public void initSymbolName(BinaryReader reader, ElfStringTable stringTable) {
		if (nameAsString == null && stringTable != null) {
			nameAsString = stringTable.readString(reader, st_name);
		}
	}
Initialize the string name of the symbol.

NOTE: This routine MUST be called for each
ELFSymbol after the elf symbols have been created.

This is done separately from the initial symbol entry read because
the string names are in a separate location.  If they are read
at the same time the reading buffer will jump around and significantly
degrade reading performance.

@param reader to read from (position remains unchanged)
@param stringTable stringTable to initialize symbol name
Ghidra/Features/Base/src/main/java/ghidra/app/util/bin/format/elf/ElfSymbol.java