public void setPlayerLatencies(java.util.Collection<PlayerLatency> playerLatencies) {
        if (playerLatencies == null) {
            this.playerLatencies = null;
            return;
        }

        this.playerLatencies = new java.util.ArrayList<PlayerLatency>(playerLatencies);
    }
<p>
A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when
connected to Amazon Web Services Regions. This information is used to try to place the new game session where it
can offer the best possible gameplay experience for the players.
</p>

@param playerLatencies
       A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences
       when connected to Amazon Web Services Regions. This information is used to try to place the new game
       session where it can offer the best possible gameplay experience for the players.
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/model/StartGameSessionPlacementRequest.java