@SdkInternalApi
    final DescribeComputeResult executeDescribeCompute(DescribeComputeRequest describeComputeRequest) {

        ExecutionContext executionContext = createExecutionContext(describeComputeRequest);
        AWSRequestMetrics awsRequestMetrics = executionContext.getAwsRequestMetrics();
        awsRequestMetrics.startEvent(Field.ClientExecuteTime);
        Request<DescribeComputeRequest> request = null;
        Response<DescribeComputeResult> response = null;

        try {
            awsRequestMetrics.startEvent(Field.RequestMarshallTime);
            try {
                request = new DescribeComputeRequestProtocolMarshaller(protocolFactory).marshall(super.beforeMarshalling(describeComputeRequest));
                // Binds the request metrics to the current request.
                request.setAWSRequestMetrics(awsRequestMetrics);
                request.addHandlerContext(HandlerContextKey.CLIENT_ENDPOINT, endpoint);
                request.addHandlerContext(HandlerContextKey.ENDPOINT_OVERRIDDEN, isEndpointOverridden());
                request.addHandlerContext(HandlerContextKey.SIGNING_REGION, getSigningRegion());
                request.addHandlerContext(HandlerContextKey.SERVICE_ID, "GameLift");
                request.addHandlerContext(HandlerContextKey.OPERATION_NAME, "DescribeCompute");
                request.addHandlerContext(HandlerContextKey.ADVANCED_CONFIG, advancedConfig);

            } finally {
                awsRequestMetrics.endEvent(Field.RequestMarshallTime);
            }

            HttpResponseHandler<AmazonWebServiceResponse<DescribeComputeResult>> responseHandler = protocolFactory.createResponseHandler(
                    new JsonOperationMetadata().withPayloadJson(true).withHasStreamingSuccessResponse(false), new DescribeComputeResultJsonUnmarshaller());
            response = invoke(request, responseHandler, executionContext);

            return response.getAwsResponse();

        } finally {

            endClientExecution(awsRequestMetrics, request, response);
        }
    }
<p>
<b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.</b>
</p>
<p>
Retrieves properties for a compute resource in an Amazon GameLift fleet. To get a list of all computes in a
fleet, call <a>ListCompute</a>.
</p>
<p>
To request information on a specific compute, provide the fleet ID and compute name.
</p>
<p>
If successful, this operation returns details for the requested compute resource. Depending on the fleet's
compute type, the result includes the following information:
</p>
<ul>
<li>
<p>
For <code>EC2</code> fleets, this operation returns information about the EC2 instance.
</p>
</li>
<li>
<p>
For <code>ANYWHERE</code> fleets, this operation returns information about the registered compute.
</p>
</li>
<li>
<p>
For <code>CONTAINER</code> fleets, this operation returns information about the container that's registered as a
compute, and the instance it's running on. The compute name is the container name.
</p>
</li>
</ul>

@param describeComputeRequest
@return Result of the DescribeCompute operation returned by the service.
@throws UnauthorizedException
        The client failed authentication. Clients should not retry such requests.
@throws InvalidRequestException
        One or more parameter values in the request are invalid. Correct the invalid parameter values before
        retrying.
@throws NotFoundException
        THe requested resources was not found. The resource was either not created yet or deleted.
@throws InternalServiceException
        The service encountered an unrecoverable internal failure while processing the request. Clients can retry
        such requests immediately or after a waiting period.
@sample AmazonGameLift.DescribeCompute
@see <a href="http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeCompute" target="_top">AWS API
     Documentation</a>
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/AmazonGameLiftClient.java