public String getLaunchPath() {
        return this.launchPath;
    }
<p>
The location of a game build executable or Realtime script. Game builds and Realtime scripts are installed on
instances at the root:
</p>
<ul>
<li>
<p>
Windows (custom game builds only): <code>C:\game</code>. Example: "<code>C:\game\MyGame\server.exe</code>"
</p>
</li>
<li>
<p>
Linux: <code>/local/game</code>. Examples: "<code>/local/game/MyGame/server.exe</code>" or "
<code>/local/game/MyRealtimeScript.js</code>"
</p>
</li>
</ul>
<note>
<p>
Amazon GameLift doesn't support the use of setup scripts that launch the game executable. For custom game builds,
this parameter must indicate the executable that calls the server SDK operations <code>initSDK()</code> and
<code>ProcessReady()</code>.
</p>
</note>

@return The location of a game build executable or Realtime script. Game builds and Realtime scripts are
        installed on instances at the root: </p>
        <ul>
        <li>
        <p>
        Windows (custom game builds only): <code>C:\game</code>. Example: "<code>C:\game\MyGame\server.exe</code>
        "
        </p>
        </li>
        <li>
        <p>
        Linux: <code>/local/game</code>. Examples: "<code>/local/game/MyGame/server.exe</code>" or "
        <code>/local/game/MyRealtimeScript.js</code>"
        </p>
        </li>
        </ul>
        <note>
        <p>
        Amazon GameLift doesn't support the use of setup scripts that launch the game executable. For custom game
        builds, this parameter must indicate the executable that calls the server SDK operations
        <code>initSDK()</code> and <code>ProcessReady()</code>.
        </p>
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/model/ServerProcess.java