@Override
        public boolean[] pingServers(IPing ping, Server[] servers) {
            int numCandidates = servers.length;
            boolean[] results = new boolean[numCandidates];

            logger.debug("LoadBalancer:  PingTask executing [{}] servers configured", numCandidates);

            for (int i = 0; i < numCandidates; i++) {
                results[i] = false; /* Default answer is DEAD. */
                try {
                    // NOTE: IFF we were doing a real ping
                    // assuming we had a large set of servers (say 15)
                    // the logic below will run them serially
                    // hence taking 15 times the amount of time it takes
                    // to ping each server
                    // A better method would be to put this in an executor
                    // pool
                    // But, at the time of this writing, we dont REALLY
                    // use a Real Ping (its mostly in memory eureka call)
                    // hence we can afford to simplify this design and run
                    // this
                    // serially
                    if (ping != null) {
                        results[i] = ping.isAlive(servers[i]);
                    }
                } catch (Exception e) {
                    logger.error("Exception while pinging Server: '{}'", servers[i], e);
                }
            }
            return results;
        }
Default implementation for <c>IPingStrategy</c>, performs ping
serially, which may not be desirable, if your <c>IPing</c>
implementation is slow, or you have large number of servers.
ribbon-loadbalancer/src/main/java/com/netflix/loadbalancer/BaseLoadBalancer.java