public void setRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration) {
        this.runtimeConfiguration = runtimeConfiguration;
    }
<p>
Instructions for how to launch and run server processes on the fleet. Set runtime configuration for EC2 fleets
and container fleets. For an Anywhere fleets, set this parameter only if the fleet is running the Amazon GameLift
Agent. The runtime configuration defines one or more server process configurations. Each server process
identifies a game executable or Realtime script file and the number of processes to run concurrently.
</p>
<note>
<p>
This parameter replaces the parameters <code>ServerLaunchPath</code> and <code>ServerLaunchParameters</code>,
which are still supported for backward compatibility.
</p>
</note>

@param runtimeConfiguration
       Instructions for how to launch and run server processes on the fleet. Set runtime configuration for EC2
       fleets and container fleets. For an Anywhere fleets, set this parameter only if the fleet is running the
       Amazon GameLift Agent. The runtime configuration defines one or more server process configurations. Each
       server process identifies a game executable or Realtime script file and the number of processes to run
       concurrently. </p> <note>
       <p>
       This parameter replaces the parameters <code>ServerLaunchPath</code> and
       <code>ServerLaunchParameters</code>, which are still supported for backward compatibility.
       </p>
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/model/CreateFleetRequest.java