Instruct: Given a paper title, retrieve paper titles that are cited by the given paper
Query: Real-time tone mapping on GPU and FPGA
Perceptual evaluation of tone mapping operators with real-world scenes
No-Reference Quality Assessment of Tone-Mapped HDR Pictures
Pseudo-Multiple-Exposure-Based Tone Fusion With Local Region Adjustment
Which tone-mapping operator is the best? A comparative study of perceptual quality
REALTIME COMPOSITING OF PROCEDURAL FACADE TEXTURES ON THE GPU
Real-time processing of contrast limited adaptive histogram equalization on FPGA
Backward compatible HDR stereo matching: a hybrid tone-mapping-based framework
A Tone Mapping Algorithm for High Contrast Images
Performance comparison of FPGA, GPU and CPU in image processing
Image convolution processing: A GPU versus FPGA comparison
Performance Comparison of GPU, DSP and FPGA implementations of image processing and computer vision algorithms in embedded systems
FPGA architecture for real-time barrel distortion correction of colour images
Real-Time Ray Tracing of Implicit Surfaces on the GPU
Using the CPU and GPU for real-time video enhancement on a mobile computer
Guided tone mapping
Real-time tessellation of terrain on graphics hardware
A Linear Programming Approach for Optimal Contrast-Tone Mapping
Deep reverse tone mapping
Toward Real-Time Ray Tracing: A Survey on Hardware Acceleration and Microarchitecture Techniques
Real-Time Optical Flow Calculations on FPGA and GPU Architectures: A Comparison Study
Cancer Statistics, 2010
Deep Learning of Image Features from Unlabeled Data for Multiple Sclerosis Lesion Segmentation
Digital Image Processing
Shift: A Zero FLOP, Zero Parameter Alternative to Spatial Convolutions
6-DOF PC-Based Robotic Arm (PC-ROBOARM) with efficient trajectory planning and speed control