieve paper titles that are cited by the given paper.
Query: Approaching the Skyline in Z Order
efficient progressive skyline computation .
The Minimal Bounding Volume Hierarchy
Efficient 3D scene abstraction using line segments
Kd-Jump: a Path-Preserving Stackless Traversal for Faster Isosurface Raytracing on GPUs
Surfel-Based Next Best View Planning
Dynamic tolerant skyline operation for decision making
Avoiding the Global Sort: A Faster Contour Tree Algorithm
Drawing Contour Trees in the Plane
Fast algorithms for volume ray tracing
Efficient Computation of G-Skyline Groups
Hierarchic Voronoi skeletons
Dual Marching Squares: Description and analysis
An Overview of Quadtrees, Octrees, and Related Hierarchical Data Structures
Two-level volume rendering
Algorithms for the Orthographic-n-Point Problem
Scalable Hybrid Unstructured and Structured Grid Raycasting
The Quantized kd-Tree: Efficient Ray Tracing of Compressed Point Clouds
Faster isosurface ray tracing using implicit KD-trees
Making the DDA run: two-dimensional ray traversal using runs and runs of runs
A Level-Set Approach to 3D Reconstruction from Range Data
RESURF stepped oxide (RSO) MOSFET for 85V having a record-low specific on-resistance
Physical Activity Patterns in Infants With and Without Down Syndrome
A Demonstration of Rubato DB: A Highly Scalable NewSQL Database System for OLTP and Big Data Applications
Seeking the truth about ad hoc join costs
Path Dependence, Competition, and Succession in the Dynamics of Scientific Revolution