public void setLaunchPath(String launchPath) {
        this.launchPath = launchPath;
    }
<p>
The location of a game build executable or Realtime script. Game builds and Realtime scripts are installed on
instances at the root:
</p>
<ul>
<li>
<p>
Windows (custom game builds only): <code>C:\game</code>. Example: "<code>C:\game\MyGame\server.exe</code>"
</p>
</li>
<li>
<p>
Linux: <code>/local/game</code>. Examples: "<code>/local/game/MyGame/server.exe</code>" or "
<code>/local/game/MyRealtimeScript.js</code>"
</p>
</li>
</ul>
<note>
<p>
Amazon GameLift doesn't support the use of setup scripts that launch the game executable. For custom game builds,
this parameter must indicate the executable that calls the server SDK operations <code>initSDK()</code> and
<code>ProcessReady()</code>.
</p>
</note>

@param launchPath
       The location of a game build executable or Realtime script. Game builds and Realtime scripts are installed
       on instances at the root: </p>
       <ul>
       <li>
       <p>
       Windows (custom game builds only): <code>C:\game</code>. Example: "<code>C:\game\MyGame\server.exe</code>"
       </p>
       </li>
       <li>
       <p>
       Linux: <code>/local/game</code>. Examples: "<code>/local/game/MyGame/server.exe</code>" or "
       <code>/local/game/MyRealtimeScript.js</code>"
       </p>
       </li>
       </ul>
       <note>
       <p>
       Amazon GameLift doesn't support the use of setup scripts that launch the game executable. For custom game
       builds, this parameter must indicate the executable that calls the server SDK operations
       <code>initSDK()</code> and <code>ProcessReady()</code>.
       </p>
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/model/ServerProcess.java