@Override
    public int hashCode() {
        final int prime = 31;
        int hashCode = 1;

        hashCode = prime * hashCode + ((getPlacementId() == null) ? 0 : getPlacementId().hashCode());
        hashCode = prime * hashCode + ((getGameSessionQueueName() == null) ? 0 : getGameSessionQueueName().hashCode());
        hashCode = prime * hashCode + ((getGameProperties() == null) ? 0 : getGameProperties().hashCode());
        hashCode = prime * hashCode + ((getMaximumPlayerSessionCount() == null) ? 0 : getMaximumPlayerSessionCount().hashCode());
        hashCode = prime * hashCode + ((getGameSessionName() == null) ? 0 : getGameSessionName().hashCode());
        hashCode = prime * hashCode + ((getPlayerLatencies() == null) ? 0 : getPlayerLatencies().hashCode());
        hashCode = prime * hashCode + ((getDesiredPlayerSessions() == null) ? 0 : getDesiredPlayerSessions().hashCode());
        hashCode = prime * hashCode + ((getGameSessionData() == null) ? 0 : getGameSessionData().hashCode());
        return hashCode;
    }
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
redacted from this string using a placeholder value.

@return A string representation of this object.

@see java.lang.Object#toString()
aws-java-sdk-gamelift/src/main/java/com/amazonaws/services/gamelift/model/StartGameSessionPlacementRequest.java