@SdkInternalApi
    final ListComputeResult executeListCompute(ListComputeRequest listComputeRequest) {

        ExecutionContext executionContext = createExecutionContext(listComputeRequest);
        AWSRequestMetrics awsRequestMetrics = executionContext.getAwsRequestMetrics();
        awsRequestMetrics.startEvent(Field.ClientExecuteTime);
        Request<ListComputeRequest> request = null;
        Response<ListComputeResult> response = null;

        try {
            awsRequestMetrics.startEvent(Field.RequestMarshallTime);
            try {
                request = new ListComputeRequestProtocolMarshaller(protocolFactory).marshall(super.beforeMarshalling(listComputeRequest));
                // Binds the request metrics to the current request.
                request.setAWSRequestMetrics(awsRequestMetrics);
                request.addHandlerContext(HandlerContextKey.CLIENT_ENDPOINT, endpoint);
                request.addHandlerContext(HandlerContextKey.ENDPOINT_OVERRIDDEN, isEndpointOverridden());
                request.addHandlerContext(HandlerContextKey.SIGNING_REGION, getSigningRegion());
                request.addHandlerContext(HandlerContextKey.SERVICE_ID, "GameLift");
                request.addHandlerContext(HandlerContextKey.OPERATION_NAME, "ListCompute");
                request.addHandlerContext(HandlerContextKey.ADVANCED_CONFIG, advancedConfig);

            } finally {
                awsRequestMetrics.endEvent(Field.RequestMarshallTime);
            }

            HttpResponseHandler<AmazonWebServiceResponse<ListComputeResult>> responseHandler = protocolFactory.createResponseHandler(
                    new JsonOperationMetadata().withPayloadJson(true).withHasStreamingSuccessResponse(false), new ListComputeResultJsonUnmarshaller());
            response = invoke(request, responseHandler, executionContext);

            return response.getAwsResponse();

        } finally {

            endClientExecution(awsRequestMetrics, request, response);
        }
    }
<p>
<b>This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.</b>
</p>
<p>
Retrieves information on the compute resources in an Amazon GameLift fleet.
</p>
<p>
To request a list of computes, specify the fleet ID. Use the pagination parameters to retrieve results in a set
of sequential pages.
</p>
<p>
You can filter the result set by location.
</p>
<p>
If successful, this operation returns information on all computes in the requested fleet. Depending on the
fleet's compute type, the result includes the following information:
</p>
<ul>
<li>
<p>
For <code>EC2</code> fleets, this operation returns information about the EC2 instance. Compute names are
instance IDs.
</p>
</li>
<li>
<p>
For <code>ANYWHERE</code> fleets, this operation returns the compute names and details provided when the compute
was registered with <code>RegisterCompute</code>. The <code>GameLiftServiceSdkEndpoint</code> or
<code>GameLiftAgentEndpoint</code> is included.
</p>
</li>
<li>
<p>
For <code>CONTAINER</code> fleets, this operation returns information about containers that are registered as
computes, and the instances they're running on. Compute names are container names.
</p>
</li>
</ul>

@param listComputeRequest
@return Result of the ListCompute operation returned by the service.
@throws UnauthorizedException
        The client failed authentication. Clients should not retry such requests.
@throws InvalidRequestException
        One or more parameter values in the request are invalid. Correct the invalid parameter values before
        retrying.
@throws InternalServiceException
        The service encountered an unrecoverable internal failure while processing the request. Clients can retry
        such requests immediately or after a waiting period.
@sample AmazonGameLift.ListCompute
@see <a href="http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListCompute" target="_top">AWS API
     Documentation</a>
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/AmazonGameLiftClient.java