@Override
    public String toString() {
        StringBuilder sb = new StringBuilder();
        sb.append("{");
        if (getPlacementId() != null)
            sb.append("PlacementId: ").append(getPlacementId()).append(",");
        if (getGameSessionQueueName() != null)
            sb.append("GameSessionQueueName: ").append(getGameSessionQueueName()).append(",");
        if (getGameProperties() != null)
            sb.append("GameProperties: ").append(getGameProperties()).append(",");
        if (getMaximumPlayerSessionCount() != null)
            sb.append("MaximumPlayerSessionCount: ").append(getMaximumPlayerSessionCount()).append(",");
        if (getGameSessionName() != null)
            sb.append("GameSessionName: ").append(getGameSessionName()).append(",");
        if (getPlayerLatencies() != null)
            sb.append("PlayerLatencies: ").append(getPlayerLatencies()).append(",");
        if (getDesiredPlayerSessions() != null)
            sb.append("DesiredPlayerSessions: ").append(getDesiredPlayerSessions()).append(",");
        if (getGameSessionData() != null)
            sb.append("GameSessionData: ").append(getGameSessionData());
        sb.append("}");
        return sb.toString();
    }
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
redacted from this string using a placeholder value.

@return A string representation of this object.

@see java.lang.Object#toString()
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/model/StartGameSessionPlacementRequest.java