Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: The Game Genre Map: A Revised Game Classification
Mapping the game landscape: Locating genres using functional classification
The use of computer games as an educational tool: identification of appropriate game types and game elements
Characteristics of Generatable Games
Beyond Play: A New Approach to Games
Game-O-Matic: Generating Videogames that Represent Ideas
A Framework and Taxonomy of Videogame Playing Preferences
a cognitive hierarchy model of games * .
Serious Game Evaluation as a Meta-Game.
All about that Base: Differing Player Experiences in Video Game Genres and the Unique Case of MOBA Games
Mock games: a new genre of pervasive play
Serious Games – An Overview
Cultural Framing of Computer/Video Games
Understanding Pervasive Games through Gameplay Design Patterns
GameFlow in Different Game Genres and Platforms
Aspects of Replayability and Software Engineering: Towards a Methodology of Developing Games
A narrative theory of games
MDA: A formal approach to game design and game research
An empirical study of game reviews on the Steam platform
Towards a generic method of evaluating game levels
video games as a multifaceted medium : a review of quantitative social science research on video games and a typology of video game research approaches .
Constraint satisfaction using constraint logic programming
a survey on data preprocessing for data stream mining : current status and future directions .
Personal computer adventure games: their structure, principles, and applicability for training
Laban movement analysis and hidden Markov models for dynamic 3D gesture recognition
An Overview of Haar Wavelet Method for Solving Differential and Integral Equations