public static int loadShader(int type, String shaderCode) {
		int shader = GLES20.glCreateShader(type);
		GLES20.glShaderSource(shader, shaderCode);
		GLES20.glCompileShader(shader);
		return shader;
	}
Utility method for compiling a OpenGL shader.

@param type       - Vertex or fragment shader type.
@param shaderCode - String containing the shader code.
@return - Returns an id for the shader.
library/src/main/java/com/cleveroad/audiovisualization/GLRenderer.java