public static BufferedImage createSprite(ItemProvider itemProvider, ModelProvider modelProvider,
		SpriteProvider spriteProvider, TextureProvider textureProvider,
		int itemId, int quantity, int border, int shadowColor,
		boolean noted) throws IOException
	{
		SpritePixels spritePixels = createSpritePixels(itemProvider, modelProvider, spriteProvider, textureProvider,
			itemId, quantity, border, shadowColor, noted);
		return spritePixels == null ? null : spritePixels.toBufferedImage();
	}
@Test
	@Ignore
	public void test() throws IOException
	{
		File base = StoreLocation.LOCATION,
			outDir = folder.newFolder();

		int count = 0;

		try (Store store = new Store(base))
		{
			store.load();

			ItemManager itemManager = new ItemManager(store);
			itemManager.load();
			itemManager.link();

			ModelProvider modelProvider = new ModelProvider()
			{
				@Override
				public ModelDefinition provide(int modelId) throws IOException
				{
					Index models = store.getIndex(IndexType.MODELS);
					Archive archive = models.getArchive(modelId);

					byte[] data = archive.decompress(store.getStorage().loadArchive(archive));
					ModelDefinition inventoryModel = new ModelLoader().load(modelId, data);
					return inventoryModel;
				}
			};

			SpriteManager spriteManager = new SpriteManager(store);
			spriteManager.load();

			TextureManager textureManager = new TextureManager(store);
			textureManager.load();

			for (ItemDefinition itemDef : itemManager.getItems())
			{
				if (itemDef.name == null || itemDef.name.equalsIgnoreCase("null"))
				{
					continue;
				}

				try
				{
					BufferedImage sprite = ItemSpriteFactory.createSprite(itemManager, modelProvider, spriteManager, textureManager,
						itemDef.id, 1, 1, 3153952, false);

					File out = new File(outDir, itemDef.id + ".png");
					BufferedImage img = sprite;
					ImageIO.write(img, "PNG", out);

					++count;
				}
				catch (Exception ex)
				{
					log.warn("error dumping item {}", itemDef.id, ex);
				}
			}
		}

		log.info("Dumped {} item images to {}", count, outDir);
	}