Instruct: Given a paper title, retrieve paper titles that are cited by the given paper.
Query: Parametrization and smooth approximation of surface triangulations
Free-form shape design using triangulated surfaces
Marching cubes: a high resolution 3D surface construction algorithm
Geometric modeling based on triangle meshes
3D Triangular Mesh Parameterization with Semantic Features Based on Competitive Learning Methods
The ball-pivoting algorithm for surface reconstruction
Polygonal approximation of digital planar curves through adaptive optimizations
Estimating the tensor of curvature of a surface from a polyhedral approximation
Transfinite surface interpolation over irregular n-sided domains
Voronoi Diagrams and Delaunay Triangulations
FROM POINT CLOUDS TO TENSOR PRODUCT B-SPLINE SURFACES
FIST: Fast Industrial-Strength Triangulation of Polygons
Feature-based surface parameterization and texture mapping
Guaranteed-quality mesh generation for curved surfaces
Efficient implementation of Marching Cubes' cases with topological guarantees
A Local/Global Approach to Mesh Parameterization
Seamless surface mappings
a fast iterative method for solving the eikonal equation on triangulated surfaces .
Meshing Roundtable ( IMR 25 ) Discretized Riemannian Delaunay triangulations
Extended subdivision surfaces: Building a bridge between NURBS and Catmull-Clark surfaces
Discrete 2-Tensor Fields on Triangulations
Prediction of externalizing behavior problems from early to middle childhood: The role of parental socialization and emotion expression
Development of small-sized pixel structures for high-resolution CMOS image sensors
A Recurrent Convolutional Neural Network for Land Cover Change Detection in Multispectral Images
a linear algorithm for embedding planar graphs using pq - trees .
The MOND paradigm