@Override
    public void release() {
        // delete the buffer from OpenGL's memory
        final int[] buffersToDelete = new int[] {mBufferId};
        GLES20.glDeleteBuffers(buffersToDelete.length, buffersToDelete, 0);
    }
Started by Artem Kholodnyi on 11/1/15 12:40 PM -- com.yalantis.com.yalantis.starwars
library/src/main/java/com/yalantis/starwars/render/StarWarsTiles.java