public long getTextureSlotStart() {
		return ((DataHighLevelShaderLanguageSymbolInternals32) internals).getTextureSlotStart();
	}
Return the texture slot start.
@return the texture slot start.
Ghidra/Features/PDB/src/main/java/ghidra/app/util/bin/format/pdb2/pdbreader/symbol/GlobalDataHLSL32MsSymbol.java