public static float randomize(float value, Random random) {
		float perc = between((random.nextInt(100) + 70) / 100, 0.7f, 1.3f);
		return perc * value;
	}
Quadratic Bezier curve.
@param t time
@param p0 start point
@param p1 control point
@param p2 end point
@return point on Bezier curve at some time <code>t</code>
library/src/main/java/com/cleveroad/audiovisualization/Utils.java