@Override
    public DeregisterComputeResult deregisterCompute(DeregisterComputeRequest request) {
        request = beforeClientExecution(request);
        return executeDeregisterCompute(request);
    }
<p>
<b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.</b>
</p>
<p>
Removes a compute resource from an Amazon GameLift Anywhere fleet or container fleet. Deregistered computes can
no longer host game sessions through Amazon GameLift.
</p>
<p>
For an Anywhere fleet or a container fleet that's running the Amazon GameLift Agent, the Agent handles all
compute registry tasks for you. For an Anywhere fleet that doesn't use the Agent, call this operation to
deregister fleet computes.
</p>
<p>
To deregister a compute, call this operation from the compute that's being deregistered and specify the compute
name and the fleet ID.
</p>

@param deregisterComputeRequest
@return Result of the DeregisterCompute operation returned by the service.
@throws UnauthorizedException
        The client failed authentication. Clients should not retry such requests.
@throws InvalidRequestException
        One or more parameter values in the request are invalid. Correct the invalid parameter values before
        retrying.
@throws NotFoundException
        THe requested resources was not found. The resource was either not created yet or deleted.
@throws InternalServiceException
        The service encountered an unrecoverable internal failure while processing the request. Clients can retry
        such requests immediately or after a waiting period.
@sample AmazonGameLift.DeregisterCompute
@see <a href="http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeregisterCompute" target="_top">AWS API
     Documentation</a>
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/AmazonGameLiftClient.java