public static float quad(float t, float p0, float p1, float p2) {
		return (float) (p0 * Math.pow(1 - t, 2) + p1 * 2 * t * (1 - t) + p2 * t * t);
	}
Quadratic Bezier curve.
@param t time
@param p0 start point
@param p1 control point
@param p2 end point
@return point on Bezier curve at some time <code>t</code>
library/src/main/java/com/cleveroad/audiovisualization/Utils.java