public Integer getGameSessionActivationTimeoutSeconds() {
        return this.gameSessionActivationTimeoutSeconds;
    }
<p>
The maximum amount of time (in seconds) allowed to launch a new game session and have it report ready to host
players. During this time, the game session is in status <code>ACTIVATING</code>. If the game session does not
become active before the timeout, it is ended and the game session status is changed to <code>TERMINATED</code>.
</p>

@return The maximum amount of time (in seconds) allowed to launch a new game session and have it report ready to
        host players. During this time, the game session is in status <code>ACTIVATING</code>. If the game
        session does not become active before the timeout, it is ended and the game session status is changed to
        <code>TERMINATED</code>.
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/model/RuntimeConfiguration.java