Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: a survey of procedural techniques for city generation .
undiscovered worlds - towards a framework for real - time procedural world generation .
Procedural Content Generation in Games
Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion
GTM: The Generative Topographic Mapping
CITYSIM: COMPREHENSIVE MICRO-SIMULATION OF RESOURCE FLOWS FOR SUSTAINABLE URBAN PLANNING
Conceptualizing, managing and developing: a web based 3d city information model for urban energy demand simulation
Massively parallel algorithms for computing TIN DEMs and contour trees for large terrains
A procedural generation framework for a robot construction game
Agent based urban growth modeling framework on Apache Spark
Terrain Synthesis from Digital Elevation Models
Environmental abstraction and path planning techniques for realistic crowd simulation
Human computation for procedural content generation in platform games
Designing Procedurally Generated Levels
UrbanSim: Modeling Urban Development for Land Use, Transportation and Environmental Planning
Modeling urban growth with GIS based cellular automata and least squares SVM rules: a case study in Qingpu–Songjiang area of Shanghai, China
DENSER Cities: A System for Dense Efficient Reconstructions of Cities
An integration of urban spatial data with energy simulation to produce X3D city models: the case of Landkreis Ludwigsburg
Procedural level generation using multi-layer level representations with MdMCs
Quad-Mesh Generation and Processing: a survey
Examining Lacunarity Approaches in Comparison with Fractal and Spatial Autocorrelation Techniques for Urban Mapping
hepatitis c virus ires rna - induced changes in the conformation of the 40s ribosomal subunit .
CareerMapper: An automated resume evaluation tool
Optical modelling of semi-transparent OPV devices
Reconstruction of 3D virtual buildings from 2D architectural floor plans
Cluttered Traffic Distribution in LoRa LPWAN