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Pref-GRPO: Pairwise Preference Reward-based GRPO for Stable Text-to-Image Reinforcement Learning
Paper • 2508.20751 • Published • 89 -
TreePO: Bridging the Gap of Policy Optimization and Efficacy and Inference Efficiency with Heuristic Tree-based Modeling
Paper • 2508.17445 • Published • 80 -
VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space
Paper • 2508.19247 • Published • 42 -
VibeVoice Technical Report
Paper • 2508.19205 • Published • 127
Collections
Discover the best community collections!
Collections including paper arxiv:2508.19247
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MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds
Paper • 2508.14879 • Published • 68 -
VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space
Paper • 2508.19247 • Published • 42 -
Pixie: Fast and Generalizable Supervised Learning of 3D Physics from Pixels
Paper • 2508.17437 • Published • 37 -
Multi-View 3D Point Tracking
Paper • 2508.21060 • Published • 23
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AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models
Paper • 2506.19851 • Published • 60 -
SeqTex: Generate Mesh Textures in Video Sequence
Paper • 2507.04285 • Published • 9 -
Yume: An Interactive World Generation Model
Paper • 2507.17744 • Published • 87 -
STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer
Paper • 2508.10893 • Published • 31
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CORG: Generating Answers from Complex, Interrelated Contexts
Paper • 2505.00023 • Published • 9 -
STaR: Bootstrapping Reasoning With Reasoning
Paper • 2203.14465 • Published • 9 -
Agency Is Frame-Dependent
Paper • 2502.04403 • Published • 23 -
Multi-View 3D Point Tracking
Paper • 2508.21060 • Published • 23
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
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Omni-Effects: Unified and Spatially-Controllable Visual Effects Generation
Paper • 2508.07981 • Published • 58 -
CharacterShot: Controllable and Consistent 4D Character Animation
Paper • 2508.07409 • Published • 39 -
ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing
Paper • 2508.10881 • Published • 52 -
Puppeteer: Rig and Animate Your 3D Models
Paper • 2508.10898 • Published • 33
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lusxvr/nanoVLM-222M
Image-Text-to-Text • 0.2B • Updated • 523 • 98 -
Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning
Paper • 2503.09516 • Published • 36 -
AlphaOne: Reasoning Models Thinking Slow and Fast at Test Time
Paper • 2505.24863 • Published • 97 -
QwenLong-L1: Towards Long-Context Large Reasoning Models with Reinforcement Learning
Paper • 2505.17667 • Published • 88
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Describe Anything: Detailed Localized Image and Video Captioning
Paper • 2504.16072 • Published • 63 -
EmbodiedCity: A Benchmark Platform for Embodied Agent in Real-world City Environment
Paper • 2410.09604 • Published -
Geospatial Mechanistic Interpretability of Large Language Models
Paper • 2505.03368 • Published • 11 -
Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
Paper • 2505.02836 • Published • 8
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FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 71 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23
-
Pref-GRPO: Pairwise Preference Reward-based GRPO for Stable Text-to-Image Reinforcement Learning
Paper • 2508.20751 • Published • 89 -
TreePO: Bridging the Gap of Policy Optimization and Efficacy and Inference Efficiency with Heuristic Tree-based Modeling
Paper • 2508.17445 • Published • 80 -
VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space
Paper • 2508.19247 • Published • 42 -
VibeVoice Technical Report
Paper • 2508.19205 • Published • 127
-
MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds
Paper • 2508.14879 • Published • 68 -
VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space
Paper • 2508.19247 • Published • 42 -
Pixie: Fast and Generalizable Supervised Learning of 3D Physics from Pixels
Paper • 2508.17437 • Published • 37 -
Multi-View 3D Point Tracking
Paper • 2508.21060 • Published • 23
-
Omni-Effects: Unified and Spatially-Controllable Visual Effects Generation
Paper • 2508.07981 • Published • 58 -
CharacterShot: Controllable and Consistent 4D Character Animation
Paper • 2508.07409 • Published • 39 -
ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing
Paper • 2508.10881 • Published • 52 -
Puppeteer: Rig and Animate Your 3D Models
Paper • 2508.10898 • Published • 33
-
AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models
Paper • 2506.19851 • Published • 60 -
SeqTex: Generate Mesh Textures in Video Sequence
Paper • 2507.04285 • Published • 9 -
Yume: An Interactive World Generation Model
Paper • 2507.17744 • Published • 87 -
STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer
Paper • 2508.10893 • Published • 31
-
lusxvr/nanoVLM-222M
Image-Text-to-Text • 0.2B • Updated • 523 • 98 -
Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning
Paper • 2503.09516 • Published • 36 -
AlphaOne: Reasoning Models Thinking Slow and Fast at Test Time
Paper • 2505.24863 • Published • 97 -
QwenLong-L1: Towards Long-Context Large Reasoning Models with Reinforcement Learning
Paper • 2505.17667 • Published • 88
-
CORG: Generating Answers from Complex, Interrelated Contexts
Paper • 2505.00023 • Published • 9 -
STaR: Bootstrapping Reasoning With Reasoning
Paper • 2203.14465 • Published • 9 -
Agency Is Frame-Dependent
Paper • 2502.04403 • Published • 23 -
Multi-View 3D Point Tracking
Paper • 2508.21060 • Published • 23
-
Describe Anything: Detailed Localized Image and Video Captioning
Paper • 2504.16072 • Published • 63 -
EmbodiedCity: A Benchmark Platform for Embodied Agent in Real-world City Environment
Paper • 2410.09604 • Published -
Geospatial Mechanistic Interpretability of Large Language Models
Paper • 2505.03368 • Published • 11 -
Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
Paper • 2505.02836 • Published • 8
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 71 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 63 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 4 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 23